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Author Topic: [FEF] Phoenix Emblem: OOC Thread  (Read 57595 times)

Swordstar

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #465 on: May 04, 2015, 09:46:11 pm »

kj you can't reach J8, you only have 4 mov
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Swordstar

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #466 on: May 05, 2015, 06:20:37 pm »

People still needed:
Bluexdog
Pencil_Art

People who need fixed moves:
kj (can't reach J-8, now have no one to dance at J-8 I don't think)
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kj1225

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #467 on: May 05, 2015, 06:30:10 pm »

Personally, I think everyone is being overly caustious about this.
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Swordstar

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #468 on: May 05, 2015, 07:04:54 pm »

* Swordstar shrugs

The group decided to turtle, so the group's turtling. You should still fix your move
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kj1225

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #469 on: May 05, 2015, 07:07:24 pm »

I will, soon.

But still, we should be wreking these guys right now.
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Swordstar

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #470 on: May 05, 2015, 07:31:18 pm »

Clearly not everyone agrees. And giving up terrain advantages which could potential allow them to take the terrain isn't the smartest move in the world.
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Caellath

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #471 on: May 06, 2015, 06:14:06 pm »

@mastahcheese: you could probably set a time limit for turns and allow people to auto the rest after that period's over.
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>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
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Twinwolf

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #472 on: May 06, 2015, 06:15:08 pm »

I agree. I've seen some FEFs take absolutely ages to get a turn done because of inactive players.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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mastahcheese

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #473 on: May 06, 2015, 07:08:54 pm »

Yeah, I think that I'll set a base 72-hour wait. That should be more than enough time for people.

I'll update in a bit.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Twinwolf

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #474 on: May 06, 2015, 08:21:34 pm »

So, I'm thinking Satou to L10, whack archer. Veda to K11, blast Sword. Iso K10, finish off sword. Can't think of anything else.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

SOLDIER First

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #475 on: May 06, 2015, 08:40:20 pm »

Maybe Kurai could stick to the treeline while the enemies crowd to everyone else, then sneak over and unlock the prison cart?
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Swordstar

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #476 on: May 06, 2015, 08:59:54 pm »

Remember that unlocking the prison cart will give you at least one NPC who is unarmed and you'll then need to protect
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USEC_OFFICER

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #477 on: May 06, 2015, 09:00:49 pm »

...

Guys, Japanese naming convention is in effect. My guy's first name is Saburou, not Satou.

EDIT: I mean, I have been referring to him as Saburou all this time...
« Last Edit: May 06, 2015, 09:05:05 pm by USEC_OFFICER »
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kj1225

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #478 on: May 06, 2015, 09:03:50 pm »

Remember that unlocking the prison cart will give you at least one NPC who is unarmed and you'll then need to protect
Well, we have to shiv the runner anyways. Just have him do that and then we'll probably be way into the killing of the mooks.
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SOLDIER First

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Re: [FEF] Phoenix Emblem: OOC Thread
« Reply #479 on: May 06, 2015, 09:12:48 pm »

What? When was it said that they were an 1. unarmed 2. NPC?
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