Mine for material to build a small scale factory. Which should be powered by the infinite coffee machine power generator. Which will then build more robots. To mine for more materials. To build more generators. To build more factories.
((Oi. Bold your actions. It's less confusing for me that way.))
Turn Six: I'm not Trying to Run Looter's Delight...INIT_BATTLE:
(Lahaco: 41)
(Jase Bladeheart: 90)
(Sir Notspyxeno: 68)
(Blitz: 23)
(Johnny Nahmates: 87)
(Nidilap: 29)
(
Game Master's Loot Bestowal: 49)
Jase goes berserk on Sir Notspyxeno. (6+2 vs. 2...) Well that hit. Hard. (1+2vs3) Sir Notspyxeno grabbed the axe handle just before it would have gored him.
Johnny Nahmates proceeds to attack Sir Notspyxeno to get the card! (3 vs. 5) He missed. Sir Notspyxeno would have laughed, but he was too busy shooting at the elf.
Bang! (5vs.1!) At that point against an enemy mook you would have shot the mook's heart out. (3+2vs2) That hurt. Jase feels a searing line of fire among his ribs! But he lives... pain roll: (5) I'm tempted to give him the Hardcore passive now. Roll for that: (3) No.
Place the card in the slot: (2) The stress must be getting to him. Sir Notspyxeno: tripped and fallen and is lying on the ground.
A wood scimitar appears and clatters to the floor. ((I think I'm going to give up on a loot generator if I ever run a Looter's Delight game- I'll just make loot with my whimsy and creativity if I ever do that.))
Lahaco proceeds to mine for material. (6-2 no digging implement vs. 1+10 plot armor) These walls and floors must be indestructible! So much for that idea.
The puppet ignores pain, picking up its sword. It goes after Sir Notspyxeno! Loot fever has been attained! (2 vs. 4-2) That almost hit. Try again later.
Blitz just walks over and punches Sir Notspyxeno in the throat. (5 vs. 5-2) and... (2vs.2) That could have been done better- but hey, at least you touched his throat. Oh, he dropped the card. (5, 5) Blitz just picks the card up and puts it in the slot.
"Blitz has LEVELED UP! You now have 5 skill points!""Now then, your skill point spending options are as follows:"
15 points: Purchase new Active.
10 points: Purchase new Passive.
5 points: Upgrade one of your Actives.
3 points: Upgrade one of your Passives.
3 points: Weaken one of your Malus Passives.
Special offer: One time only for a weakling with no real means of fighting: 5 points for a full heal and a large copper dagger!
Special offer: Or spend 5 points to roll for random loot!
These special offers will disappear after this purchasing round. Any points you don't use carry over to your next level up. Enjoy!