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Finalized time and what week to begin

4:00-5:00PM EST
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5:00-6:00PM EST
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6:00-7:00PM EST
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7:00-8:00PM EST
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DURATION VOTE BELOW
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One hour long
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Two hours long
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START DATE VOTE BELOW
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April 12th
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April 19th
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April 26th
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Total Members Voted: 4


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Author Topic: Interest check for a small warhammer 40k: Only War game  (Read 6406 times)

Remuthra

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #75 on: April 09, 2015, 03:05:52 pm »

Well, the way I figure it, I should probably take a lascannon since it's necessary for destroying Big Bad Things, unless someone else decides to bring a meltagun or something, in which case it's more economical to bring either a multilaser or a heavy flamer. Las weapons are advisable because they're easier to recharge in the field, in case we inevitably get cut off from supplies.

Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #76 on: April 09, 2015, 03:28:50 pm »

I think you can only get those other weapons if they are part of the regimental kit/you can get at some bigwig supply dude...

Oh, in other news, Im going to be giving everyone some traser rounds, 15per dude excepting the sarge, who will get 40. Because why not.
Also, Im probally gonna let you guys make a few weapons when out in the field.

As for supplies, well, theres always gonna be the baddies gear.
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Remuthra

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #77 on: April 09, 2015, 03:31:32 pm »

In fact, you can get any assortment of such weapons simply by defining them as regimental favored gear. We get one heavy and one normal weapon which the heavy gunners and the weapon specialists respectively can choose.

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #78 on: April 09, 2015, 03:37:00 pm »

Yes, but I think that costs points in the regiment creation thing. Ill go check though, so heres hoping for you.
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Remuthra

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #79 on: April 09, 2015, 03:40:36 pm »

Not that I'm aware of. It just costs a defined point amount to make a favored weapon standard equipment, if you want to give everyone a meltagun or somesuch. 10 for standard, 15 for heavy.

Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #80 on: April 09, 2015, 04:06:24 pm »

 Well, the rulebook does not say exactly (aggravating when it does that), but from where it talks about favored weapons and the note with the cost for adding them to a standard kit, it appears that adding a favored weapon to a list does indeed cost points.

 Of course, with the vagueness of the rulebook on the subject, and the lack of conformation (That I could find) on the internets, if you can find something that is somewhat official looking and says otherwise, well, that will reverse the ruling. But until then, you get the choice of a heavybolter or missiles. Sorry.
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Remuthra

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #81 on: April 09, 2015, 04:25:27 pm »

Well, the rulebook does not say exactly (aggravating when it does that), but from where it talks about favored weapons and the note with the cost for adding them to a standard kit, it appears that adding a favored weapon to a list does indeed cost points.

 Of course, with the vagueness of the rulebook on the subject, and the lack of conformation (That I could find) on the internets, if you can find something that is somewhat official looking and says otherwise, well, that will reverse the ruling. But until then, you get the choice of a heavybolter or missiles. Sorry.
Class descriptions, sidebar, specialist equipment section: "Common Craftmanship Missile Launcher with 5 frag missiles or common craftsmanship heavy stubber or Common Craftsmanship Regimental Favored Heavy Weapon

Regiment Creation, Regiment Creation Rules, Favoured Weapons: "Each Regiment may choose one Basic and one Heavy Weapon to be their Favoured Weapons, these weapons must be Very Rare or more available. Members of the Regiment get +10 on logistics tests to obtain these weapons and their ammo."

Nowhere here does the game mention having to pay a points cost to gain these, but for in the Additional Equipment Section, table 2-6, where adding a favoured weapon to the kit can be done for 10 or 15 points. Considering precedent with additional equipment and standard equipment dictates that each member of the squad is issued the full list, and that the heavy need not have the regiment pay points for any of the other non-favored choices, nor is there a particular provision in the Favoured Equipment paragraph to enumerate such, and additionally that there is a provision in the Favoured Weapons tab which enumerates that weapons above Very Rare cannot be selected, so as to prevent taking them using this specialist equipment method, it is clear that the regimental favoured weapon can be taken as specialist equipment.

Further, assuming that the first quote merely refers to the taking of a single squad-wide favored weapon, namely the one in table 2-6, there would be no point in opting for this point rather than taking a missile launcher or somesuch in addition to the weapon one would be issued anyway, and if one interpreted the table as not being applied to each squad member, it would be impossible to, say, give everyone laspistol sidearms, because one can only take the upgrade once, meaning one pistol, while with an interpretation based on the table being one upgrade applied to all members, this upgrade and the rest function as intended, while preventing one from carrying several pistols each for such shenanigans as dual wielding pistols on the cheap or arming large militia forces using spare pistols.

EDIT: Further, if favoured weapons required purchasing on a per-member basis, the standard regiments would include points allowances or something so you could buy the favoured weapon for your heavies and specialists. They don't.
« Last Edit: April 09, 2015, 04:30:04 pm by Remuthra »
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Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #82 on: April 09, 2015, 04:47:02 pm »

Class descriptions, sidebar, specialist equipment section: "Common Craftmanship Missile Launcher with 5 frag missiles or common craftsmanship heavy stubber or Common Craftsmanship Regimental Favored Heavy Weapon

Regiment Creation, Regiment Creation Rules, Favoured Weapons: "Each Regiment may choose one Basic and one Heavy Weapon to be their Favoured Weapons, these weapons must be Very Rare or more available. Members of the Regiment get +10 on logistics tests to obtain these weapons and their ammo."

Nowhere here does the game mention having to pay a points cost to gain these, but for in the Additional Equipment Section, table 2-6, where adding a favoured weapon to the kit can be done for 10 or 15 points. Considering precedent with additional equipment and standard equipment dictates that each member of the squad is issued the full list, and that the heavy need not have the regiment pay points for any of the other non-favored choices, nor is there a particular provision in the Favoured Equipment paragraph to enumerate such, and additionally that there is a provision in the Favoured Weapons tab which enumerates that weapons above Very Rare cannot be selected, so as to prevent taking them using this specialist equipment method, it is clear that the regimental favoured weapon can be taken as specialist equipment.
From the fact that the Additional Equipment Section, table 2-6 states that favored regimental weaponry can only be taken once for each type, and that is most of what caused me to lead to my conclusion. In addition, as the same table lists the costs to add items (Which I take to include weapons, hence why I considered giving everyone a launcher), which to me speaks that favored weapons are different from those items, which are given to everyone.

Quote
Further, assuming that the first quote merely refers to the taking of a single squad-wide favored weapon, namely the one in table 2-6, there would be no point in opting for this point rather than taking a missile launcher or somesuch in addition to the weapon one would be issued anyway, and if one interpreted the table as not being applied to each squad member, it would be impossible to, say, give everyone laspistol sidearms, because one can only take the upgrade once, meaning one pistol, while with an interpretation based on the table being one upgrade applied to all members, this upgrade and the rest function as intended, while preventing one from carrying several pistols each for such shenanigans as dual wielding pistols on the cheap or arming large militia forces using spare pistols.
But the table does allow multiple sidearms to be taken, for point costs that vary between three points and eight. As most classes of unit are issued a rifle as specialist equipment (Care in point, the weapons specialist), a sidearm is given automatically (Unless, as is done here, it is upgraded to something else) one unit could go into a battle with lasrifle, a pair of laspistols, an autopistol, snub automatic and a snub revolver. (If their classes equipment included a lasrifle, that is)

Quote
EDIT: Further, if favoured weapons required purchasing on a per-member basis, the standard regiments would include points allowances or something so you could buy the favoured weapon for your heavies and specialists. They don't.
They dont give the ability to buy the weapons for your troops, because they can take one automatically. Also, as stated on page 68, favored regimental weapons have a +10 to logistics tests to gain them, and as standard regimental kit is always* available...

*According to page 162
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Remuthra

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #83 on: April 09, 2015, 05:05:26 pm »

Quote
They dont give the ability to buy the weapons for your troops, because they can take one automatically. Also, as stated on page 68, favored regimental weapons have a +10 to logistics tests to gain them, and as standard regimental kit is always* available...

*According to page 162
They're not standard regimental kit, though. Look at any arbitrary premade regiment. None of them includes a single regimental favoured weapon as standard kit, though each one mentions what weapons are favoured. Neither do they mention anything about any means of taking one. Hence, by your logic, none of the pre-made regiments can take favoured weapons on the associated troopers' specialist equipment, because they have not and can not "pay extra" for the privilege.

Quote
From the fact that the Additional Equipment Section, table 2-6 states that favored regimental weaponry can only be taken once for each type, and that is most of what caused me to lead to my conclusion. In addition, as the same table lists the costs to add items (Which I take to include weapons, hence why I considered giving everyone a launcher), which to me speaks that favored weapons are different from those items, which are given to everyone.
The exact same restriction is given to such things as "Add an autopistol and two clips as a sidearm", with similar text. By your logic, then, each squad may buy only a single autopistol, for eight points. It can only be taken once, after all, and it's separate from the ubiquitous item option.
It's a catch-all option, because the game developers wanted to cover adding anything which wasn't on their standard list of upgrades.
Quote
But the table does allow multiple sidearms to be taken, for point costs that vary between three points and eight. As most classes of unit are issued a rifle as specialist equipment (Care in point, the weapons specialist), a sidearm is given automatically (Unless, as is done here, it is upgraded to something else) one unit could go into a battle with lasrifle, a pair of laspistols, an autopistol, snub automatic and a snub revolver. (If their classes equipment included a lasrifle, that is)
But you cannot take more than one autopistol or pair of laspistols, for example, which was my whole point there.

Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #84 on: April 09, 2015, 05:18:02 pm »

They're not standard regimental kit, though. Look at any arbitrary premade regiment. None of them includes a single regimental favoured weapon as standard kit, though each one mentions what weapons are favoured. Neither do they mention anything about any means of taking one. Hence, by your logic, none of the pre-made regiments can take favoured weapons on the associated troopers' specialist equipment, because they have not and can not "pay extra" for the privilege.
Do they? I will have to check those out then. They might not have favored heavy weapons included, however, or what heavy weapons they are given come from training or whatever. Which is possible. Ahwell, time to reopen every PDF and check each unit listed...

Quote
The exact same restriction is given to such things as "Add an autopistol and two clips as a sidearm", with similar text. By your logic, then, each squad may buy only a single autopistol, for eight points. It can only be taken once, after all, and it's separate from the ubiquitous item option.
It's a catch-all option, because the game developers wanted to cover adding anything which wasn't on their standard list of upgrades.
The guns state "to standard kit", which is issued to everyone. If it was otherwise, than sections like "Add a single advanced medikit to the squad as standard kit" would be rather redundant, and others would make no sense, like the single chrono per squad, single drop harness per squad, and the like. Particularly when it comes to survival gear.


-EDIT-

Also, the it looks like the pre-,made regiments where made the same way as others. It wouldn't surprise me if the costs for the favored weapons where included in the point cost. Infact, in a quick glance at the Cadian 99th Mechanised, that appears to be the case, as most of their regimental kit is either bog-standard or are included in their training/equipment choices.
« Last Edit: April 09, 2015, 05:22:15 pm by Aseaheru »
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Cheesecake

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #85 on: April 09, 2015, 07:05:46 pm »

Spoiler: Meet the Needle! (click to show/hide)

Spoiler: Comrade Scrub (click to show/hide)

Tell me if there's anything wrong or missing here. Do I put the autogun as my weapon or leave it in my equipment?

Is that it for the Comrade? Or do we have to roll statistics for them too (and skills and equipment and everything)? (The pdf doesn't really say...)
« Last Edit: April 09, 2015, 11:24:54 pm by Cheesecake »
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Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #86 on: April 09, 2015, 07:19:20 pm »

I would suggest switching your weapon training(Las) to weapon training(Solid Projectile), since the autogun is, well, a gun.

I would also like to take this time to remind everyone that comrades will be in use, and while they will be controlled by me (Including conversation and the like) are still made by you guys. And also that medical comrades are kinda nice.
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Sirus

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #87 on: April 09, 2015, 07:49:15 pm »

I'll finish my character tonight after I get home...though that won't be for another 4-5 hours >_<

So, I've never used this roll20 thing before. Is there anything I need to download for it?
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Cheesecake

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #88 on: April 09, 2015, 07:57:34 pm »

I'll finish my character tonight after I get home...though that won't be for another 4-5 hours >_<

So, I've never used this roll20 thing before. Is there anything I need to download for it?

I think you just sign up on their website. I've never used it either, but I've seen videos of it on YouTube.
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Aseaheru

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Re: Interest check for a small warhammer 40k: Only War game
« Reply #89 on: April 09, 2015, 07:58:35 pm »

Purely on their website.
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