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TIEBREAKA'

Blood Axes
- 10 (55.6%)
Freebootaz
- 8 (44.4%)

Total Members Voted: 18


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Author Topic: WAAAGH! (ISG) Hiatus  (Read 45811 times)

Andres

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #360 on: May 12, 2015, 08:20:25 pm »

Dang, we only have 300 Orks?
We got a long way to go.
Yeah, but each ork is their own supersoldier plus we've got an endless horde of gretchins and squigs we can drown the enemy with. In fact, we could probably attach some grenades to the squigs and have them charge into concentrations of enemies if we wanted to.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Twinwolf

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #361 on: May 12, 2015, 08:21:35 pm »

If we find some explosives, attatch them to squigs.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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Andres

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #362 on: May 12, 2015, 08:27:28 pm »

If we find some explosives, attatch them to squigs.
-1. Let's save it for when we actually get to the city. No point wasting it on villages is all I'm saying.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

3man75

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #363 on: May 12, 2015, 08:43:04 pm »

I would say no to inviting others to the attack simply because it's our mission. If we do so then it may not be seen as Orky enough and Daggerz may not accept the result. Once we've taken out this capital though I think we should make our own commision of Orks.

Basically invite 3 other Ork warlords to a meeting where they pledge fealty to us and come fight with us on campaigns. It's better if the tribes are united correct?
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Xantalos

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #364 on: May 12, 2015, 08:54:46 pm »

Dang, we only have 300 Orks?
We got a long way to go.
Yeah, but each ork is their own supersoldier plus we've got an endless horde of gretchins and squigs we can drown the enemy with. In fact, we could probably attach some grenades to the squigs and have them charge into concentrations of enemies if we wanted to.
True - by common estimates a modern 9mm bullet wouldn't even penetrate an Ork's skin - but the most runty WAAAGHs in the 40k universe number in the millions of boyz, and only go up from there. I guess we have a while to go before we've unified the planet and such, but still, dang. It'll be a while before we're relevant to anything.
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Twinwolf

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #365 on: May 12, 2015, 08:59:13 pm »

If we find some explosives, attatch them to squigs.
-1. Let's save it for when we actually get to the city. No point wasting it on villages is all I'm saying.
Should have clarified. I assumed we didn't have explosives (being on a medieval world and all), and meant if we find some in the villages on the way, attach them to the squigs when we're at the city.

Dang, we only have 300 Orks?
We got a long way to go.
Yeah, but each ork is their own supersoldier plus we've got an endless horde of gretchins and squigs we can drown the enemy with. In fact, we could probably attach some grenades to the squigs and have them charge into concentrations of enemies if we wanted to.
True - by common estimates a modern 9mm bullet wouldn't even penetrate an Ork's skin -

And they don't even have that. They've got swords and such.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

3man75

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #366 on: May 12, 2015, 09:00:32 pm »

If we find some explosives, attatch them to squigs.
-1. Let's save it for when we actually get to the city. No point wasting it on villages is all I'm saying.
Should have clarified. I assumed we didn't have explosives (being on a medieval world and all), and meant if we find some in the villages on the way, attach them to the squigs when we're at the city.

Dang, we only have 300 Orks?
We got a long way to go.
Yeah, but each ork is their own supersoldier plus we've got an endless horde of gretchins and squigs we can drown the enemy with. In fact, we could probably attach some grenades to the squigs and have them charge into concentrations of enemies if we wanted to.
True - by common estimates a modern 9mm bullet wouldn't even penetrate an Ork's skin -

And they don't even have that. They've got swords and such.

Not yet. In the end though all things must start out small. 300 Orks is not that small when you compare the fact that most armies in the middle ages didn't number that much (except during the crusades).
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Andres

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #367 on: May 12, 2015, 09:11:46 pm »

I would say no to inviting others to the attack simply because it's our mission. If we do so then it may not be seen as Orky enough and Daggerz may not accept the result. Once we've taken out this capital though I think we should make our own commision of Orks.

Basically invite 3 other Ork warlords to a meeting where they pledge fealty to us and come fight with us on campaigns. It's better if the tribes are united correct?
Having large numbers of orks when attacking a city is not unorky. In fact, being big and strong enough to get others to come with us is a very orky thing to do, I think, since that's how WAAAGHs work.

It would be more orky if we were to krump them into submission.

If we find some explosives, attatch them to squigs.
-1. Let's save it for when we actually get to the city. No point wasting it on villages is all I'm saying.
Should have clarified. I assumed we didn't have explosives (being on a medieval world and all), and meant if we find some in the villages on the way, attach them to the squigs when we're at the city.
We have some explosives already. Namely, we're using the grenades we looted from the IG.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

3man75

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #368 on: May 12, 2015, 09:20:40 pm »

I would say no to inviting others to the attack simply because it's our mission. If we do so then it may not be seen as Orky enough and Daggerz may not accept the result. Once we've taken out this capital though I think we should make our own commision of Orks.

Basically invite 3 other Ork warlords to a meeting where they pledge fealty to us and come fight with us on campaigns. It's better if the tribes are united correct?
Having large numbers of orks when attacking a city is not unorky. In fact, being big and strong enough to get others to come with us is a very orky thing to do, I think, since that's how WAAAGHs work.

It would be more orky if we were to krump them into submission.

If we find some explosives, attatch them to squigs.
-1. Let's save it for when we actually get to the city. No point wasting it on villages is all I'm saying.
Should have clarified. I assumed we didn't have explosives (being on a medieval world and all), and meant if we find some in the villages on the way, attach them to the squigs when we're at the city.
We have some explosives already. Namely, we're using the grenades we looted from the IG.

1. I was saying after the conquest of the hummie capital of..what the heck is the name of this place, its king (or "Boss" as we know it), and what are their borders? Ask dagger through that walkie.
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Urist Mc Dwarf

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #369 on: May 13, 2015, 02:43:01 pm »

Skip towns Attack villages, take city

3man75

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #370 on: May 16, 2015, 11:57:55 pm »

Bump for consensus? Or action? Whatever is needed.
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Cheesecake

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Re: WAAAGH! (ISG) Pictures are back!
« Reply #371 on: May 17, 2015, 12:53:06 am »

Bump for consensus? Or action? Whatever is needed.
Hiatus for now, sorry...
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I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

conein

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Re: WAAAGH! (ISG) Hiatus
« Reply #372 on: June 13, 2015, 05:53:36 pm »

Ptw!
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Yourmaster

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Re: WAAAGH! (ISG) Hiatus
« Reply #373 on: April 02, 2016, 04:18:57 pm »

* Yourmaster cries
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Parsely

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Re: WAAAGH! (ISG) Hiatus
« Reply #374 on: April 02, 2016, 05:55:25 pm »

* Yourmaster cries
Seriously? Don't do that unless you actually have something worthwhile to say.
« Last Edit: April 02, 2016, 06:24:44 pm by GUNINANRUNIN »
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