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Author Topic: Majesty Advance [Alpha 1.0.00.01]  (Read 20378 times)

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #195 on: April 17, 2015, 02:16:56 pm »

Below are some other responsibilities I gave you Squeegy.

At the start of a new day, after the night phase...
1. All beer expires and is deleted.
2. *Poison progresses. (MILD ILL -> ILL - > VERY ILL -> DEATHLY ILL -> You would pronounce they died of poison. Talisman bearers cannot be poisoned. And poisoned subjects cannot become bearers.)
3. The guards track the movement of stolen goods from the victims to either the Thief Guild Treasury, or the identified perp(if he/she was so bold as to not stick it in the guild and opted to hold onto it, you would receive their name, and track all goods back to them).
4. Any used smoke bombs or poisons are deleted from the Thief Guild Treasury(again unless the perp actually used a held one, allowing themselves to be identified. The Rabbit Foot bearer would give you their name.)

*I will move this to the Tortoise bearer. Perhaps you are ready for the rest, next time?
(+recording beer Aslandus bought and drank to heal)
<---COPY---<<<
SUBJECTS' PERSONAL EFFECTS & CAPITAL
EDIT PERMISSION: ANY REGISTERED SUBJECT
|
THIS IS A PUBLICLY OWNED AND MAINTAINED DOCUMENT TO FACILITATE TRADE AND SECURITY. ANY AND ALL ERRORS OR FORGERY OF THIS LEDGER, ESPECIALLY THOSE OF A SERIOUS OR DECEPTIVE NATURE, IS PUNISHABLE BY FINE OR IMPRISONMENT AT THE DISCRETION AND UNANIMOUS DECISION OF THE MERCHANT AND GUARD MASTERS, AND THOSE ALONG WITH BANISHMENT OR EXECUTION AT THE SOLE DISCRETION OF HIS ROYAL MAJESTY, KING GREK. FORTHRIGHT CONFESSION OR SWIFT, HONORABLE CORRECTIVE ACTION MAY REDUCE OR REMOVE PUNISHMENT. EARNEST EFFORTS TO IMPROVE THE FORMATTING OF THIS DOCUMENT WILL BE TOLERATED.
|
ONLY A GUARD MAY RECORD NEW ITEMS OR GOLD BROUGHT IN FROM OUTSIDE THE KINGDOM.
|
NEW ID CODE: ADD 1 = SPEC4
|
•Kingdom Treasury $200
-Inns-
|
•Guards' Barracks $105
(M)Pencil_Art $120 [C:][I:10LT][W:Defender-Spear][A:][+:]
Playergamer $100 [C:][I:][W:][A:][+:]
Squeegy $90 [C:][I:][W:][A:][+:]
|
•Merchants' Tradepost $100
(M)Vivalas $100 [C:][I:9HRB][W:][A:Stand-Vest][+:4LTH]
Aslandus $78 [C:][I:2HRB][W:Disrobe-Dagger][A:Cloak][+:10LTR]
|
•Thieves' Hideout (Smoke Bombs/Poison: 0/0) $114
(M)Peradon $100 [C:1SMK][I:4HRB][W:][A:][+:]
Lukeinator $100 [C:][I:1HRB][W:][A:][+:]
>>>---COPY --->

OP has been updated to better reflect these responsibilities.(LAWS & RESPONSIBILITIES)
« Last Edit: April 18, 2015, 03:15:36 am by GameBoyBlue »
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Lukeinator

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #196 on: April 17, 2015, 03:03:30 pm »

Travel Plan
C3.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #197 on: April 17, 2015, 03:27:59 pm »

Travel Notice
C3.
(Now all commands end in NOTICE)
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Aslandus

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #198 on: April 17, 2015, 03:30:05 pm »

The stringency of these formats seems a bit strange, I assume we're not computer programs that need specific inputs to understand the orders, but I'll try to fit the format better in the future... unless you're secretly planning to make this a single player game or something with NPCs controlled by computers in the future...

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #199 on: April 17, 2015, 03:45:24 pm »

Its quite simple. Ctrl+F filtering and searching to make gathering info easier on those whom you want to find it. If you play mafia you'll notice many use similar commands for the lynch count. So yes, computer style inputs is exactly what we want. *beep boop*
« Last Edit: April 17, 2015, 03:51:08 pm by GameBoyBlue »
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Aslandus

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #200 on: April 17, 2015, 03:54:55 pm »

Ah, I see. I haven't done any forum mafia, but I guess it would be needed if you have 100 or so people playing and all voting or taking actions... In which case, yeah, the gatekeepers will certainly have their work cut out for them once the game really gets going...

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #201 on: April 17, 2015, 05:07:59 pm »

Well even without 100, the convenience is nice to have. A 100 player mafia, damn that sounds hardcore. Anyway thanks for asking, and giving me the opportunity to explain it. I am not immune to game maker error or over thinking and over complexing, so criticism and all feedback is appreciated.

« Last Edit: April 17, 2015, 05:11:25 pm by GameBoyBlue »
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Peradon

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #202 on: April 17, 2015, 05:09:14 pm »

Having 100 people playing forum mafia...?

Now that would be awesome...
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Ya'll need Jesus. Just sayin'.

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #203 on: April 17, 2015, 05:25:25 pm »

Having 100 people playing forum mafia...?

Now that would be awesome...



Your avatar fits too well for this comment to be legal.
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Peradon

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #204 on: April 17, 2015, 05:44:20 pm »

Having 100 people playing forum mafia...?

Now that would be awesome...



Your avatar fits too well for this comment to be legal.
Hehe..

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Ya'll need Jesus. Just sayin'.

Playergamer

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #205 on: April 17, 2015, 09:06:11 pm »

((It's been a bit, but I'm still not really sure what I can do, exactly.))
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GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #206 on: April 18, 2015, 12:47:29 am »

((It's been a bit, but I'm still not really sure what I can do, exactly.))

I will go ahead and take this time to announce that a singular start/end campaign in is in the works. This however, is not where you are now. Here is the sandbox/beta channel where new gamplay is tested, and the gameplay is open.

Things are fairly slow at this time, but legend has it that the Monster God grows restless in long, enduring times of peace. This is also the wild and enchanted Dokimi Forest, one of the most ancient woodlands known to civilized man. It is remote, and safely nestled away from the waring factions of the far East, only a traveling merchant or the odd sellsword manages to pass by under the sunless canopy.

This is a place of secrets and consequences. How you adapt is up to you. See the sections of the OP for current gameplay, and share your own ideas and fantasy kingdom dreams, this is the place for it.
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Vivalas

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #207 on: April 18, 2015, 12:38:42 pm »

Ahem, I apologize, storm knocked out my internet for a bit

Merchant Memo
*Transaction concluded with Aslandus, stored 75 gold and 10 leather.
*No ongoing auctions
*2 days remaining on No Fee Special!

Weekly Trade Memo
Good morning Dokimi! Its the end of the week and that means its time for your weekly trade report! *ahem*Since open trading in Dokimi has just recently been legalized by the grand council, there is very little to report, and thus there will be no trading profiles at this time, however a few merchants are selling herbs at around 15 Dokimis. Herbs and Leather appear to be abundant on the market, and metal continues to be scarce! Stay tuned next week for the next price report!


Go to the bazarre, and buy a knife and hammer, for 50 gold each. Then use stand ability to store leather, and store the knife in the extra slot.

(concluded transaction with Aslandus, and went shopping)
Spoiler (click to show/hide)
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"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage

The Imperial Question | Stranded Among Stars

Vivalas

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Re: Majesty Advance [Alpha 1.0.00]
« Reply #208 on: April 18, 2015, 12:40:13 pm »


I handle the reward money? Does it come from the Kingdom Treasury? Does it come from nowhere? It's 5x the people who don't leave that day.... so is that like, everyone but me? That's about 8 people, so 40 gold?

Also when I try to copy from phone it gets rid of all the line breaks, so maybe I do have to use the htwins.net thing?

Also the edit thing is different from quicktopic.

Did you miss this GBB?
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"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage

The Imperial Question | Stranded Among Stars

GameBoyBlue

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Re: Majesty Advance [Alpha 1.0.00.01]
« Reply #209 on: April 18, 2015, 04:17:58 pm »

Sorry, yes. Its 'Bazaar profit' from traveling NPCs, that's why it's less if the gate stays closed.
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