Well, the annoying thing happened. I left Automatic Job Assignments on, so even after I restarted DF with it turned off, they still wouldn't take orders. So after the first migrant wave, I set up some burrows and now things are moving along, but we're behind schedule. I decided to start building the multiple wall fortress, but I decided to use a spiral pattern instead of a circular pattern to maximize transit time.
The komodo and equid caravans have arrived and begrudgingly left us some goodies. I know humans exist because some of our civ nobles are human, but they haven't visited the fortress yet. I'm pretty sure elves were also out there, but I haven't seen them yet either. Dwarves might be on the other side of the world outside of our range. I think there's a closeby Anato settlement too, but I haven't seen them yet.
After 10 months, the wall is not nearly complete, so I've decided to fill the mote immediately as a precaution. I think I'm not following my own advice and building too complex a structure.
After 1 year, her's what I've got:
1 year is less time than I thought it would be. I'll think I'll keep building and seizing goods for a little bit longer. There were goblins, kobolds and two towers on our list of neighbors, so the time limit will become very real very soon. I also didn't get any more migrants after the second wave. As discussed, there might not be any more vulps left to join the fort, which would gravely impact our strategy.
The grizzly bears have provided a few cubs. Some Lagomers came to celebrate the new year by giving us all of their stuff. Some of their stuff included a jaguar and a giant jaguar, which will be dangerous if they bring those into combat.