The plan is to wage war with all civs. And this won't be the vanilla civs, no, it will be the Furry Fortress civs, so if all goes
well according to plan, I'll be at war with goblins, elves, humans, dwarves and 5 of the 6 animal races: Vulps (fox), Lagomers (rabbit), Komodo (lizards), Anatos (ducks), Equids (horses) and Leokin (lions). One of the 6 animal races will be the one I'm playing as. Because Vulps start in Tundra biomes, they are often isolated from the rest of the world, so I will probably play as Vulps and select a central area where all the other races will be my neighbors.
Small or Pocket world with high number of sites and civs to maximize chance of encountering a lot of enemy civs and not killing FPS.
Because I want WAR and not megabeasts, I'm going to set the number of beasts to the lowest setting, and avoid breaching the caverns for as long as I can.
I'll give myself one year to get ready, seizing all caravan goods during that time, and then begin actively slaughtering merchants and diplomats in an attempt to start war.
Before I jump into this crazy plan, it's worth pointing out that I'm not fantastic at defense strategy, and I'm often attacked before I'm ready, so I want to get some ideas about defense and quickly setting up a fortress first.
In the past, I've had luck with what I call
Dyson Webs which is basically a ring of cage traps all over the map. In the past, I've caught literally half of the invaders in an ambush or small siege before they ever got to my front gate, but it's not the fastest defense to set up and it's very resource intensive. Also, cage traps need some siegeless time to be reset, which I may not get if I'm at war with everyone.
I like building castles, so I might look for a source of clay and try to build some big constructions. Again, if I'm constantly under siege, I'm not going to have a lot of safe time for civilians to build constructions, so I'll only have whatever I can set up in the first year.
However, I might be able to build some kind of artificial giant tree with branches that invaders can't reach. Interesting...