Bethesda/ZeniMax doesn't deserve an iota of credit for Doom '16, they only published it. id did all the actual work, which really should just exemplify how fucked the whole publisher thing really is. This is id Software we're talking about here. Why should they need a fucking publisher? We're talking about the group that made Doom what it is for gaming history, that codified much of what we understand now as a first person shooter.
All Bethesda really did was try to fuck the game over by focusing all coverage on the mutilated multiplayer, force the level editor to be some outsourced second-rate nonsense, and nearly confirm in people's minds that it was a shitfest by denying review copies. Grassroots word of mouth alone is responsible for Doom '16's commercial success. The public had to work against the actions of the publisher to make the game they published popular.
In other words, the publishing system has become so degenerated that it is now inverting its original purpose.
And in my heart I know, I just know that all the executive managers-sum-autodidact marketers at ZeniMax have taken all that they did here as their own victory rather than the work of id's dev team saving their asses at the last moment, and that they are now certain that the market doesn't care at all about all the things in Doom '16 that were actually good. They'll focus on never giving review copies, omnipresent multiplayer, and outsourcing, and just fire the single-player developers, they're taking up vital budget space.