Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4

Author Topic: Roll to (Not) Escape : Data Fragments [TURN 3 : Shots]  (Read 5992 times)

Dbuhos

  • Bay Watcher
  • Carbon Strain
    • View Profile
    • DeviantArt
Roll to (Not) Escape : Data Fragments [TURN 3 : Shots]
« on: April 28, 2015, 05:50:01 am »

The Megastructure sprawls and twists across countless miles, covering both land and sky with cold, lifeless metal : buildings, bridges, empty towers of desperation.
The majority of species has since disappeared off the face of Earth.
The forced sanitary conditions and the nanomachine clouds that suffocate the air...
Everything is under strict control, as the State officials used to say before the so called Fall.
Ragtag groups of people set themselves up in the impressive structures that seemingly never end.
 You happen to be part of one of these groups, a population of a hundred or so people occupying a bulky bloc.
You have everything you need : synthetic animals grown in vats, charging stations, water synthesizers...what else ?  A goal ?
 The norm is not good enough.
After numerous meetings it was decided that a scouting party is to be established.
You were drafted.

Superimposed levels.

Soulless beings sparingly roaming the white tiles.
Character Sheet
Spoiler (click to show/hide)

[5/6 participants. If you will, make a sheet and you'll be introduced when the situation arises.]



Spoiler: Ao (click to show/hide)
Spoiler: Tog (click to show/hide)
Spoiler: Xilos (click to show/hide)
Spoiler: Red (click to show/hide)
Spoiler: Robb Venture (click to show/hide)
« Last Edit: May 03, 2015, 02:58:18 pm by Dbuhos »
Logged

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #1 on: April 28, 2015, 05:58:37 am »

((This reminds me of a certain asian comic (whose name I can't remember), where a guy traveled up in similar megastructure doing massive property damage to everything. Graphic style was similar to your avatar. Is this perhaps related?))
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Dbuhos

  • Bay Watcher
  • Carbon Strain
    • View Profile
    • DeviantArt
Re: Roll to (Not) Escape : Data Fragments
« Reply #2 on: April 28, 2015, 05:59:55 am »

((This reminds me of a certain asian comic (whose name I can't remember), where a guy traveled up in similar megastructure doing massive property damage to everything. Graphic style was similar to your avatar. Is this perhaps related?))

((Yep yep, I love Blame!))
Logged

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #3 on: April 28, 2015, 06:34:31 am »

Ah, Blame. Slightly odd, but entertaining.

E: You made me read it again...

Spoiler: Sheep (click to show/hide)
« Last Edit: April 28, 2015, 01:00:48 pm by AoshimaMichio »
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Delekates

  • Bay Watcher
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #4 on: April 28, 2015, 03:02:59 pm »

((ok, my first futuristic game  ::) ))
Spoiler (click to show/hide)
« Last Edit: April 29, 2015, 04:30:45 am by Delekates »
Logged
my main lang is russian. Still i hope we understand each other :3

Dbuhos

  • Bay Watcher
  • Carbon Strain
    • View Profile
    • DeviantArt
Re: Roll to (Not) Escape : Data Fragments
« Reply #5 on: April 28, 2015, 03:16:18 pm »

((ok, my first futuristic game  ::) ))
Spoiler (click to show/hide)

((Don't think current century tech includes energy swords and plasma uzis as of yet.))
Logged

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #6 on: April 28, 2015, 04:07:10 pm »

((Oh yeah. Blame! Good times...))

Spoiler (click to show/hide)
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Pancaek

  • Bay Watcher
  • Real stupidity beats artificial intelligence
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #7 on: April 28, 2015, 04:54:36 pm »

Why not a tiny robot among all the tall fellows?

Spoiler: Tog (click to show/hide)
Logged

Generally me

  • Bay Watcher
  • I look like this IRL
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #8 on: April 28, 2015, 05:27:53 pm »

Name: Tim Small
Race: Human
Weapons: Huge Hammer and a pistol
Profession: Guard/hits stuff with hammer
Appearance: Over 2 metres tall and layered with muscles he has a black moustache and a bald head.
Past: doesn't really like to talk about it
Logged

Xardalas

  • Bay Watcher
  • Being bored and stuff.
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #9 on: April 28, 2015, 07:59:56 pm »

Name : Xilos
Race : Synthetic
Weapons : Two Expandable Batons, Pistol w/extended mag.
Profession : Synthetic Hacker
Appearance : Maroon, coloring with a solid black faceplate. Slender body.
Past : Nothing of note.
Logged

Pencil_Art

  • Bay Watcher
    • View Profile
Re: Roll to (Not) Escape : Data Fragments
« Reply #10 on: April 29, 2015, 03:43:00 am »

Name: Red
Race: Synthetic
Weapons: Climbing Claws, Silenced Sniper, Grenades of all kinds.
Profession: Support Sniper
Appearance: Grey plating, single blue 'eye'. Maroon markings on upper chest and forehead. Stands at 1.7 meters.
Past: Nothing much.
Logged

Dbuhos

  • Bay Watcher
  • Carbon Strain
    • View Profile
    • DeviantArt
Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #11 on: April 29, 2015, 06:40:06 am »

The digital clock strikes 20:00 PM and the meeting just ended. A squad formed of four synthetics and two humans marches out of the granite-white building into the empty "street", specifics of the mission are still echoing fresh in their minds :

Quote
Finding resources on the current level has become a tedious task. Considering the problems we had with the mineral manipulators the council has decided that it's best migrate. Do not speak to anyone from the colony about the meaning behind this mission, you are scouts and looking for resources. That's All. Understood ?"

Any encounter with the Senate forces is to be avoided, we've been out of contact with them for way too long and have no intel on their current position. If by any chance you meet them, you have official permission from the council to represent Colony KA-W4RD and it's needs.

Your main mission is the exploration of nearby floors, bottom or upper...your choice. Kennyway Wolf will guide you towards the nearest elevator, you can probably find him at the Firebreather Bar. After that you're on your own. Departure time is 7 AM sharp, please do inform Wolf on your destination before that. He's a hard drinker but freshens up really quickly when needed...Well...May the Machine greet you with a smile.

Colony KA-W4RD is a series of cluttered, decayed buildings that interlock into each other. The road that leads away from the town council spreads out in numerous alleys, each filled to the brim with bars, shops, kiosks, casinos. All you'd expect from a merchant's stop. Somewhere nearby there's a distinct sounds of shouting and welding equipment being used.

You've got some time to burn until departure. Might as well use it.


Spoiler: Ao (click to show/hide)
Spoiler: Tog (click to show/hide)
Spoiler: Xilos (click to show/hide)
Spoiler: Red (click to show/hide)
Spoiler: Robb Venture (click to show/hide)
Spoiler: Tim Small (click to show/hide)
« Last Edit: April 29, 2015, 06:42:36 am by Dbuhos »
Logged

AoshimaMichio

  • Bay Watcher
  • Space Accountant
    • View Profile
Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #12 on: April 29, 2015, 07:13:07 am »

Ao


"So, up or down? Resources flow mostly from down to up, so lower floors promise certain riches. However lower floors are probably inhabited and well fortified long time ago. Upper floors probably have less resources, but more space and is probably also in better condition. I'm thinking we should go up."
« Last Edit: April 29, 2015, 07:25:42 am by AoshimaMichio »
Logged
I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #13 on: April 29, 2015, 07:33:26 am »

Robb:
"Good observation. For lower floors they should have sent infiltrators, not scouts. So, up we go."
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Xardalas

  • Bay Watcher
  • Being bored and stuff.
    • View Profile
Re: Roll to (Not) Escape : Data Fragments [TURN 1 : Welder's Night]
« Reply #14 on: April 29, 2015, 12:17:30 pm »

Xilos:

"I concur. Upwards. I shall await you all at the fore mentioned bar after I attend to some personal business."

Xilos would leave the others and go in search of a shop. Specifically, Any shops selling batteries and spare parts for synthetics. No telling what could happen on the scouting mission. At the very least he would want a day's worth of batteries.

Search for Synthetic shop selling batteries and general repair supplies. Also, remember what funds I have access to if any!
Logged
Pages: [1] 2 3 4