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Author Topic: Cities: Slaves to Armok Succession Game! Players wanted!  (Read 13389 times)

Sensei

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #75 on: April 27, 2015, 02:16:21 am »

In triple-posting bad form, I hereby bump this thread to notify you that I have completed my turn!
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #76 on: April 27, 2015, 07:24:20 am »

So Karlito would be next, unless it's just bumped up to me.  It's Karlito's choice.
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Karlito

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #77 on: April 27, 2015, 08:35:56 am »

I won't be able to do my turn until tomorrow at the earliest, so if you can get one in earlier, I don't mind.
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #78 on: April 27, 2015, 09:09:18 am »

I won't be able to do my turn until tomorrow at the earliest, so if you can get one in earlier, I don't mind.

Ditto for me, I am going to get home late tonight.

I was thinking about it, and I believe a large source of the "Unable to get enough materials" problem is simply that the railways are clogged up.  Needs to be a serious overhaul of the railway system at some point.  Separating the passenger and cargo if possible, adding more side routes, connecting more to other transportation routes (Like ships) and just getting train traffic flowing in and out of the train stations, as it looks like the road system isn't that clogged except at the train stations.
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Karlito

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #79 on: April 27, 2015, 09:17:26 am »

We could also try building back up some Tree industry and maybe even Farm Industry. Not having to import all raw materials would help some.
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Rose

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #80 on: April 27, 2015, 10:08:41 am »

I zoned a large area for wood industry, but nobody moved in.
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #81 on: April 27, 2015, 10:33:46 am »

I zoned a large area for wood industry, but nobody moved in.

Probably needs workers... I suppose we should zone more residential and make sure there is enough unemployment that they go for the industry jobs.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Sensei

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #82 on: April 27, 2015, 11:16:09 am »

We've had extra residential zoned for a while, but there isn't demand unless businesses are looking for employees...
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Iituem

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #83 on: April 27, 2015, 11:17:24 am »

So what you're saying is that we can't move because we're standing on our hands?
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #84 on: April 28, 2015, 07:32:22 am »

So what you're saying is that we can't move because we're standing on our hands?

That is a good description of it, yes.
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Djohaal

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #85 on: April 29, 2015, 06:33:16 am »

When all demand is flat zero it usually means abandoned or unoccupied zones of all kinds are being filled back. Give it some time and it'll sort itself out.
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #86 on: April 29, 2015, 08:52:38 am »

Hey Karlito, what's the status?  Are you going to take your turn tonight or do I have a shot?
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Karlito

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #87 on: April 29, 2015, 11:13:17 am »

Go for it. I think I'll just pass on this round.
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Puzzlemaker

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Re: Cities: Slaves to Armok Succession Game! Players wanted!
« Reply #88 on: April 29, 2015, 12:44:24 pm »

Alright, I'll probably put my turn up late tonight.
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Puzzlemaker

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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.
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