Also works on 0.34.11.
Untested on any other version besides those two, however I do not believe that I use any tags specific to any one version. Should work fine on others.
May be very buggy and very over powered; I intend to tweak reactions and make some or all require fuel. Still heavily in development, this is intended to get it out so I can have more help testing than two people!
Add requests for new compounds to be added to be recomposed, I will put a list of planned features so far so that multiple ones are not requested. I may make a denied list, however I can't think of a reason I would neglect to put a reaction in here. Note that I did "create" element 120, Dwarfium, to be the main component of adamantine.
VERSION 0.1 r0 "SUN"
Buildings
Chemical Decomposer
Chemical Recomposer
Decomposition
All Stones
All Ores
All Metals
Recomposition
All Stones
All Ores
All Metals
Planned
All Gems
Compounds
Polyatomic ions
New material for elements (so they don't clutter other workshop menus)
Buildings for creating/destroying compounds and polyatomic ions
Particle Collider for making larger elements
Various real-life compounds and items that will be able to be composed
Fuel / other requirement for making the decomposition/recomposition process less over-powered
This is no where near a complete list, I just haven't actually bothered to make a list yet. I am unsure of where I want to take this mod, however, I do want it to be a viable alternative to conventional methods, not so much that makes it overpowered, but enough for it to offer incentive to be used rather than a standard method.
Download