Unmantle and create the Lumen, a race of strong, four-armed humanoids. They usually live in groups of 10 and go wherever their help is needed. They are able to use light to heal and shield others.
Gain the sphere of Protection
((Let's hope they're not floating in outer space
. This is the fluff for the last turn.))
The Maker watched as a flow of molten planet material flowed into his palm, crushing it within his mighty fist as it was imperfect.
"Again."Finally, he settled on an imperfect planet, the closest to perfection he had come since the first planet. Plunging it into a well of inky darkness to cool, the Maker carved huge swathes out of the ground to create seas, and shaped valleys and tall mountains. He reduced himself to the size of feeble humanoids in universes past, and chipped away to create the flowing details.
Finally, he cast it out into the orbit of Da'at's sun.
"I must be losing mine touch." He said, unsettled.
Current turn:Unmantle and create a race of plant creatures, the Verna. Place them on the Ark and the Flow.The Maker watched as a flow of molten God's Metal poured into his mold. Freezing the metal, he cast away the mold and gazed upon the statue. He chipped away at it, creating minute details, before moving onto another and creating a variation on the first. Creating molds from these, he copied many and turned the God's Metal into organic matter.
"Go, mine children, and remember always that you were forged of the purest god's metal, and bathed in the darkest liquid of the void."Settling on a tree on the Ark, as one of the creatures he had created, he watched, still, as his creatures and the Planner's Termites crawled into the likes of sentience.
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The Verna are adaptable creatures which use photosynthesis to generate energy. As such they generally settle near rivers and occasionally absorb nutrients from the soil. They catch insects flying about the forest to supplement their diet of minerals from the soil, sun, and water. They have bark as skin, covering muscle-like plant material. They sleep near power plants ((see below)) to regain energy.
They are set in a strict hierarchy, with the most important individuals several members of plants in a council, their stems intertwined. These command the rest to do whatever they deem best.
Reproduction is strictly controlled by the 'Cultivator' sub-group. It is their job to ensure that all plant sub-species are specialized to the best of their ability and able to do their job. Seeds are planted in large swathes upon the ground, power plants ((see below)) spaced in between to provide energy for the seedlings.
Energy is produced by huge power plants ((get it
)), massive organic structures that spiral towards the sky, many snapping traps along it's length and huge leaves absorbing the sun efficiently. The energy is pumped into the ground surrounding it and other plants root into the ground to access the energy stores.
Warrior Verna are larger then most, and have more vines.
Not many Verna can use magic, but those little who can set it to great use, helping the Cultivators grow seedling at an exponential rate, and the power plants twice as powerful as normal, enriching the earth with their power.
Most Verna have leaf legs, which roots shoot out of when 'sleeping', with vine tendrils being used for grasping.
Gain Sphere of Intelligence.