"...ok, if ythere's something sealed behindthat door, it's caused our command team to flip the fuck out. Yeah, NOPE!
Join the nope brigade and de-ass the ship back to our ride with whatever loot I have
"Hell naw. Fuck that." You run and hurl yourself out of the ship and into the black expanse of space, using your manuvering pack to get back to the drop ship, which is luckily now open and flashing lights to help you find it.
"Hmm. Fuck. Ok, guys? Let's take the robots we have and go back to the ship, so we'll at least guarantee we have those. On the way there, I'll ask Steve if he thinks it's important enough for us to check out. If he says we should, or he's fairly certain we won't all die immediately, we'll investigate. Otherwise, we're outta here. Deal?"
Take some intact, de-activated robots back to the ship. Ask Steve on the way there: "So, when we went to open crew quarters door, I believe three of us just got mind fucked. Could you review our suit data and tell us if we did? And is it possible that as something could be behind there that could compromise the mission when we leave? And if so, do you think we should disable it?"
IF Steve thinks we should investigate or gives us no good reason not to leave immediately, go back to the door. Make sure we're all ready. Scan with cam-eyes prior to opening, and immediately after opening. Look for traps, hostiles or any other source of mind fuckery. Use shield, Spektr and Con stim as needed. If none is found move on to the next rooms. After all rooms are cleared, then loot easy to care items worth tokens. Or any data that might also be worth tokens.
IF Steve thinks we shouldn't, or explicitly tells us not to, stay in the blackhole ship and head back to the sword, assuming the mission is complete.
I'm not gonna give you hints but I'll tell you that whatever happened to you just then didn't have the normal hallmarks of a mindfuck. Choose your own destiny.
We'll say the robots got loaded onto the ship.
"Sounds good. Here goes nothing..."
Put hands on the sealed door and think about opening it. If I don't go into a psychotic frenzy, step back and consider next move.
You put your hands on the door and consider opening it. Nothing feels off to you.
"Cool, I'll stay here and stare at the door then. Me and that door have some business anyway. Whatever is behind it tried to mindrape me. Me! Now I'll have to hold it down and piss all over it just to establish my psychic dominance. Figuratively speaking, of course."
Cameye cycle that door to see behind it maybe, and try to get me tingly wingly wibbly wobbly space magic senses to pick up something as well. If Faith gets dangerous, grab her in place with mass amp and float her away from the door.
Also try to get a feel about how much mindpower I've got left
Your cameyes don't see anything through the walls, and you can't sense anything. But you've got plenty of mind power at least.
Fly back to ship. Cram the shuttle full of robots.
You're out, you got your robots, you don't need anymore of that garbage.