highmax: GM picks affinity. Also a) you only have 325% growths, b) we already have two soldier trainees, you'd be more useful as a healer or a magic user.
Edit: Also, falling from a wyvern isn't something people are likely to survive unless they were flying low to the ground.
shoruke: Hiding in the tree line is only so useful, there comes a point when you need to move forward. That time is now *before* the entire group of enemies rushes people
You assume I'd get much height from not having experience with riding anything...
And I want to stick with a soldier trainee because mages are too squishy for how I play and healers even moreso. I also looked at the current party, not the waitlisted, and I see one medic, one support (dancer), two mages, one tank, one balanced swordsman, one I don't know what it is (what is USEC exactly?) and one speedy swordsman. As for the waitlist, I see two high crit swordsmen, an archer, a swordsman trainee, a scavenger (not familiar with them sadly), and a fighter. If anything, for balancing, an aerial unit (which is my goal, heading to Wyvern Rider into Wyvern Knight (since Wyvern Lord seemed to have gotten meshed with it)) would help balance things out (though I do agree, you can never have enough healers). If anything, I see a lot of swordsmen... My other option was going fighter trainee and heading pirate into berserker but then I would either have minimal use or get killed really quickly. I'm also not fond of most of the horse riding classes as their final forms usually don't end up doing so well, and I'm pretty sure pegasus knights are female only.
Other then that, I'll fix everything else.