"You mean stolen by one of our men, or someone else?"
Either way, Huw has a few men start looking for the thief. He also sends a few men out to buy more supplies, so they can start brewing ASAP.
"Probably someone else, sir. I don't know any one of us who would steal potatoes or corn at this point. Probably some street rats took it when nobody was looking. We will get right on it."
Your men quickly go out to market, and return with some decent Lorraine grown ingredients. They put the yeast and ingredients into several jugs and put them around the still, waiting for them to ferment. They inform you that under normal circumstances it could take a week to make, but they suspect that in Lorraine it will take half as long.
Some of your men investigate around the areas the ingredients could have been stolen in, following the route. Potential witnesses aren't willing to say anything, fearing your men may be undercover cops, and there are no hints about who could have done it. They return later, empty handed.
(Aaaaand now I have various moonshine making websites on my search history just to find out how long it takes
. If I ever get arrested, my search history will probably not help whatever my case is
)
****
Hmm... I could use that underground room as a place for a still. Then again, the church is a nice and large place to live, and it isn't overly conspicuous
either.
Tell some of my men to clear do that raid, while ordering the others to change the church into a base of operations.
Also, try to arrange for another batch of booze to be smuggled in.
Your men begin moving equipment into the church with no troubles, though they tell you the Church will need to be repaired to it to be of any real use. They try to do some repairs themselves, but do so unimpressive. They manage to move most of the small equipment in good hiding places, but leave the large equipment until they can be sure nobody can see through one of the massive holes in the building and ruin their secrecy.
Would you like to order some of your men to smuggle it in, sending them to far off cities (taking some time) or to arrange something with locals?
Your men wait until nightfall to perform the assault. They move together as a group, heading toward the mansion on the gas-lantern lit streets among the other denizens of the night. They hop the fence one after another, weapons still hidden, as the approach the door. One man opens it effortlessly, his companions rushing in as he holds it ajar. It seems they entered in the kitchen. Several men begin quietly opening the drawers, pulling out brilliantly crafted silver silverware that no doubt costs a great amount, dumping what they find into potato sacks as they try their best to keep quite. The rest of the men pour into the next room, which is still dark. It seems to be the living room, with a giant staircase likely leading your men to their goal. They hear a sound, and the leader makes a hand motion ordering the rest to hide. The men scatter well, taking up positions where they would be unnoticed by casual observers in an instant.
There is the sound of a key turning a lock at the front door, before it opens. A dark figuring wearing a maid uniform walks in, humming softly to herself. She flicks on the light, then flicks it off, three times before settling for on. She turns around to lock the door when the leader makes his move, jumping from his hiding place with a knife. He puts his left hand over her mouth, and the knife over the young elf's neck. He whispers "Don't make a sound. Do as you are told.....!!!"
Suddenly, there is the sound of glass shattering in the room. Two guards came crashing in through the window, with sub-machine guns. Your men reach for their own weapons, preparing to return fire, but the guards lay down an impressive stream of suppressive fire forcing them to keep their heads down. More security guards come in after them from the same entrance, with shotguns and rifles, to the point where they outnumbered the raiding party in the room. Your men began to crawl towards the back or otherwise get out of there as quickly as possible, the first warning the others that the mission has been blown. The leader, most surprised of them all, tries backing up while keeping his hostage. Before he can shout orders to the attacking guards, the wind is knocked out of him! The elf girl pulled her elbow back with an impossible strength, likely enhanced my magic, crashing into his ribs like a warhammer. He is knocked to the ground without a chance at even using his knife, clutching the bruised wound. The elf maid then pulls out a autoloading handgun and points it as his head. "Don't make a sound. Do as you are told..."
Meanwhile, the rest of your men rushed out the back. Some police officers had already shown up, but where arriving through the front where the gunfire was coming from. Your men manage to escape to the streets, where they dissipated into the crowd as they rushed away. The "loot" party even managed to keep a hold of what they had gotten this far. It wasn't a fortune, but it was probably worth an impressive sum. The elves had some high quality champagne lying nearby in addition to the silverware, though not much else could be found in the kitchen.
Result: Failure
Loot: Silverware (14), Lorain Champagne (4)
Heat up
One man arrested