I also dont get how the community can really talk about bugs in the first place. We can should and do repeat things which aren't working correctly.
But we're the least informed as to why the game is behaving hows it behaving. Like the community for a long while, was asking for cows to be milkable so that the cheese maker wouldnt be so flippant pointless. Basically just asking ToadyOne and ThreeToes to spend time inventing a and implementing a place holder system, that will have to be tore out.
And we did get milkable cows, it was under a new sub system, that handle all forms of entities excretion, from poison, to fireballs to even milk.
Yea, there lots of things working fuzzily, or not at all. But we're nearly (and I'd argue most of the the entirely) incapable of knowing why its happening and how to fix it. There are an unknowable amount of bugs, that simply exists because its place holder systems interacting with each other. And the only way to do those is to implement none place holder version what is happening.
Nother thing I get, is when you get folks that talk about ToadyOne needing to do optimization. He does them all the freaken time. As the game has grown more dense, its remained on a lot of systems, about as resource intensive as it always have. You can't just add in 400 z levels, have it run about the same as a tenth of that, without optimization.
A lot of the time, it always feel requests like these are, 'Fix this pet bug of mine, because reasons'. Its just for me, never really escapes being entirely whiny.