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Author Topic: Fabulous 5E Dnd (Let the Game begin)  (Read 132896 times)

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #120 on: May 05, 2015, 08:09:49 am »

OOC: Okay I just wanted to say a few things now. This entier post is OOC.

Due to the way I am structuring the Campaign, hub style, we can have time skips and other things. With this when people need to go away for a few days or something like that and we arn't in the middle of quest or something important. You can put your character in to a 'down time activity'. I don't want to do that too often but if you are extremmly busy and don't have time to invest into the game then we put your character on a downtime activity and let some one in the waiting list fill your space for the time and once you return the new chracter will be but into a downtime activity while you start playing again. This way if you can't play because you are busy or something I don't have to kill your character out right.

Does this sound like a good plan or it is not worth the effort?

oh and if you don't want to put OOC for out of context, then you can just use (()) I will assuming that means out of context.
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Dwarmin

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #121 on: May 05, 2015, 08:23:30 am »

((Fair enough...))

"I'm going to get some answers!"

Action: Go find that guard and give him a stern talking to. Move the  plot forward, already!
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Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #122 on: May 05, 2015, 09:28:28 am »

((Fair enough...))

"I'm going to get some answers!"

Action: Go find that guard and give him a stern talking to. Move the  plot forward, already!

((sorry, I have been waiting on since he hasn't made any action, like all I would need is a no or a yes to the question I gave to his character and the plot can move along, but he as about another 12 hours before I nag him again))

Calista
Right before you make a move to leave, you see a person in a rob. It covers her whole body and you can't really see into the hood.

"you wants some answer? fine. It was foretold that on the same day of a Kobold attack, a tiefling a dargonborn, and 2 elves and possible a ranger, would arrive at the city. It was also foretold that they would meet in the square then the northern doors would open after being closed to prevent the kobolds from getting in. And that 10 creatures would end up making it to the square to be defeated by the people at the square. That is why they asked you to stay here. And I ask again for you to do so. You know when the doors have been open by being able to see the doors from here and the bell from the platinum dragon's temple shall ring." The cloaked figure explained. slowly getting angerer as she talked.
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Dwarmin

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #123 on: May 05, 2015, 09:34:43 am »

((The quickest way for a GM to fail is to get hung up waiting for one guy...))



"you wants some answer? fine. It was foretold that on the same day of a Kobold attack, a tiefling, a dragonborn, 2 elves and possibly a ranger, would arrive at the city. It was also foretold that they would meet in the square then the northern doors would open after being closed to prevent the kobolds from getting in.

"I'm none of those things, though. Are you sure your prophecy isn't a bit off? Do I look like an Elf?" Calista said, growing angrier herself.
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Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #124 on: May 05, 2015, 10:04:25 am »

((The quickest way for a GM to fail is to get hung up waiting for one guy...))



"you wants some answer? fine. It was foretold that on the same day of a Kobold attack, a tiefling, a dragonborn, 2 elves and possibly a ranger, would arrive at the city. It was also foretold that they would meet in the square then the northern doors would open after being closed to prevent the kobolds from getting in.

"I'm none of those things, though. Are you sure your prophecy isn't a bit off? Do I look like an Elf?" Calista said, growing angrier herself.


((i know but this is but I am willing to give him alittle more time then I move one. I will try my best to make sure the games doesn't stall. And crap, i made a mistake in the last point. there should have been "a girl" in that list too))

The robed person points at the sickly elf. "elf".
She points at the monk, "Elf."
She points at the dargonborn "dragonborn".
She points at the tiefling, "tiefling".
She points at Calista. a few inches from your(calista's) face and says "and I forgot to add a girl to that list, now cool your heels!" She said getting impatient.

((Making personalities on the fly is going to kill me I swear))
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Dwarmin

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #125 on: May 05, 2015, 10:07:25 am »

((Dude, just cheat. :P Use something like donjon to feel in those little empty spots.

http://donjon.bin.sh/adnd/random/#npc

I won't tell! ))
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Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #126 on: May 05, 2015, 10:16:10 am »

(( I might, Or i can just use the hooded girl, that means i need to flush her out.... Oh well ))

((oh could i get your guys placement in the Square, tryrar has 2 hours to get back to me, if he doesn't then the plots moves forward. But might as well get planing now.))

Spoiler: Hatred (click to show/hide)

All of a sudden, Loud bells ring from somewhere from the left of the square. They ring loud enough that the entire town could hear. With in minutes 8 kobolds and 2 mephits reach the square, Making tons of noise(so you all heard them coming), half of them are content to break 2 produce stall at the other side of the square, while the other half attack.

Spoiler: map (click to show/hide)

Next 3 turn order
Hatred (H)
Carric (Cc)
Mephit (M1 & M2)

The battle begins.
« Last Edit: May 06, 2015, 03:43:38 pm by Fabulous death bringer »
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Death9980

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #127 on: May 06, 2015, 03:21:25 pm »

If urax hears the commotion he'll run to the gate as backup
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Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #128 on: May 06, 2015, 03:24:22 pm »

If urax hears the commotion he'll run to the gate as backup
They are at the Square already. You guys are in combat.
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highmax28

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #129 on: May 06, 2015, 03:37:55 pm »

Cast burning hands after moving in front of M1, torching every enemy on the approach

"I knew this was going to happen when I saw those things approach..."
« Last Edit: May 06, 2015, 03:41:10 pm by highmax28 »
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Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #130 on: May 06, 2015, 04:52:02 pm »

Cast burning hands after moving in front of M1, torching every enemy on the approach

"I knew this was going to happen when I saw those things approach..."

you run up infron of a Mud Mephit, you touch your thumbs together and spread your fingers. After a few magical word Fire Sprays from your finger tips getting most of the enemies. (2+4+6) total damage any one could get is 12. M1, M2, K1, K3, K8 make it out alive but K2, K6 and K7 drop dead.

Spoiler: map (click to show/hide)

Next:
Carric (Cc)
Mephits (M#)
Monk (M)
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mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #131 on: May 06, 2015, 07:07:32 pm »

Run to the square just west of Hatred, and (If I have a weapon) Attack the Memphit. If no weapon, Delay my action for now, to be resumed if a friendly gets injured.

(Should a friendly get injured, then my action will be to run over to them and heal them.)
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The Derail Thread

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #132 on: May 06, 2015, 07:19:30 pm »

Run to the square just west of Hatred, and (If I have a weapon) Attack the Memphit. If no weapon, Delay my action for now, to be resumed if a friendly gets injured.

(Should a friendly get injured, then my action will be to run over to them and heal them.)

((check your pm, i pmed you a list of your weapons and the stats about them, then come back and modifiy your post, lol)
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mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #133 on: May 06, 2015, 07:24:11 pm »

Ok, in that case, Draw my crossbow and blast kobold 3
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Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #134 on: May 06, 2015, 07:37:37 pm »

Ok, in that case, Draw my crossbow and blast kobold 3
you draw and shoot. (18+3) You hit the kobold in the head, he falls over dead.

Mephit 1 Breaths upon Hatred, (2+5) Hatred is now stuck in place.
Mephit 2 moves to B3, and attacks Hatred, (?+?) the Mephit 2 punches hatred doing (5) damage.

Spoiler: map (click to show/hide)

Next turns:
Monk, (M)
Urax, (Ur)
Kobold (k#)
« Last Edit: May 06, 2015, 07:43:59 pm by Fabulous death bringer »
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