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Author Topic: Royal Ordnance - Story of a War Factory  (Read 15980 times)

Aseaheru

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Re: Royal Ordnance - Story of a War Factory
« Reply #90 on: April 23, 2015, 07:21:19 pm »

Remember, we also need shit for mountain troops.

I vote that we make both the Warbler and the RFR. I also think we should make some of the helicopter designs.

Anyways, UR, what say you for the trait votes?
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Ukrainian Ranger

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Re: Royal Ordnance - Story of a War Factory
« Reply #91 on: April 23, 2015, 07:32:30 pm »

Quote
Otherwise, everything we're designing is pointless, since it can't get to the battlefield.
GM said that our forces are fully motorized and mechanized without listing truck designs

Some stuff must be abstracted
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Playergamer

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Re: Royal Ordnance - Story of a War Factory
« Reply #92 on: April 23, 2015, 07:39:05 pm »

I know that trucks are abstracted, but I'd assume transport planes aren't, and anyway, this is specifically designed to carry paratroopers.
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Aseaheru

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Re: Royal Ordnance - Story of a War Factory
« Reply #93 on: April 23, 2015, 07:42:30 pm »

Transport aircraft are abstracted. To quote the GM, they are variants of existing heavy/medium bombers. I dont know if gliders are abstracted though, or air-deplorable things are.
« Last Edit: April 23, 2015, 07:56:18 pm by Aseaheru »
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Playergamer

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Re: Royal Ordnance - Story of a War Factory
« Reply #94 on: April 23, 2015, 07:54:45 pm »

Ah. Okay. I still think a purpose-built transport is better than a converted bomber.
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10ebbor10

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Re: Royal Ordnance - Story of a War Factory
« Reply #95 on: April 24, 2015, 01:49:26 am »

Early jets had a problem called - "low range" That makes them bad escorts
Yeah, but our jet engine is a bit more advanced than early designs.. Our engines produce 23 kN each, and apparently only use half a kg of fuel per hour. (I think there's a unit error there.) I presume that's supposed to read 0.5kg / (Lbf*hour). In which case our engines would be about 10% more fuel efficient than RL designs of the period. Not enough to easily make a functional escort fighter, I suppose.

Anyway, my proposals :

3.1 Seagull Flying Bomb :

Changes compared to the original proposal are the implementation of Inertial flight guidance, and only using semi-active radar guidance for the terminal approach. In addition, warhead size is increased.

Spoiler (click to show/hide)

6.  Condor Medium Jet Bomber

A high altitude Jet bomber, propelled by two of our Jet engines. 2000 km range. No defensive armaments, and only 2 crew members. Internal bomb storage for up to 3000 kg of bombs. High speed and flight altitude should make it near invulnerable.


Summary and stuff : (Using spoilers, because the Code format is often annoying)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler: Production (click to show/hide)
« Last Edit: April 24, 2015, 04:01:05 am by 10ebbor10 »
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tryrar

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Re: Royal Ordnance - Story of a War Factory
« Reply #96 on: April 24, 2015, 04:18:01 am »

My votes for traits:
Spoiler (click to show/hide)

As for the Goshawk jet fighter, I think while range is important, we need more than just range. To that end, I suggest we experiment with one and two-engined designs, as well as straight and swept wings(wings should be swept back at a 20 degree cant). It should carry at least two of our existing 20mm rapid fire cannons with 500 round drum magazines(4 would be ideal) and additional 4 .50 cal machine guns wing mounted, as well as a couple hardpoints for rockets, a couple bombs, or drop tanks for extending range.

I vote for 1-5(with voting for ebbor's mod for the seagull, as well as my mod for the Goshawk :P)


We should also see about getting a lightweight machine gun for paratrooper usage, able to be carried by one to two men easily and have a high rate of fire.

6:Raven LMG. Lightweight machine gun that is served by one to two troopers. It should have a fire rate of around 800-1000 rpm with belt feed, be fairly reliable, and be easily transportable.

Using these new composites, we should be able to make a larger infantry mortar that's about the same weight as our current 50mms, perfect for clearing off hilltops and dugouts on the mountains

7:Modernize our infantry mortars. Sue the new composites where possible to save weight, and switch to fin-stabilized projectiles to increase range and accuracy.

Finally, a fun project. Lets see if we can make gas operated and/or electric drive miniguns! Not only can we apply this to actual cannons, if we mount this to our pelicans we can easily sell them to the army as a general lift helicopter with a big punch against infantry.

8:Jackhammer Rotary Machine Gun. It should be either electrically powered or simple gas operated, be able to sustain fire rates of 2000rpm, and be fairly reliable and non-breakdown prone.
« Last Edit: April 24, 2015, 07:41:06 am by tryrar »
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No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: Royal Ordnance - Story of a War Factory
« Reply #97 on: April 24, 2015, 04:48:47 am »

Miniguns, even microguns, are rather heavy. Mostly in their ammo weight.

However, giving it a LMG might be useful. Making a medevac variant would be nice aswell.


Note, I changed my vote on the RFR for what one to keep.
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tryrar

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Re: Royal Ordnance - Story of a War Factory
« Reply #98 on: April 24, 2015, 05:31:58 am »

I know that, I was thinking of making a better vehicle mount weapon with a minigun. Like I said, think of one or two attached to our helicopters and planes

Edit:Almost forgot production orders!

B:Produce prototypes of everything we don't have prototypes of already for demonstration

C:Invite army and airforce representatives and demonstrate the Pelican to them, with an eye of producing army and airforce versions for them.

D:Inquire to our science friends on applications for nuclear power for things like army installations, ships, and the like.
« Last Edit: April 24, 2015, 05:57:47 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: Royal Ordnance - Story of a War Factory
« Reply #99 on: April 24, 2015, 06:58:55 am »

I think we should wait to show the Goshawk until we have the goshawk.
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tryrar

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Re: Royal Ordnance - Story of a War Factory
« Reply #100 on: April 24, 2015, 07:19:07 am »

Come again?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Ukrainian Ranger

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Re: Royal Ordnance - Story of a War Factory
« Reply #101 on: April 24, 2015, 07:28:04 am »

Quote
7:Petard 81mm mortar. Using composites and other weight savings, make a larger man-portable infantry mortar. It should consist of simply a short tube attached to a plate and a bipod, with the propellent charge in the base of the round. The shell should be fin-stabilized for better accuracy and range. Use the same techniques to also improve our 50mms
Please fix it to 82mm. Making all our ammunition obsolete just for 1mm is wrong :D And please, bold proposals, it is easy to miss otherwise

I still think that long range jet fighter is a silly idea that goes against characteristics of early jet engines :)

Spoiler: my trait votes (click to show/hide)

I vote for 3,4,6 B, C

I'd love to vote for 7 but prefer simpler

9. Design an expensive, highly efficient specialist 50mm mortar made from light composite materials. Should use standard 50mm ammo

10. Design a CAS jet aircraft named "Stinger". Armed with a 40mm gun, 2 50 cal machineguns, and light rocket\bomb pods it is designed to attack armored targets, light ships and heavy

E. Request a dedicated helicopter producing facility.

F. Name our first helicopter "Mule", suggest to use it as a transport and fire support for mountaineers and other specialists

G. Contact  ROF Vinshire and ROF Burlshire to propose a joint project of developing a helicopter carrier.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Aseaheru

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Re: Royal Ordnance - Story of a War Factory
« Reply #102 on: April 24, 2015, 07:37:56 am »

The Goshawk does not exist yet, me may want to get one before we decide to show it off. It may turn out to be another sniper rifle.

Also, why cant people add their trait votes to the list?[/grouse]

Spoiler: Trait votes (click to show/hide)

I think we have enough designs, atleast in my view, so I am going to compile those too.


Someone missed a design earlier~

-edit to address below-

Pelican, sorry. Read that section wrong. Going to edit in votes in a second, while assuming that everyone voted for what they suggested.

-Second edit-

Here come the votes, all of the votes. Except for production. Someone else can do those.

As for why I voted against the second Goshawk idea, I dont think 20mm cannons will be enough, .50 cals are nearly useless against aircraft unless you get lucky, and toomuch shit under its wings will make it useless as a escort. However, I still like the idea of a CAS varient of the Goshawk, which is basicly what the Stinger proposial is. I think.
« Last Edit: April 24, 2015, 07:57:26 am by Aseaheru »
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tryrar

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Re: Royal Ordnance - Story of a War Factory
« Reply #103 on: April 24, 2015, 07:39:23 am »

Whoops! I'll fix that to a simple blanket modernization of all our infantry mortars to take advantage of new composites to save weight.

Edit:When did I say to show off the Goshawk?
« Last Edit: April 24, 2015, 07:43:25 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

kahn1234

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Re: Royal Ordnance - Story of a War Factory
« Reply #104 on: April 24, 2015, 07:45:42 am »

((Just a little reminder, you can resubmit previous ideas that didnt get enough votes in the previous round to try and get enough votes a second time around and therefore get them passed :) .))

((Also, just confirming, you want the Bullpup rifle to be specialist use, and the standard config rifle to be the mainline infantry weapon? Just double checking.))
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