Essel walks over to examine the fault. The tunnel behind it is dark, only the faintest rays of light reaching into it. It's the angle of the light that show scuff marks on the stone, however: something else had been this way, though how many years ago, you cannot tell.
---
Karia and Slope step over the stream, walking up to the doorway.
Slope retrieves one of the more intact blades. As he pulls it from the skeletal grip, the gauntlet holding it tears like paper, sending flakes of rust to drift to the cavern floor. The sword itself is quite heavy, the edge dull, but it seems study enough to deal blows.
The carved blocks still seem strong, the different sheen on the stone revealing it was not carved from the cave itself. The archstone of the doorway is engraved with four tiny stars around a crown. On every other block is carved tiny writing, hard to read. Trying to read it gives a strange sensation in your head, and suddenly the minute runes make sense.
Let none not of the Kingdom pass here, we beseech thee.---
Sučana cannot reach the light orb in this cavern, so she backtracks to the corridor. Taking a closer look at the orb least in the wall, she attempted to pull it out. The orb is slightly warm to the touch, and her fingertips send ripples through the light as if she'd dipped them in a basin of water. It takes several tugs, before it pops out. The orb is just large enough your finger don't quite touch, holding it in your palm.
Check your character sheets when you pick up stuff and it'll be added.
Honestly, you create four adventurers and next thing you know they're looting the dead and stealing your lightbulbs.