Help. Make sure Tek understands what parts Steve is referring to. Take few risks.
This will not be easy...
"We're going to temporarily shut down the port side engines per Steve's instructions so that we can begin repairs. They're barely functional anyway, so hopefully it won't affect our altitude too much.
Steve, please guide us through the actual steps of turning off the engines. That should help to minimize the chance of error..."
Begin carefully shutting down the engines, one at a time under Steve's guidance. After shutting one down, repair it according to Steve's instructions before moving to the next, shutting that one down, and repairing it. Give Duncan any help he might need, and accept any help Duncan offers that Tek needs.
Shutting down the engines is methodical, slow work. Much of the difficulty is pushing through the smoke and flame to find the right area and unscrew the right panel. The first engine, once shut down, is clearly irreparably damaged; a good third of it is simply missing. The second engine appears more viable for repair, but it will need some parts you don't have on you. Some sort of pipe or tubing to replace a damaged section.
is there anything else I could do to help our situation? Would taking the pilot and dumping his assault suit help us out a reasonable amount? Or is it a case of 'engine fixed, you live, engine dies, you die'? Note that decreasing weight won't help that much as long as we have no thrust. Either way, start climbing to Iveso and grab hold on the shuttle somewhere near, so we'll be ready to do it if needed. Maybe try to stick him to the shuttle using sticky goop?
Also, where are all those other shuttles?
Well, dumping any weight you can would mean we'd need to get less engines functional to get positive thrust.
As per the other shuttles, they did the bombing run and are scattering. Did you want to have them do something?
Wait for hilarity. Formulate Backup Plan Zeta.
Back up plan Zelda: Wait for some idiot in tights to come solve your problems.
Judas looks up from where he was lost in thought to see what looked like two guys holding a rope leading outside the ship.
"Is that rope tied to anything or are you just holding it?"
Look around for a sturdy anchor point for the rope.
Ensure the rope remains secure. Keep scanning for incoming missiles with my cameye, be prepared to dodge if one gets through.
You tie the rope around a cargo anchor point in the floor.
Brain rest more.
You're starting to feel somewhat better.
Shout words of encouragement.
"TRY NOT TO GET US ALL KILLED!"
Just keep a good grip on some surface. And if it is -really- needed to get rid of the battle suit to lighten the ship, get out of it and keep holding on whatever can be used for holding.
You make ready to leave, if you have to.
"Are you blind? It's tied around me. I'm way too weak to hold the fucking thing." Ryan points to the rope tied about his torso, and the buckles keeping him strapped in and sighs.
"general Miyamoto, sir? This has been an eye-opening first mission. I hope we don't tackle many entire planets like this."
Keep sane.
[mind:5]
You're actually feeling pretty ok.
Loiter.
Use Intuition to figure out if I can do anything to help, before doing nothing because I can't.
You poke the rope with a toe and continue to wait for the scene to end. Or maybe for the horrible crash that you know, oddly, that you'll survive.
Consume Booze to fix the problem.
Fuck the other plans, this is the best one. Play the ER drinking game.
Impending doom? Take a shot.