Our first name is Surly and our last name is Cleric.
SC: take the bag and key
From this day forward, you are no longer named
Surly Cleric but you are named
Surly Cleric! At least you aren't named like your brother, Pooplord Cleric.
Your parents were awful people.
You saunter over to your desk and retrieve your troll hair coccinellidae spell bag and your key.
SC search in desk for healing spell books and open the wierd hatch thing
Your desk isn't actually a desk, it's a huge slab of marble for carving statues. So, it would be a bit difficult to search through unless you had a carving tool of some kind.
Besides, you already know two full spells:
Surly healing
Flare
You open your submarine office hatch to find that it's been barred closed by the automagic emergency system. You can see a little kobold with a skull on his head running around and jumping.
Nekrobold: use kobold jumping power to leap onto the high shelf
After a few unsuccessful leaps from the bottom, you line up the shelf from the ladder and leap across to get to the key. You manage to latch onto the ledge and have a very tentative grip on the ledge.
Oh my god this is happening.
I love you
Stonut, Take mace by way of divine right. Leave behind sword in the stone as payment.
You leave behind your sword in the stone as payment for the giant mace. Since the sword is too big for your rope reed fiber ant weapon bag, you leave that there too. The giant mace is easily wielded by your ridiculous strength.
The storekeeper is enamored by your no nonsense bargaining skills and repeats the line about the exploding dice again. He seems a bit weird to you so you continue to ignore him.
Suddenly, a
lawyer appears in the shop! He's holding a
DMCA Takedown Notice!