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Author Topic: Mission 20: Gyromitra Team  (Read 81523 times)

Radio Controlled

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Re: Mission 20: Gyromitra Team
« Reply #510 on: June 17, 2015, 10:02:39 am »

Swap brain for the other one, check its mindpoints (send eeg to Kyle, but it's been resting for quite a while now).

Iveso action in case he doesn't show up: keep flying!
Action for people not posting that are in the ship (and. Ot a pilot): help hold that rope steady, so the two repairguys can work easier.


"If there's any handy guy on ship who could help fix that engine, now would be a pretty good time to reveal yourself! Tie a rope around yourself so you don't fall off to the planet, and ask Steve for instructions."

((Prae, once your fuel is gone, if we aren't stable by then, we'll have to have Iveso exit and dump the suit. But that'll be dangerous, and I'd rather not make another char do something so dangerous without their player consenting.))
« Last Edit: June 17, 2015, 02:07:28 pm by Radio Controlled »
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Nunzillor

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Re: Mission 20: Gyromitra Team
« Reply #511 on: June 17, 2015, 12:22:15 pm »

"Alright, Tek is going out there.  Please don't exit the atmosphere while Tek is outside.  That would... not be great.

"Steve, please take a look at the suit's feed and guide Tek through the repair process."


Tie a rope to waist, and the end to a sturdy part of the shuttle.  Go outside and try to repair the engines using the information that Steve gives me.  Accept any help in the form of others out there with me.
« Last Edit: June 17, 2015, 01:58:12 pm by Nunzillor »
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NJW2000

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Re: Mission 20: Gyromitra Team
« Reply #512 on: June 17, 2015, 01:38:58 pm »

"I have a fair bit of general knowledge and engineering skill, so I can probably hold the rope without letting go, if nobody else wants to."

Offer to hold the rope. Whistle loudly through any wills or testaments.((Moved on))
« Last Edit: June 17, 2015, 02:14:33 pm by NJW2000 »
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Nunzillor

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Re: Mission 20: Gyromitra Team
« Reply #513 on: June 17, 2015, 01:41:05 pm »

"Sounds like you're better qualified for this kind of work.  Would you want to do it instead?"
((You have higher handiwork and general knowledge))
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Dorsidwarf

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Re: Mission 20: Gyromitra Team
« Reply #514 on: June 17, 2015, 01:45:46 pm »

Wake up, wish I hadn't
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NJW2000

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Re: Mission 20: Gyromitra Team
« Reply #515 on: June 17, 2015, 01:51:29 pm »

"Sounds like you're better qualified for this kind of work.  Would you want to do it instead?"
((You have higher handiwork and general knowledge))

((How would you have known how to operate an engine? Wouldn't you have done better making your own ones out of hunks of metal? Do you know what an engine is? Also, should I strikethrough my earlier offering, or keep it in place for plot?))
« Last Edit: June 17, 2015, 02:15:07 pm by NJW2000 »
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Radio Controlled

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Re: Mission 20: Gyromitra Team
« Reply #516 on: June 17, 2015, 01:54:34 pm »

((People, please strikethrough old actions. Also, please make it clear who is doing what, to ensure it'll get done this turn.))
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Nunzillor

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Re: Mission 20: Gyromitra Team
« Reply #517 on: June 17, 2015, 01:56:51 pm »

((I assume that operating an engine falls under aux, which I have a +1 in.  Repairing something is a handiwork roll I believe, which is also +1.))

"Don't worry... we've got your back."

Relax with knowledge of having dodged certain death through the magic of peer pressure.  Give him a thumbs-up.

((Someone else should probably hold the rope.  -1 strength here.))
« Last Edit: June 17, 2015, 02:02:21 pm by Nunzillor »
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Radio Controlled

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Re: Mission 20: Gyromitra Team
« Reply #518 on: June 17, 2015, 01:59:21 pm »

((The two of you could work together, we have plenty others to hold that rope.))
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

NJW2000

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Re: Mission 20: Gyromitra Team
« Reply #519 on: June 17, 2015, 02:00:30 pm »


Whistle louder. Eventually succumb to pressure, and get out to fix the engines, with rope tied from waist to something held down and sturdy (not Miyamoto). Ask Jobasio to promise to look after the rope end and watch my back generally...


Absolutely work with Tek. Ask him to go out first due to my lack of battle-testing.
« Last Edit: June 17, 2015, 02:15:27 pm by NJW2000 »
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AoshimaMichio

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Re: Mission 20: Gyromitra Team
« Reply #520 on: June 17, 2015, 02:03:12 pm »

Absolutely work with Tek. Ask him to go out first due to my lack of battle-testing.

((So should I strikethrough posts above & change this?))
((Absolutely strikethrough. Don't spread your actions over multiple posts.))
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Nunzillor

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Re: Mission 20: Gyromitra Team
« Reply #521 on: June 17, 2015, 02:05:20 pm »

((I keep the dialogue, but strike out the actions... I think that's okay.))

Damn it.

"Hmm?  Oh sure, Tek can come out and help too..."


Also tie rope around Tek's waist, tying the end to something sturdy on the shuttle or giving it to a strong teammate, and head out to repair the engines, helping Duncan and accepting input from Steve on how to best do it.

To be 100% clear: Duncan and Tek are both going outside to repair the shuttle, comb save them.  They're going to help eachother, and also accept input from Steve.
« Last Edit: June 17, 2015, 02:13:50 pm by Nunzillor »
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Dutrius

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Re: Mission 20: Gyromitra Team
« Reply #522 on: June 17, 2015, 03:36:52 pm »

"If there's any handy guy on ship who could help fix that engine, now would be a pretty good time to reveal yourself! Tie a rope around yourself so you don't fall off to the planet, and ask Steve for instructions."

I-I would help, but I'm piloting.

Continue piloting.
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Re: Mission 20: Gyromitra Team
« Reply #523 on: June 17, 2015, 07:09:42 pm »

Keep flying.

[Sorry about the big delay between posts. Still without internet in the apartment.]

kisame12794

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Re: Mission 20: Gyromitra Team
« Reply #524 on: June 17, 2015, 07:53:52 pm »

Brain rest more.
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