Regina Your body is not strong, but it is light and dextrous - taking a moment to plot a route, you begin to climb. The walls are rough and your slight digits easily find cracks and ledges, pulling yourself to ceiling level with ease. Less easy is the backwards jump to the shaft, but that too is made, and by pressing your arms against one side and legs against the other you reach the top.
A cautious press on the top reveals it to be some kind of heavy slab - some kind of metal from the feel, and dark grey. You think it could be moved, though it may be risky from the precarious position.
A moment later, you hear sounds from above - they sounds faintly like voices, though you can’t be certain.
Kane and Kanders (and Embrus) Remaining in the antechamber, you examine the room more closely. It is plain and unadorned, and resembles the construction found in some underground tombs, though no particular style shows through. In fact, different blocks and joins seem to have been made in a variety of different styles, and to varying degrees of quality. The corpses themselves are slightly more interesting. Almost all are from Alleria, and from their features and clothing you can see that most are from the western edge, near the mountains. A few seem exotic, as if from beyond the mountains, but you cannot tell much apart from that.
You also notice that there is no lighting in the room - and yet you can see perfectly well.
Ayzebel and Felicity The stairs lead up into the side of a corridor, made much like the room below. The path looks well trodden, and to the left turns a corner, appearing to head back above the antechamber. To the right the corridor comes to a stop after a few metres, in a wooden door - it seems old, but well maintained.
Embrus
WILLPOWER:2
AFFINITY: 4
SKILL: 3+2
STRENGTH: 3
TOUGHNESS: 3
INITIATIVE: 4
1 Iron bar
Felicity
WILLPOWER: 4
AFFINITY: 3
SKILL: 2+2
STRENGTH: 2
TOUGHNESS: 4
INITIATIVE: 4
Ayzebel Glassria Kulandria
WILLPOWER: 3
AFFINITY: 2
SKILL: 4+2
STRENGTH: 4
TOUGHNESS: 4
INITIATIVE: 0
1 Iron bar
Kanders Denres tuCessern
WILLPOWER: 3
AFFINITY: 3
SKILL: 3+5
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 2
Regina
WILLPOWER: 4
AFFINITY: 1
SKILL: 4+4
STRENGTH: 1
TOUGHNESS: 1
INITIATIVE: 8
1 Bone shiv
Kane Aver
WILLPOWER: 3
AFFINITY: 4
SKILL: 2+3
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 6
1 Iron bar