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Author Topic: Roll to (Not) Escape : Data Fragments [TURN 3 : Shots]  (Read 5991 times)

AoshimaMichio

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #15 on: April 29, 2015, 01:54:39 pm »

Ao


If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
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Pancaek

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #16 on: April 29, 2015, 05:16:30 pm »

"Affirmative! Up we go!"

Scrounge up supplies, mostly batteries and explosives.

Afterwards, check exactly what stuff I've got. Follow group.
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Generally me

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #17 on: April 29, 2015, 06:22:12 pm »

Ao


If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
Tim shows Ao his hammer. Then goes of to find food and water as well as some ammo for his gun
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Sarrak

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #18 on: April 29, 2015, 07:03:36 pm »

Ao


If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
Tim shows Ao his hammer. Then goes of to find food and water as well as some ammo for his gun
Robb accompanies him, being the only other human in the party.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Pencil_Art

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #19 on: April 30, 2015, 07:17:08 am »

Red scrounges around for some batteries and spare ammunition for his sniper. He then meets up with the group and follows them.
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Dbuhos

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Re: Roll to (Not) Escape : Data Fragments [TURN 2 : Sweaty Hands]
« Reply #20 on: April 30, 2015, 08:26:06 am »

General notes : Added items to inventory in first post. OP will be edited with current inventories after each turn.
                      Y'all start with 100 credits.

Ao

If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
(5)You take a sharp left and head down an alley with pale green walls surrounding the floor form both sides. You take notice of a depression in the straight path, a door. You peak in and the first thing you see is racks upon racks of bulky batteries with wires spewing out and over the floor like the roots of a tree. A fat man wearing an oil-stained tank top raises his eyes from what seems to be a pornographic magazine. You ask for a set of portable batteries and some breaching tools. After few minutes of tinkering about in the backroom, he throws a black backpack on the wooden desk and pushes it towards you. "Good luck out ther' ya'. This one on the house, token of gratitude. Now you go."
The backpack's contents are 2 portable batteries, slender and shiny, unlike the ones presented on the racks. They come charged. You also notice a weird looking device with a mechanical leech-like mouth hole on the front sitting atop five black cases with red stripes painted over. The man chuckles. "Old Russian technology. You put explosive charge in here" he says as he inserts a cartridge into the chamber on the device’s side. “And you pull trigger with mouth against wall. It usually shots forwards…” he lets out another laugh. “Crazy techies.” he mumbles to himself.

Xilos:

"I concur. Upwards. I shall await you all at the fore mentioned bar after I attend to some personal business."

Xilos would leave the others and go in search of a shop. Specifically, Any shops selling batteries and spare parts for synthetics. No telling what could happen on the scouting mission. At the very least he would want a day's worth of batteries.

Search for Synthetic shop selling batteries and general repair supplies. Also, remember what funds I have access to if any!

(6) You follow closely behind Ao and after being done with the deals you come up to the shopkepper. He looks you upon and down and his eyes widen in surprise. “Ya that...synth hacker ? Do you remember me ? Few months ‘go the locker room systems went haywire and ya had it fixed.”  you tell him what you’re looking for, from the beginning of the sentence to the end he smiles widely : “Yass, I’ve got some stuff, plus there’s something I wanted to show you. I think you’d appreciate it.” He comes up to you with 3 portable batteries, an arm prosthesis of sorts and a PDA-like device. “You mount this on your arm with the straps here, it has wrenches,welders,screwdrivers, cable dispensers. Pretty much anything short of a saw.” he waves his arm. “Now this, this is not a PDA. This is a portable AI. Took it off some durak merchant that thought he’d pull shit. With some little time this guy can have you acessin’ any local network, and from there on, my friend hacker..” The shopkeeper grins. (2) You actually just remember that you are in one of the technicians debt with about 30 credits.

"Affirmative! Up we go!"

Scrounge up supplies, mostly batteries and explosives.

Afterwards, check exactly what stuff I've got. Follow group.


(5)You manage to find a portable battery, probably someone dropped it while jogging down the stairs. It seems unscratched and ready to use. (2) Explosives are more tightly controlled. You scavenge some of the darker areas of the town and ask around, nothing really comes up. A man in a white tunic, a guard you recognize, walks towards you with a hand tinkering with something in his vest pocket. “Excuse me, sir. What were you talking about just now ?”

Ao


If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
Tim shows Ao his hammer. Then goes of to find food and water as well as some ammo for his gun
(2)You try to brandish your hammer from it’s usual place but the handle is slippy. It drops on the pavement with a loud BANG, leaving cracks under the massive head. A woman pops her head out of a window and stares at you intensely. You pick the hammer up awkwardly and show it to Ao. (3) It might be the colony’s vast size or your inability to navigate through the tight hallways however you cannot find any place that sells.

Ao


If batteries are not provided then go buy some for the trip. Get some tools for breaking through doors and walls.
Tim shows Ao his hammer. Then goes of to find food and water as well as some ammo for his gun
Robb accompanies him, being the only other human in the party.

(4) You follow as closely to Tim as you can until he stops abruptly in front of a solid structure wall. Did he get lost ?

Red scrounges around for some batteries and spare ammunition for his sniper. He then meets up with the group and follows them.

(3) After few minutes of snapping from street to street you find yourself frustrated, on a bridge that connects two buildings, watching as two mutts are playing with a red plush of sorts. You manage to find no resources so you backtrack, meeting with Robb and Tim.
« Last Edit: April 30, 2015, 08:45:37 am by Dbuhos »
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Xardalas

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Re: Roll to (Not) Escape : Data Fragments [TURN 2 : Sweaty Hands]
« Reply #21 on: April 30, 2015, 10:34:00 am »

Xilos:

He would not at the shopkeeper's words, "It's nice to be remembered." When he describes what the portable device does, Xilos would get a very interested look across his face. "I'll take it all. What do I owe you friend? And while I am here, I have some spare time till I am needed to leave. Is there anything you would like to me to take a look at and fix? I appreciate those who keep a eye out for tech and supplies I would be interested in."

Inquire if the shopkeeper needs help. Take the mini-AI and strap it on. Run a systems diagnostics on AI. Grab the rest of my materials. Try to remember what I had done to end up in a Tech's debt.
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AoshimaMichio

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #22 on: April 30, 2015, 10:51:30 am »

Ao


"Thanks man, much appreciated!"

Find our guide and inform him about our destination being upper floors.
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Sarrak

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Re: Roll to (Not) Escape : Data Fragments [TURN 2 : Sweaty Hands]
« Reply #23 on: April 30, 2015, 12:13:22 pm »

Seeing his companion stuck, Robb tries to lead the way.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Dbuhos

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Xilos:

He would not at the shopkeeper's words, "It's nice to be remembered." When he describes what the portable device does, Xilos would get a very interested look across his face. "I'll take it all. What do I owe you friend? And while I am here, I have some spare time till I am needed to leave. Is there anything you would like to me to take a look at and fix? I appreciate those who keep a eye out for tech and supplies I would be interested in."

Inquire if the shopkeeper needs help. Take the mini-AI and strap it on. Run a systems diagnostics on AI. Grab the rest of my materials. Try to remember what I had done to end up in a Tech's debt.
(3)”Synth, you’ve done more for me that I coulda’ asked for, though, on ya journey out there if you find any scrap that you’d say I could push for sale do bring it back.” the shopkeeper closes the magazine and lights up a cigarette, looking as you start up the mini-AI. The black shell vibrates before the display lights up with the machine’s boot code. A thin layer of particles float out of one of the ports and form a cube with different facial expressions on each plane. It stares at you intently as you tap in the data required for new owner. “Hello. This is a N37N system meant for network access and analysis. I do hope we will make a good duo, Xilos.”  The floating cube spins to show you a thin smile. You run an initial diagnostic. (5) Everything seems to be in tip-top shape. The response times are on point and there seem to be no system errors. If you had to guess this AI was never used. You weight the mechanical arm prosthesis while you put the batteries in a pocket, it’s pretty bulky and heavy. (1) The debt, yes...you recall borrowing some tools to fix a terminal on the perimeter of the bloc that made sure all the visitors were logged. It was badly virused and you weren’t quick enough to save the terminal from infecting the tools. You fried some really expensive equipment and the technician, Nelson, as you recall, held a grudge against you ever since. More importantly, you don’t know who or what infected the terminal.

Ao


"Thanks man, much appreciated!"

Find our guide and inform him about our destination being upper floors.
(5)You make your way through the spiraling staircases that lead to the Firebreather Bar, you’ve been here before when a popular hunter enclave arrived in the colony to rest. The bar is is neatly decorated with japanese lamps, wood tables and colored neon lights, pretty fancy and expensive for a tiny colony. You notice Wolf sitting at the bar, chatting with the bartender with a few empty glasses in front of him. He’s a pretty average fellow, dark skinned with sunken in cheeks and a social attitude. You interrupt the conversation they were having about chromatic highlights and notice the guide about the group’s choice. He nods and takes a shot of whisky. “Well, that’s the best out of the two. The senate has sentinels patrolling around there looking for information but it’s way better than the floors below...God knows what lurks down there, bunch of mutants and bandits…” he scowls and shots a look at the barman before looking back at you. “Up for a drink ?”

Seeing his companion stuck, Robb tries to lead the way.
(4) You take the lead as your two companions follow closely behind. Few turns to the right, some to the left, you hear shouting coming from a nearby room. Curious, you stop for a second as a man is thrown out the door. “If I see your face around here one more time I’ll make sure it will be fixed up real good.” he picks himself up and stumbles down a set of spiraling stairs. He mutters something as he passes by you. The woman is wearing a tight black leather bodysuit with few layers of black jackets on top. She has silver hair and a mechanical, purple eye. She waves you inside the shop. It’s nothing too fancy and it’s pretty cluttered with 4 people inside.
She’s presents her equipment swiftly, different kinds ammo, food , water, some old tech weapons (mostly revolvers).


((Thought I might as well draw her since I've got some free time])
Spoiler (click to show/hide)

[Food / Water = 5C / unit]
[Ammo = 10C / unit]

[C : credits] [Food and Water units last one day, so do batteries, 1 Ammo Unit = 1 Clip/Grenade/Cartridge , please do specify how many you’d like to buy]
« Last Edit: May 02, 2015, 06:39:37 am by Dbuhos »
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AoshimaMichio

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Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #25 on: May 02, 2015, 07:32:38 am »

Ao


"Sure, why not. It's gonna be a while before I get another change."

Drink! Drink whatever mind expanding/altering liquids are available for synth people. But not so much that I cannot keep up coherent train of thought. And keep it under 10 credits if I have to pay my own drinks.


((Sarrak buddy, buy three clips for my rifle and one for my pistol will you? I'll pay back later 45C because now I'm gonna drink.))
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Pencil_Art

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Red tries to find batteries again, before heading back to the group.
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Sarrak

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Robb

"Allright. Three for assault rifle and sniper rifle, one for machine pistol, if I remember his guns correctly... Food and water for three days. 100 creds total, right?"
« Last Edit: May 02, 2015, 12:51:31 pm by Sarrak »
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Pancaek

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Tog looks at the guard and hops excitedly from foot to foot.

"Tog has work. Tog gets to help. Happy days, oh tall one. Can Tog help you too?"

Talk excitedly with guard
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Generally me

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Buy 4 days worth of food and water. And 2 ammo clips for my pistol.

((How much money do we have))
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