It's that time again, when Flabort tries to run a game.
Perplexicon: The CreationingYou have longed your whole life to be here, though you may not know it. The plain room is near spartan, except for the clerk at his cluttered desk and the cabinet behind him. Behind you is a single door that you came in through, and a window. The clerk hands you a paper and pencil, and tells you it's the standard liability forms and such; there's stuff detailing life insurance, last will, emergency contacts and next of kin, and other such things in case of accidental injury or death. You take a minute to fill out the form, and lastly sign your name. The moment you finish, the clerk looks up and grins, revealing his rather shark-like tooth filled maw.
"Excellent, you'll be joining the others shortly," he says, and presses a button underneath his desk; you feel a slight whoosh as everything dissappears and you reappear elsewhere, in a place not unlike an arena. Your paper seems to have transformed, too, and the long list of things has been erased, and now only your name and a few words of gibberish adorn it. There actually are a few other people here that you can see, each with their own paper.
Simply fill out this form:
Name:
Strength:
Dexterity:
Speed:
Wisdom:
Power:
Knowledge:
Each stat has it's own effect. You Probably know what speed does (who goes first), but the others are more complex:
Strength and Power: are your aggressive stats. Power is used to cast spells, Strength in combat (such as with weapons).
Dexterity and Wisdom: Are your defensive stats. Dodge agrressive magic/attacks, resist magic or magical artifacts.
Knowledge: The number of words you can say in a single turn, also: how many words you earn when generating a spell. You can say 3 words a turn, plus however many +s you have; Or, you can take two -s to lose one word per turn, up to ------ to lose your ability to speak words at all! Having an odd number of -s for Knowledge has no additional effect.
To add a + to a stat, you must add a - to another stat. A stat cannot have both a + and -, and you can have up to 6 of either in a stat.
Examples:
Roy the Barbarian
Strength +++++
Dexterity ++++
Speed +
Wisdom -
Power ------
Knowledge --- (two words)
Arnold the Novice Wizard
Strength ---
Dexterity -
Speed --
Wisdom ++
Power ++
Knowledge ++ (Five words)
Sure is. But first, a description.
The arena is a great big hexagon, with a central platform, also a hexagon. On three corners of the platform, there are massive pillars rising to the room; but on the second story, where the platform is, the pillars are hollow. You cannot see the bottom floor from within the pillars; there's also some stairs going around the pillars from the bottom to the platform.
First Floor:
Second Floor:
Hahaha! Why do you think this is the Creationing?
You see, your words list is unique to you. Every time you kill someone, you gain new words, and can sometimes loot their words. Your ultimate goal is to compile a list of words big enough to CREATE the Perplexicon itself.
When you kill someone, you'll gain from 2 to 6 words, or even more depending on what was rolled. Each word will also have an intensity; there can be multiple copies of the same effect paired with different words if the have different intensities. Higher intensities have more potent effects; but also more dire results if you mess up.
Anyways, you should start with 4 or more words, as if you had killed two folks.
Oh, and every other kill you earn you may remove a - or add a + to one of your stats. Starting with your second kill. Good luck.