Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

TIEBREAKA'

Blood Axes
- 10 (55.6%)
Freebootaz
- 8 (44.4%)

Total Members Voted: 18


Pages: 1 ... 8 9 [10] 11 12 ... 25

Author Topic: WAAAGH! (ISG) Hiatus  (Read 45953 times)

NullForceOmega

  • Bay Watcher
  • But, really, it's divine. Divinely tiresome.
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #135 on: April 29, 2015, 10:54:08 am »

Orks have an opposite effect on the warp if I recall correctly, so the effects would likely cancel each other, resulting in normal warp conditions. (hahaha.)
Logged
Grey morality is for people who wish to avoid retribution for misdeeds.

NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.

Xvareon

  • Bay Watcher
  • Alias: Setokaiva
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #136 on: April 29, 2015, 11:04:33 am »

Orks have an opposite effect on the warp if I recall correctly, so the effects would likely cancel each other, resulting in normal warp conditions. (hahaha.)
Correct. The Orks have a psychic gestalt that opposes the 'Nids. It's like the biggest invocation of the trope 'Clap your Hands if You Believe' in history. Think of the Nids' Shadow in the Warp as preventing 'general access' to the Warp, and the Orky WAAAGH!! or w/e it is basically creating its own 'pocket' that lives partly outside those rules. Essentially, all the Orks and their beliefs combine to create THEIR OWN miniature Warp, or at least a 'communal backdoor' into the main one. This allows them to circumvent the Shadow effect.

At least, that's my thought on it.

NullForceOmega

  • Bay Watcher
  • But, really, it's divine. Divinely tiresome.
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #137 on: April 29, 2015, 11:10:22 am »

Sounds right from what I remember reading in some of the old fluff.

>Why ain't we krumpin' dese pasty humies yet?  WAAAAAGGGHHH!!!!!!!
Logged
Grey morality is for people who wish to avoid retribution for misdeeds.

NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.

Xvareon

  • Bay Watcher
  • Alias: Setokaiva
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #138 on: April 29, 2015, 11:18:12 am »

Sounds right from what I remember reading in some of the old fluff.

>Why ain't we krumpin' dese pasty humies yet?  WAAAAAGGGHHH!!!!!!!
When you think about it, since the Orky way of having fun almost invariably involves fightin' and winnin', and the Humans are one of the most prolific and fight-y species in the galaxy... they're sort of like the Orks' best buddies! 'Umies love fightin', after all. Almost as much as Orks. But not quite. Nothin' likes fightin' as much as Orks. Deys da profeshunnals, dere!

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #139 on: April 29, 2015, 11:51:20 am »

I has a lore question.

Nids make a shadow in the warp, effectively rendering warp related things null, ships can't jump, and all that right? Ork tech works half because of their belief functioning via the warp right?

Why does Ork tech work around Nids?
Because the Orks generate a shared gestalt psychic field themselves called the WAAAGH! that provides their physics-altering effects. They don't actually draw upon the Warp to do so, they make it themselves, which is why if enough Orks believe something (red things go faster), that effect happens. The effect's curtailed somewhat by the stupidity of Orks, but it's how an Ork that's having such a good time firing it's gun at someone that it forgets it ran out of ammo a while back can actually keep firing even with no bullets left. Their wierdboys use this field as a source of power instead of the Warp itself, which is why you don't really see any cases of possession or corruption amongst Orks. Since the Shadow in the Warp is essentially the static noise of Tyranid communications cutting off conventional access to the Warp, the Orks don't care since they don't use the Warp, they use the Waaagh!
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Xvareon

  • Bay Watcher
  • Alias: Setokaiva
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #140 on: April 29, 2015, 12:01:29 pm »

I has a lore question.

Nids make a shadow in the warp, effectively rendering warp related things null, ships can't jump, and all that right? Ork tech works half because of their belief functioning via the warp right?

Why does Ork tech work around Nids?
Because the Orks generate a shared gestalt psychic field themselves called the WAAAGH! that provides their physics-altering effects. They don't actually draw upon the Warp to do so, they make it themselves, which is why if enough Orks believe something (red things go faster), that effect happens. The effect's curtailed somewhat by the stupidity of Orks, but it's how an Ork that's having such a good time firing it's gun at someone that it forgets it ran out of ammo a while back can actually keep firing even with no bullets left. Their wierdboys use this field as a source of power instead of the Warp itself, which is why you don't really see any cases of possession or corruption amongst Orks. Since the Shadow in the Warp is essentially the static noise of Tyranid communications cutting off conventional access to the Warp, the Orks don't care since they don't use the Warp, they use the Waaagh!
Exactly. Of course, the Orks do still use the Warp for FTL travel in space, so there is that. And it still has all the screwy effects it should; there's literally a certain Warboss in the lore that tried to go through the Warp for a WAAAGH!!, and wound up going back in time to the point before the WAAAGH!! was launched. The Warboss then decided he could kill his double in order to get two copies of his favorite gun, and he did, which also stopped the WAAAGH!! in its tracks.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #141 on: April 29, 2015, 12:02:34 pm »

Also the one Ork who went rampaging into the Eye of Terror and basically ended up in Valhalla.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

NullForceOmega

  • Bay Watcher
  • But, really, it's divine. Divinely tiresome.
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #142 on: April 29, 2015, 12:04:42 pm »

And of course, the Ork who is trying to build a super 'ighway through the warp so he can drive his custom warbike from one end of the galaxy to the other, lootin' and killing everything on the way.
Logged
Grey morality is for people who wish to avoid retribution for misdeeds.

NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #143 on: April 29, 2015, 12:23:41 pm »

There's an Ork for pretty much any crazy-stupid effect that happens in 40k. Once a Mek-boss accidentally sucked up an entire planet into his custom gigantic gun when he set it in reverse.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

BlitzDungeoneer

  • Bay Watcher
  • heh
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #144 on: April 29, 2015, 12:26:35 pm »

Also the one Ork who went rampaging into the Eye of Terror and basically ended up in Valhalla.
Link? That sounds like an interesting read.
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #145 on: April 29, 2015, 12:27:12 pm »

I has a lore question.

Nids make a shadow in the warp, effectively rendering warp related things null, ships can't jump, and all that right? Ork tech works half because of their belief functioning via the warp right?

Why does Ork tech work around Nids?
Because the Orks generate a shared gestalt psychic field themselves called the WAAAGH! that provides their physics-altering effects. They don't actually draw upon the Warp to do so, they make it themselves, which is why if enough Orks believe something (red things go faster), that effect happens. The effect's curtailed somewhat by the stupidity of Orks, but it's how an Ork that's having such a good time firing it's gun at someone that it forgets it ran out of ammo a while back can actually keep firing even with no bullets left. Their wierdboys use this field as a source of power instead of the Warp itself, which is why you don't really see any cases of possession or corruption amongst Orks. Since the Shadow in the Warp is essentially the static noise of Tyranid communications cutting off conventional access to the Warp, the Orks don't care since they don't use the Warp, they use the Waaagh!
Exactly. Of course, the Orks do still use the Warp for FTL travel in space, so there is that. And it still has all the screwy effects it should; there's literally a certain Warboss in the lore that tried to go through the Warp for a WAAAGH!!, and wound up going back in time to the point before the WAAAGH!! was launched. The Warboss then decided he could kill his double in order to get two copies of his favorite gun, and he did, which also stopped the WAAAGH!! in its tracks.
Did time travel shenanigans kill him after he killed previous-himself?
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #146 on: April 29, 2015, 12:33:57 pm »

I has a lore question.

Nids make a shadow in the warp, effectively rendering warp related things null, ships can't jump, and all that right? Ork tech works half because of their belief functioning via the warp right?

Why does Ork tech work around Nids?
Because the Orks generate a shared gestalt psychic field themselves called the WAAAGH! that provides their physics-altering effects. They don't actually draw upon the Warp to do so, they make it themselves, which is why if enough Orks believe something (red things go faster), that effect happens. The effect's curtailed somewhat by the stupidity of Orks, but it's how an Ork that's having such a good time firing it's gun at someone that it forgets it ran out of ammo a while back can actually keep firing even with no bullets left. Their wierdboys use this field as a source of power instead of the Warp itself, which is why you don't really see any cases of possession or corruption amongst Orks. Since the Shadow in the Warp is essentially the static noise of Tyranid communications cutting off conventional access to the Warp, the Orks don't care since they don't use the Warp, they use the Waaagh!
Exactly. Of course, the Orks do still use the Warp for FTL travel in space, so there is that. And it still has all the screwy effects it should; there's literally a certain Warboss in the lore that tried to go through the Warp for a WAAAGH!!, and wound up going back in time to the point before the WAAAGH!! was launched. The Warboss then decided he could kill his double in order to get two copies of his favorite gun, and he did, which also stopped the WAAAGH!! in its tracks.
Did time travel shenanigans kill him after he killed previous-himself?
Doesn't say, but I assume not. Warp stuff just sometime works like that.

Also the one Ork who went rampaging into the Eye of Terror and basically ended up in Valhalla.
Link? That sounds like an interesting read.
http://warhammer40k.wikia.com/wiki/Tuska
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

BlitzDungeoneer

  • Bay Watcher
  • heh
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #147 on: April 29, 2015, 12:39:38 pm »

That's pretty awesome.
Gotta find me some Wh40K books, if this is the kind of stuff I can expect to find.
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #148 on: April 29, 2015, 12:40:56 pm »

That's mostly the Orks, who've won the setting by way of the whole thing being an unending thing of war. Everyone else is supa grimderp, I'm lead to believe.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

NullForceOmega

  • Bay Watcher
  • But, really, it's divine. Divinely tiresome.
    • View Profile
Re: WAAAGH! (ISG) Dey're called "shootas."
« Reply #149 on: April 29, 2015, 12:42:42 pm »

Except the Tau, who everyone bitches about because they are actually trying to be goodguys, for real.
Logged
Grey morality is for people who wish to avoid retribution for misdeeds.

NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.
Pages: 1 ... 8 9 [10] 11 12 ... 25