Embrus You slip the wooden ring onto your finger, to no tangible effect.
All Ayzebel sends the door inwards with a swift kick, actually managing to knock one of the hinges loose of the woodwork. It thuds against the other side of the wall, revealing what at first glance appears to be an unoccupied room - though dirty with signs of inhabitance. A ladder leads up the left wall to a trapdoor in the ceiling, and a brown line of stain runs from there through an archway in the righthand wall, passing three haphazardly placed mattresses on it’s way.
Following it through the arch with your eyes, you find what are presumably their owners. Two sit on low stools around a heavy lead plate on the floor, to which the one end of the line leads - it splits shortly before this, leading off behind the side of the archway. The third occupant sits behind the plate, looking at you in a heavy chair.
All three of the creatures appear to be of the same type. At a stretch of the imagination it could be said that they looked like children, or old men - twisted to sit somewhere between the two. They are short, though their legs seem stunted where their arms seen gangly. Their faces are deeply lined, and their eyes small and wholly black under bold heads. Two are dressed only in loincloths, and their ribs stand out under their pale skin. The other wears a chain shirt, clearly much too large for it - it is to the left of the plate. The creature opposite it holds a sword in a relaxed grip - though so inexpertly that it is doubtful if it knows how to use it. The third, facing you, seems even bonier than the second, and it’s skin hangs loose. It is holding a cleaver in one hand, and a whetstone in the other.
All three are also in the process of making their way to their feet, clearly startled at your entry. However, it is not clear if they intend to move towards you or away.
Embrus
WILLPOWER:2
AFFINITY: 4
SKILL: 3+2
STRENGTH: 3
TOUGHNESS: 3
INITIATIVE: 4
1 Iron bar
1 Stave
Wooden ring (worn)
Dragon statuette (pocket)
Felicity
WILLPOWER: 4
AFFINITY: 3
SKILL: 2+2
STRENGTH: 2
TOUGHNESS: 4
INITIATIVE: 4
Wooden buckler
Cloak
Driftwood amulet
Ayzebel Glassria Kulandria
WILLPOWER: 3
AFFINITY: 2
SKILL: 4+2
STRENGTH: 4
TOUGHNESS: 4
INITIATIVE: 0
1 Iron bar
Wooden buckler
Cloak
Vine amulet (pocket)
Wolf statuette (pocket)
Ankh (pocket)
Runed dice (pocket)
Kanders Denres tuCessern
WILLPOWER: 3
AFFINITY: 3
SKILL: 3+5
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 2
Torch stub
Regina
WILLPOWER: 4
AFFINITY: 1
SKILL: 4+4
STRENGTH: 1
TOUGHNESS: 1
INITIATIVE: 8
1 Bone shiv (at belt)
1 Stave
Wooden buckler
1 Belt Knapsack:
- Blackjack
1 Traveller’s crossbow (on back)
Kane Aver
WILLPOWER: 3
AFFINITY: 4
SKILL: 2+3
STRENGTH: 2
TOUGHNESS: 2
INITIATIVE: 6
1 Iron bar
No combat yet - I'll PM flameboy before next turn as he hasn't posted since the first couple, and then decide what to do with AFKers.