pull out great sword and hit the enemy in front of urax
You remove your shield, take out your great sword and take a mighty swing, (8+7). You bring the sword onto the Mud Mephit's (M2) shoulder dealing (11) damage. He is getting weak.
Urax breaks free of the mud holding him in place.
Kobold 5 take a swipe with his dagger, (?or? +?). The blade bounces off of Calista's sheild.
Next ture
Calsita, (Cp)
Hatred, (H)
Carric(Cc)
((Okay so might as well explain a few things while I have time. This is so you guys know you can do it and know how it works.
Ranged attack and spells with attack roll, If you make one with a hostile enemy with in 5 feat of you, the roll is done with disadvantages.
There is a thing called 2 weapon fighting, If you have 1 light weapons in each of your hands, then as a bonus action you can attack with the second weapon. (there is a feat that makes it work with non-light weapons but not Heavy weapons)
Opportunity attack, they seemed to have changes, as of now with out any feats. The only thing that causes opportunity attack is leaving the melee attack range with out taking the disengage action. that means you can use range attacks and even spell with out causing opt attacks.
Grappling: this is a contest roll. you have to atleast one hand free and the creature can only be one size bigger then you or else it automaticly wins. It is a Grappler:Strength(athletics) check vs a Strength(athletics) or Dexterity(Acrobatics):The person being grappled. When you or the creature tries to escape from a grapple, another contest roll has to be made. You can release any one you have grappled with out using an action or bonus action. You can move while having some one grappled (drag or carry), your speed is halved unless the creature is 2 size smaller then you.
You can shove a creature: you can use you action to shove a creature either pushing it or knocking it prone. this is contest roll, with the same rolls and the grapple. if you have multiple attacks then this will take up one attack, so you essentially do this multiple times.
When you are Prone: you can only crawl and it cost half your movement to stand back up. you have disadvantage on attack rolls, while the enemies have advantages on melee(5ft away) attack roll, other enemy attacks are done at a disadvantage.))