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Author Topic: Shattered Souls [Multiplayer RPG]  (Read 12784 times)

endlessblaze

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Re: Shattered Souls [Multiplayer RPG]
« Reply #240 on: May 09, 2015, 10:30:35 am »

"why cant we do it separately, I hate group work"
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endlessblaze

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Re: Shattered Souls [Multiplayer RPG]
« Reply #241 on: May 09, 2015, 10:30:59 am »

"why cant we do it separately, I hate group work"
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sjm9876

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Re: Shattered Souls [Multiplayer RPG]
« Reply #242 on: May 09, 2015, 10:35:03 am »

"If you truly wish to abandon your companions, you may do so. But you will then lose their aid from now on."

His eyes flick to Embus' shoulder with the faintest of smirks.

"I feel you may need it."
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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endlessblaze

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Re: Shattered Souls [Multiplayer RPG]
« Reply #243 on: May 09, 2015, 10:38:41 am »

"fair enough. i suppose we can continue working together....for now"
"what do you guys think? i say loyalty, but door also sounds good"
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Dwarmin

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Re: Shattered Souls [Multiplayer RPG]
« Reply #244 on: May 09, 2015, 10:41:58 am »

"That's my idea. Loyalty is too hypothetical.

A door guards both farms and towers. It has no strength itself, but it has the power to keep someone out. And if you leave, you have to lock it behind you.

It's also the subject of what we're to gain.

Anyone else got a better idea? It could be alot of things."
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Urist Arrhenius

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Re: Shattered Souls [Multiplayer RPG]
« Reply #245 on: May 09, 2015, 11:22:12 am »

"No, not a door. A key. The key is what you guard when you leave."
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GiglameshDespair

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Re: Shattered Souls [Multiplayer RPG]
« Reply #246 on: May 09, 2015, 01:17:12 pm »

"... yes, a key, perhaps."
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Dwarmin

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Re: Shattered Souls [Multiplayer RPG]
« Reply #247 on: May 09, 2015, 01:21:25 pm »

"Well, a key makes some sense. I'll go with that."

((Now it's 3/6 for key, 1 for loyalty. I say the keys have it...))
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sjm9876

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Re: Shattered Souls [Multiplayer RPG]
« Reply #248 on: May 09, 2015, 02:35:57 pm »

"Do we have a final answer?"

The old man - Jahrym - lifts a finger from where the rest are entwined, waving it gently in the air.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Dwarmin

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Re: Shattered Souls [Multiplayer RPG]
« Reply #249 on: May 09, 2015, 02:40:59 pm »

"Alright, is the answer a key?"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

sjm9876

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Re: Shattered Souls [Multiplayer RPG]
« Reply #250 on: May 09, 2015, 02:47:36 pm »

Jahrym grins, and flicks his finger at the key enclosed inside the light. The light returns to its previous opacity, but the key slips free, landing with a clink on the table.

“Your passage onwards is secured.” The old man chuckles slightly.

“Now, for the second riddle. Upon which, you may receive a single truthful answer.” He relaces his hands, and exhales deeply.

“I have 2 faces, but only one head.
Shining gold to copper red.
Those who have none of me, need me.
But those who have me pay to be rid of me.
Kingdoms rise and fall upon my back,
But turn tail at my lack.”
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

endlessblaze

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Re: Shattered Souls [Multiplayer RPG]
« Reply #251 on: May 09, 2015, 02:50:36 pm »

"that sounds like money. you guys agree?"
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Dwarmin

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Re: Shattered Souls [Multiplayer RPG]
« Reply #252 on: May 09, 2015, 02:55:29 pm »

"I concur. The answer seems to be a coin."

Action: Scoop up the key. It's mine!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

GiglameshDespair

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Re: Shattered Souls [Multiplayer RPG]
« Reply #253 on: May 09, 2015, 02:56:04 pm »

"A coin, yes."
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Dwarmin

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Re: Shattered Souls [Multiplayer RPG]
« Reply #254 on: May 09, 2015, 02:59:01 pm »

"Is the answer a coin?"

((official))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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