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Author Topic: Eras: A God Game [A Dark, Cold Ending]  (Read 33883 times)

Demonic Spoon

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #270 on: May 11, 2015, 12:46:11 am »

Spread Sparkings to the Hateful Eruption -5 Mana
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Criptfeind

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #271 on: May 11, 2015, 06:09:08 am »

Oh, ouch, I guess I should have seen that one coming. Are you also going to knock out one of my other unmakers, Or are you going to leave both of them up?

I suppose I should be thankful you are not knocking out all of them, that would screw me.
« Last Edit: May 11, 2015, 06:13:39 am by Criptfeind »
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Iituem

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Re: Eras: A God Game
« Reply #272 on: May 11, 2015, 04:17:39 pm »

The Verna spread to the Oaken Glade, facing off against the might of the Unmakers, terrible creatures of plant, flesh and stone.  Yet while powerful, the Unmakers lacked any social instinct, indeed killing one another should their territories overlap.  The smaller Verna were more numerous and had developed tight social bonds, giving them the edge they needed to gang up on solitary Unmakers and force them out of the territory they claimed.  While relatively few Unmaker kills by Verna were achieved in the following centuries, the defence pushed Unmakers out of their territories, forcing them closer and closer to one another until they killed each other out of sheer territorial aggression.  The last Unmakers in the Oaken Glade starved to death, their territories not large enough to support their vast appetites.


Spoiler: The Skies of Nursery (click to show/hide)
Spoiler: The Glen (click to show/hide)
Spoiler: The Roiling Sea (click to show/hide)
Spoiler: The Lightseen Caverns (click to show/hide)
Spoiler: The Infernal Realm (click to show/hide)

Spoiler: Stats (click to show/hide)
Spoiler: Bestiary (click to show/hide)
« Last Edit: May 11, 2015, 04:20:09 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

micelus

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #273 on: May 12, 2015, 11:14:07 pm »

"Splendid show! I shall continue my observations. Please, do keep up the fight!"

Pass.
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Iituem

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #274 on: May 13, 2015, 03:44:24 pm »

World Tree and Radiant still have legal actions this turn, then it'll be a new Round.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Pencil_Art

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #275 on: May 14, 2015, 12:11:55 am »

Are the
  - The Plains of Plenty
  - The Severe Coast
  - The Yearning Grassland
  - The Ferocious Savannah

Connected to the Glen?
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Demonic Spoon

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #276 on: May 14, 2015, 12:32:08 am »

Are the
  - The Plains of Plenty
  - The Severe Coast
  - The Yearning Grassland
  - The Ferocious Savannah

Connected to the Glen?
They're all part of the Glen continent, so yes.
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Pencil_Art

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #277 on: May 14, 2015, 12:36:00 am »

Ok then..

Spread Archen Saplings onto the Oaken Glades: - 15 Mana
« Last Edit: May 14, 2015, 04:26:37 am by Pencil_Art »
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Demonic Spoon

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #278 on: May 14, 2015, 01:51:15 am »

I destroy the sun [-100 Mana]
Last action pass

Turn Complete
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Iituem

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #279 on: May 14, 2015, 02:20:01 am »

I feel it necessary to mention to everyone that opposing a Land destruction action, no matter how awesome, does not require an action.  You just need to gather enough mana to stop it.  I'll wait and see if anyone opposes this before compiling a new turn.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Pencil_Art

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #280 on: May 14, 2015, 03:57:14 am »

Oppose action: - 100 mana. I will delete my earlier action, if that's okay.
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Demonic Spoon

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #281 on: May 14, 2015, 05:13:51 am »

I will delete my earlier action, if that's okay.
I'm pretty sure it isn't.
« Last Edit: May 14, 2015, 05:26:29 am by Demonic Spoon »
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Criptfeind

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #282 on: May 14, 2015, 05:18:57 am »

Didn't we already decided that you're no longer allow to recon your turns :/
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Criptfeind

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #283 on: May 14, 2015, 05:23:05 am »

Also I'll bid a mana on the survival of my unmakers in The Oaken Glade. Not sure if Pencil_Art is going to rethink going to war with me now.
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Iituem

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Re: Eras: A God Game [Era 1, Round 5]
« Reply #284 on: May 14, 2015, 08:21:04 am »

I will delete my earlier action, if that's okay.
I'm pretty sure it isn't.

Correct.  Retraction of moves except where the moves are illegal was banned after Round 3, because it was a book-keeping nightmare.  You can still spend that 15 mana and have the 100 mana to oppose in any case (and others can chip in mana to assist) because opposing the move doesn't take an action.

Also, yes to Cript on counter-bidding 1 mana.  That said Pencil only has to bid another mana for her to win that one.  :D
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
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