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Author Topic: Mandate III (7/7 Senators, 0/X Representatives)  (Read 3424 times)

Ghazkull

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Mandate III (7/7 Senators, 0/X Representatives)
« on: April 17, 2015, 03:15:21 pm »

After going over the Rules again i changed the Mechanics, hopefully making it more manageable.

What is this?
The Mandate is a Game Centered around the Politics of the Terran Republic. Players will play as Representatives of the different Colonies and can influence the Laws of the Republic as they see fit. Provided they get a majority.

It is the year 2100 and Earth has finally managed (after a number of bloody wars obviously) to get their shit together and form a unified Government. While Colonies on Mars and the Moon have been established ages ago, they are still not larger than a few thousand people. At least those guys managed to terraform those Planets to allow Large Scale Colonization. Recent Breakthroughs (mostly through the liberal application of money) in Research has allowed Humanity to finally travel through Space at a Speed that is reasonable. With this the Earth Goverments (and the semi-independent governments of Moon and Mars) have decided to form a Unified Senate to herald this new Age of Expansion: The Mandate.

The Mandate is the Overall Government of the Terran Republic. Each Planet may send a Senator and depending on the Population and Importanc eof the World he has one or more Votes. To simplify things it has been decided that a simple majority is enough to achieve a decision. Each World has to pay a 50% tax to the seat of the Mandate, which is incidentally Terra.

Spoiler:  The Mandate (click to show/hide)

Spoiler:  Colonies (click to show/hide)

Spoiler:  Research (click to show/hide)

Spoiler:  Military (click to show/hide)

Spoiler:  At your Mercy (click to show/hide)



Spoiler:  Sign-Up Sheets (click to show/hide)


Nationalities Taken:

Canadian
Japanese
Russian
German
Australia
Chinese
French
« Last Edit: April 22, 2015, 02:35:02 pm by Ghazkull »
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Peradon

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #1 on: April 17, 2015, 10:34:40 pm »

I think I'll bump this...
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10ebbor10

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #2 on: April 18, 2015, 12:37:55 am »

Interesting.
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Ardas

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #3 on: April 18, 2015, 04:44:10 am »

Observing this for now...
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Ghazkull

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #4 on: April 19, 2015, 01:33:40 pm »

Well Bumping this in case someone is interested and is too lazy to look beyond page one :P
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Rolepgeek

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #5 on: April 19, 2015, 05:25:06 pm »

This certainly seems interesting.


I'll bite.
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Peradon

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Re: Mandate III (1/7 Senators, 0/X Representatives)
« Reply #6 on: April 19, 2015, 10:34:09 pm »

Yeah, I'm surprised more people arent signing up for this...
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Ghazkull

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Re: Mandate III (3/7 Senators, 0/X Representatives)
« Reply #7 on: April 20, 2015, 12:32:55 pm »

okay we are up to three i think we can safely start with 5 players.
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Peradon

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Re: Mandate III (3/7 Senators, 0/X Representatives)
« Reply #8 on: April 20, 2015, 12:50:00 pm »

What countries have been chosen?
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Ghazkull

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Re: Mandate III (5/7 Senators, 0/X Representatives)
« Reply #9 on: April 20, 2015, 02:54:24 pm »

German
Russian
Japanese
and Canadian have been taken.
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Nirur Torir

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Re: Mandate III (5/7 Senators, 0/X Representatives)
« Reply #10 on: April 21, 2015, 03:19:02 pm »

Oh yay, this is back, nearly missed it. Sending my sheet shortly.

It seems odd to me that barren worlds cannot ever have population growth.
« Last Edit: April 21, 2015, 03:25:53 pm by Nirur Torir »
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Ardas

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Re: Mandate III (5/7 Senators, 0/X Representatives)
« Reply #11 on: April 21, 2015, 03:35:39 pm »

I imagine that is because barren worlds are featurless rocks that don't have resources to support life.
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Peradon

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Re: Mandate III (5/7 Senators, 0/X Representatives)
« Reply #12 on: April 21, 2015, 03:39:06 pm »

Awesome, lets get this thing started!
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Rolepgeek

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Re: Mandate III (5/7 Senators, 0/X Representatives)
« Reply #13 on: April 21, 2015, 08:19:31 pm »

Oh yay, this is back, nearly missed it. Sending my sheet shortly.

It seems odd to me that barren worlds cannot ever have population growth.
Gotta send pop in to boost the population. Mostly means you're gonna want to ship in exactly as much food as you need to and no more.

Though...if the PopGrowth formula is used for starvation as well as abundance, it means Barren Rocks are manned by robots which require no sustenance.

Which makes sense, really.
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Ghazkull

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Re: Mandate III (6/7 Senators, 0/X Representatives)
« Reply #14 on: April 22, 2015, 08:27:59 am »

Nah it works different

Generally you have a Limit of 100. If you get 100 Growth Points together you get a new pop

now lets say you underfeed your barrenw orld people. Population decreases at a rate of food lacking per turn. With a population of 3 and you only provide 1 it will take quite some time for serious starvation to set in BUT, people will riot quite quickly. Population decrease through starvation is a miniscule problem, the big problem is a raging mob of hungry people burning everything to the ground.
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