waller: 400
juggie: 640
megad: 1000
Q ship should carry 10+2 fighters
LAF should carry 8+2
35 ship types with 9 races to choose from. I believe that variety has been achieved.
Terran Alliance:
+20% Missile damage
-10% Missile size
+5% ship missile capacity (Missile weapons have 5% ship mass "free" space)
- 15% cost for ships equal to or above Battle cruisers
+5% cost below
Special: Missile Pods (Once per battle/deployment, Missile damage and to-hit doubled)
Galactic League:
+10% Missile
+10% Energy
+10% Weapon Capacity
- 15% cost for ships equal to or below Assault Cruisers
+5% cost above
Special: Armed Freighters (Faster, tougher, secretly armed merchant ships)
Kai Dominion:
+30% Energy
-10% Energy Size
+10% Marines
+10% Marine Capacity
+10% Ship Cost
Special: Infestation (Can enslave other forms of life)
Merope Formation:
+30% Energy
+30% Missile
- 10% HP
+20 Ship cost except for Carriers
Special: Strength In Numbers (cumulative boost based on nearby friendly)
Synthetic Civilization:
+20% Speed
+20% HP
+10% Missile Size
-25% Energy Size
+10% ship cost
Special: Sentient Ships (Cost x4, HP & Weaponry x2)
Rift Conglomerate:
+10% Speed
+10% Electronic Warfare
-10% Component Size
+10% Light Cruisers and above cost
-20% Ship Cost for Cargo Ships, Carriers, Frigates and Below
Special: Rift Drive: All ships move 1 hyper band faster than they previously could.
Octav Hegemony:
+15% Range
+20% Missiles
+10% Missile Capacity
+15% Accuracy
-20% HP
Special: Grav Cannons: Extremely long range but slow spinally mounted 'artillery' weapons, requires specially built ships, only one per ship.
Coalition of Monarchies:
+10% HP
-10% Ship Cost(all)
+10% Energy
-10% Energy Size
+10% Defensive Systems
-10% Speed
Special: For The Kings/Queens: Ships retain large amount of effectiveness even when heavily damaged
Red Star Empire:
+20% Marines
+20% Marine Capacity
+20% Energy
+15% EW
+10% Cost
Special: EW Specialists
The last steps aside from figuring out relations is modules. Mining, construction, additional HP, fighter bays, additional transport/assault shuttles, EW, counter-EW, repair, etc. I am going to declare that free space is going to be cargo bays for free.