Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

When you are not using a graphics pack, that is.

I prefer sqaure, because it is easier to measure things.
- 39 (58.2%)
I prefer non-square, because I like the default looking.
- 13 (19.4%)
I prefer sqaure, because...
- 7 (10.4%)
I prefer non-square, because...
- 0 (0%)
I'm too lazy to change anything or I just don't care.
- 8 (11.9%)

Total Members Voted: 65


Author Topic: Square tileset or not  (Read 2041 times)

utunnels

  • Bay Watcher
  • Axedwarf
    • View Profile
Square tileset or not
« on: March 29, 2015, 08:19:17 pm »

Just curious.

Square tilesets means those with a size of 8x8, 16x16, 24x24, etc....
The default ascii tileset is 8x12.
Logged
The troglodyte head shakes The Troglodyte around by the head, tearing apart the head's muscle!

Risen Asteshdakas, Ghostly Recruit has risen and is haunting the fortress!

Molly Renata

  • Bay Watcher
  • Just an obnoxious fangirl.
    • View Profile
Re: Square tileset or not
« Reply #1 on: March 30, 2015, 12:05:33 am »

I haven't really bothered to change the graphics aside from the occasional tweak for my mods. I just like the original look better, now that I've gotten so used to it.
Logged
Molly Renata, also known as gyppygirl2021.
Fangirl. Beware random references to old and obscure games.
I'm a dumb hipster who plays older Dorf Fort versions. Mostly DF2010 and 40d. I also make and play a lot of silly mods, and find my own ways to have Fun.

Narrrz

  • Bay Watcher
    • View Profile
Re: Square tileset or not
« Reply #2 on: March 30, 2015, 01:50:02 am »

I found the vanilla aspect ratio really hard to plan with. Very difficult to allocate enough space when measurements are different depending on their orientation.
Logged

Dirst

  • Bay Watcher
  • [EASILY_DISTRA
    • View Profile
Re: Square tileset or not
« Reply #3 on: March 30, 2015, 08:48:31 am »

Using a square tileset in otherwise vanilla DF gives it a C-64 vibe that's nice and nostalgic, but not exactly an efficient use of screen space.  I was using the TrueType mode (and always on the lookout for dwarfy fonts) until mifki's Text Will Be Text plugin came around.  If you're using DFHack anyway, TWBT lets you have a square tileset for your maps and a rectangular one for text (plus some other awesome features that you can turn on or off à-la-carte).
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Square tileset or not
« Reply #4 on: March 30, 2015, 11:52:20 am »


1pixel tileset > square and nonsquare tilesets

BoredVirulence

  • Bay Watcher
    • View Profile
Re: Square tileset or not
« Reply #5 on: March 30, 2015, 01:39:47 pm »

I'm typically to lazy to bother changing to a square tileset. I stuck with ASCII because I preferred it, and like learning ASCII the rectangularity* doesn't bother me anymore, I see through it.

*Don't care if its not a word, I like it.

Also I might have to modify graphics settings just to play with this:

1pixel tileset > square and nonsquare tilesets
Logged

Narrrz

  • Bay Watcher
    • View Profile
Re: Square tileset or not
« Reply #6 on: March 31, 2015, 03:52:51 am »

for when guaranteed failure simply doesn't provide sufficient difficulty
Logged

moki

  • Bay Watcher
    • View Profile
Re: Square tileset or not
« Reply #7 on: March 31, 2015, 05:16:09 pm »

Square all the way...  It just annoys me when a room that should be circular becomes elliptical on screen. I also think that square letters are much more readable because none get squished too much and there can be actual space between them. I don't really see the need to put tons of data in as little space as possible with a decent 1080p-display.

1x1px looks sweet, but should probably be set to 1bit color.  Don't want to get distracted by flashy colors ::)
Logged
But my good sir, the second death was for Dwarven Science!

Lightman

  • Bay Watcher
  • The groboclones are looking for you.
    • View Profile
Re: Square tileset or not
« Reply #8 on: April 02, 2015, 12:22:24 am »

Square all the way...  It just annoys me when a room that should be circular becomes elliptical on screen. [...]

Agreed. I always use square fonts because it's annoying to have things stretched vertically.
Logged

Kishmond

  • Bay Watcher
  • What the pfargtl?
    • View Profile
    • My DF Stories blog.
Re: Square tileset or not
« Reply #9 on: April 03, 2015, 10:13:37 am »

I prefer square because it's easier to measure things and I'm also a little bit OCD... Having a 3x3 room that doesn't look square bothers me.

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Square tileset or not
« Reply #10 on: April 05, 2015, 06:52:56 am »

I just really don't like the look of the square tiles. They look like they're just the default tiles, except clumsily resized in paint.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

KingKaol

  • Bay Watcher
  • This is a magma.
    • View Profile
Re: Square tileset or not
« Reply #11 on: April 05, 2015, 03:27:07 pm »

I just really don't like the look of the square tiles. They look like they're just the default tiles, except clumsily resized in paint.
There are a number of 16x16 tilesets that are more carefully designed, e.g. the MarbleDice set and derivatives
Logged