((Ghazkull, can we at least know who's who? I still don't know which Senator Ardas is.
FAKEDIT: Nor Ebbor, as it turns out, because you people haven't been saying which Senator you are in your posts. >.>))
Senator Lydia Akamine surveyed the room again, having sat down again when others took the floor, and listening to the debate after the votes had been cast.
"Fellow Senators, these are all worthy ideas. However, like most ideas, they could use refinement. I have several addenda and revisions to suggest for all of these proposals. First, Senator [?]'s plan for a Constitution. There are several features I find wanting, and several I find needless. I will be sending a draft of my views and suggestions to your tablets shortly. Some of you may find my disputes to be merely semantic in origin, but if they are, then I must ask; is a document as important as this not important enough to warrant such discretion? It will be parsed, word by word, in future years, and we must plan for such."As she speaks, she taps something on her own tablet, and a notification appears on each of the other Senators'.
Constitution of the Terran Federation
Title I: Fundamental Principles and Organization
Article I - The Terran Republic is a federation integrated by the irrevocable union between Terra and and its colonies, characterized by:
II - singular right to sovereign rule and representation of the human species; ~ This simultaneously seems to contradict and reinforce a later article concerning tyranny
III - universal citizenship;
§ citizenship in the Terran Federation is both compulsory and assumed for all humans.
IV - cultural pluralism;
V - humanity's manifest destiny among the stars. ~ Of everything within this document, this is perhaps the most worrying article. It gives a legal grounds for warmongers to push for violence with alien species we may come into contact with, while if there are none it is entirely unnecessary.
~ Additionally, it seems to me that it could stand to speak of the the cooperation with, not simply the union and rule over, it's colonies.
Article II - The Terran Republic features two powers, distinct by their nature:
I - The Terran Senate, led by a President and sovereign over Earth and all its colonies.
II - The Colonial Governments, led by semi-autonomous governors, sovereign over those Terran colonies they represent and subsidiary in relation to the Terran Senate. ~ it seems ill advised to follow in the model of old Imperialism, for we know exactly how well that went. I would advise instead following the model of the United States before it's despotic decline, lest we find ourselves with rebellion.
Article III - Only the Terran Senate, as the Republic's sovereign body, may modify the Constitution, for as long as the Terran Senate exists as such, orienting themselves by the following principles: ~ I would suggest making changes to the Constitution require a two-thirds majority vote.
I - equality.
II - dignity.
III - free-initiative.
IV - civil liberty.
Article IV - The Governors of Terran Republic's colonial members are elected from among existing Senators to preside over the planet, legislatively and executively, for life. The elections are held among the citizens of the planet in question.
§ The Senate may revoke governorship as required, in observance of Article III.
§2 The planetary elections are subject to review by the Senate in case of gross misconduct.
Article V - The President of the Senate and subsequently of the Republic is elected by simple majority of the Senate.
§ For the vote to be valid, at least 66% of the active Governors must be present.~ There really is no need for a President, nor do I enjoy the prospect of needing a mere 34% of the total body to elect such an individual
Article VI - The Terran Navy is the Terran Republic's sole military branch allowed ownership and use of vehicles capable of space travel.~ Such restriction seems both unnecessary and counter-productive to effective action; inter-department rivalry will always exist, if there are separate branches
§1 The Consul is the supreme commander of the Terran Navy. ~ How is the Consul meant to be appointed, and why would they be necessary?
§2 A Grand Admiral may be appointed or dispensed by the Consul at any moment.
§3 There can be no more than one Grand Admiral in activity at a time. ~ Then what is the point of their existence? They fulfill the exact same role as the Consul, save for the ability to be forced to step down more easily.
§4 The Grand Admiral is placed above all personnel in the Terran Navy in hierarchy, but never above the supreme commander.
Article - VII The Terran Army is the Terran Republic's sole military branch allowed to operate within a planet's orbit without the President's express authorization. ~ see above for my thoughts
§1 The President is the supreme commander of the Terran Army. ~ This seems a monumentally bad idea. A simple majority vote to elect someone to be in charge of every military unit. That asks for trouble...
§2 A Grand Marshal may be appointed or dispensed by the Terran Solon at any moment. ~ What is a Solon?
§3 There can be no more than one Grand Marshal in activity at a time. ~ Again, see above.
§4 The Grand Marshal is placed above all personnel in the Terran Army in hierarchy, but never above the supreme commander.
Article VIII Each Colonial Government is responsible for its own fiscal affairs and transfers of tax revenues to Earth at a rate set by the Terran Senate.
§ Credit revenue is registered on January 29th of each year, Earth calendar, no exceptions. ~ there should be some exceptions made once true interstellar travel is had, and colonies are lightyears away.
Article IX Colonial Governors are the ultimate legislative and executive authority in their respective planets, sovereignty of the Terran Senate observed. ~ This asks for dictators unless we watch every colony. A poor choice. They should have their own independent Senates which we may override.
"That done, we are able to move on to Senator [??]'s proposals. The Taxation reform could stand to be far less severe on trade, and personally I feel that we could do with more investment in research. A Change of tax rates on trade to 40%, and on base income for colonies of 30%, at minimum, would be far more reasonable, I believe. I see little problem with the Monopoly, save that it could serve to have a better title, and that for worlds which require all population to be dedicated towards food production, such as fledgling colonies, an exception be made. Finally, I believe that in order to combat our growing population needs, we need to construct a colony ship, to bring settlers to Mars, and focus our citizenry on production to finance such an expedition. Over the next three years((is a year a turn?)), I propose the following plan."Year One: [This Year]
Shift one (1) Population towards Production. Total of 5/2.
Use one (1) Trade Good to double the Tax Income of a unit of Population.
Year Two:
Shift two (2) Population towards Production. Total of 4/3.
Construct a Colony Ship, using a Food Population. Total of 3/3 +1
Use two (2) Trade Goods to double the Tax Income of two units of Population.
Year Three
Colonize Mars.
Construct two (2) Trade Fleets. Have one carry Food to Mars, and the other carry Food and a single Trade Good.
Use six (6) Trade Goods to double the Tax Income of six units of Population on Terra.
Use one (1) Trade Good to double the Tax Income of one unit of Population on Mars.
Extra Credits produced will be spent on Researching Hydroponic Farms.