Turn 1 (Continued)
"My Name is Bill, And wow this place is boring... I'll fix that."
>Bill uses 1 Act to create Earth-Men. They have roughly a third of the intelligence of humans and are clumsy, But they are also very strong and stubborn.
They prefer to live underground or in Mountainous Areas. They reproduce by creating an Earth-Man and then spend three hours in a very complicated ritual to give the Earth-Man Mold Life. The Earth-Men are roughly 3 feet tall on average,typically weigh around 150 pounds and are humanoid in shape. They have 2 pebbles for eyes and don't need to sleep, and consume their food whole. They're herbivorous and often spend weeks consuming a tree whole. They often fight one another to prove their strength. They organize themselves in a Tribal Fashion, With the Best Fighter being the Leader. They can spend years to learn how to telepathically control earth but the Earth-Benders are very rare, With only 1 out of a 100 taking the time to learn it, and only 2-3 out of a 100 even being able to Earth-Bend.
>Bill places the Earth-Men at the base of the Great Tree and declare that spot to be sacred. Bill tells them to build a permanent Citadel there named, Rock-Crumbles. To always respect the environment, and worship their Creator. Or Else Bill shall send great plagues upon them.
An enigmatic creature composed of spinning black boulders and strange green energy, known only as "Bill" makes the next move. He shapes living creatures made of earth and stone, Earth-Men. Though quite sturdy, they're not too bright, which makes it fortunate that currently they have no natural predators. With their eyes being pebbles, and their innate aversion to bright light, they have poor vision, and are also rather slow.
Immediately after creating them, Bill addresses the Earth-Men with a voice like a avalanche of boulders. He tells them that the place of their birth is sacred, and they must create a grand citadel there, named Rock-Crumbles. He further exhorts them to always respect their environment and worship him, Bill, their wondrous creator, the infallible and greatest god in existence etc. etc.
If they fail to follow his commands, he shall visit terrible plagues on them.
The Earth-Men, having yet to develop language, only barely understood the vaguest outlines of what Bill had said. Though they had a natural reverence and awe for the great Rock-Thing that had appeared before them, and had an instinctive avoidance for disturbing their surroundings too much, and indeed slept in the place they were first created, many of the subtleties were lost on them.
In fact, the Earth-Men were rather miserable overall, longing for caves and mountains they had never known, half-blinded by the bright light shining from the shifting currents of the Primordial Chaos all around them. Lacking both raw materials to create more Earth-Men, and natural predators, the population is so far static. Within them sleeps the hidden potential for bending earth to their will, if there was only earth to manipulate.
>Bill spends 1 Act to teach them the art of Farming and shows them how to create basic stone and wooden tools.
Many Earth-Men suddenly groan in pain and fall into an unconscious stupor as foreign knowledge is implanted directly into their minds. When they recover they will know the theory behind agriculture, though there is nothing to farm, the basics of how to craft stone tools, they would have to use the material from their own bodies to make them, and how to make wooden tools from the Great Tree, though what these tools wood be used for is unclear.
Bill floats in the center of Rock-Crumbles and observes the Earth-Men.
Bill is out of actions and thus cannot appear in the world of Mortals.
"OK, Now that I've got a stable follower base I'm gonna take a quick two year long nap guys. G'Night."
Having already used up his two actions, Bill has no time left to nap this turn. He is left disgruntled.
Sentient Bowtie (1/2 Actions): 1 Major Act, 2 Acts
Unescargot (2/2 Actions): 2 Major Acts, 2 Acts
Pencil_Art (2/2 Actions): 2 Major Acts, 2 Acts
"Bill" (0/2 Actions): 2 Major Acts, 0 Acts (+0.5)
-"Great Tree" Plane:
--Contents:
The Great Tree
---Sub-Contents:
----Earth-Men
Endless Formless Chaos
Four Gods
-Afterplane:
Will create fantasies for dead mortals residing here based on their desires
--Contents:
Oblivion Dreamlike mists waiting the arrival of mortal spirits.