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Author Topic: A Sudden Reality Shift: New System and respec thread  (Read 40259 times)

piecewise

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A Sudden Reality Shift: New System and respec thread
« on: March 22, 2015, 09:44:15 pm »

The idea behind the new roll system is to get away from straight numerical bonuses because RTD doesn't handle large bonuses well. So instead of just rolling a d6 and then adding +1's until you can't fail (or always overshoot) we're gonna change it so that +1's don't effect the actual numerical outcome of the dice, just the “Level” of success and failure that comes from it.  A lot of it is gonna be somewhat subjective, but it already was in a lot of ways so it shouldn't be that different. Lets break it down a bit

Spoiler (click to show/hide)

Leveling up:

Spoiler (click to show/hide)

Creating a character:
Spoiler (click to show/hide)

Other Major Changes:
Spoiler (click to show/hide)

Example Character Sheet

Spoiler (click to show/hide)

For those of you respecing characters, do it like this
Spoiler (click to show/hide)

Any questions, concerns or character respecs should be put here. (Note, any of this might change depending on feedback)



Edit: There was some confusion as to how stating a starting character works.

Ok, if you want to add +1 to a stat or skill, you need to also add -1 to another stat or skill. If you want to add +2 (be it +2 to a single stat or +1 to two different stats) you need to add -3 to other stats or skills (-1 from before, plus -2). If you want to add +3, then it becomes -6 (-1 + -2 + -3) Basically, for each additional bonus point you add, you have to add the next number up of negative points. This means that characters with higher starting stats and skills will also have lower stating stats and skills in other places. Those of you who want to be very focused will thus be very weak in other areas.

Stats/skills can go to -2 only. And there is a +2 cap for new characters.

There is no deadline as of yet for respec-ing. Take your time and ask questions. But those of you restating, please post your "starting character" ie the basic character you're gonna make to build off of, then the end product once you've added all the stats. You should probably make it very clear where all the points go just so we make sure everything is right.

LOOK AT THIS THING


http://parisbre56-phpexperiment.rhcloud.com/character_creation.html

Use it. it is how things work now. Apparently.
« Last Edit: March 26, 2015, 01:34:56 am by piecewise »
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syvarris

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #1 on: March 22, 2015, 10:03:28 pm »

PW, I assume that we can't lower a skill/stat below -2?  Yup.

Also, how do equipment bonuses factor in; if I have -2 str, but a +2 exoskeleton and a +1 synthbody, what level am I considered to be at?
Still at -2, now I just have massive strength which I accidentally smash into everything constantly.

Also, is there a deadline on how long we can take to respec?
Nope.

Also, why do we have stats points in sets of five, when everything is divisible by five anyway?
  Brain damage, from whatever source, takes away different nmbers of points.

What is the purpose of the General Knowledge skill?
It's used when people try to act on things PW questions if they should know about.  Random inmate fresh out of stasis doesn't know jack about sharkmist.

EDIT: TO other people, it might be a decent idea to hold off on redoing your char tonight.  We're currently arguing about the system in IRC.

Timeskip gives +5 points, which can be distributed in either/both stats or skills.  Hephaestus defense gives a standard levelup.  Boarding is the same as the timeskip.

Wolfkit

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Re: A Sudden Reality Shift: New System and respwec thread
« Reply #2 on: March 22, 2015, 10:18:19 pm »

Ronald

Strength: -1
Dexterity: 0
Endurance: 0
Charisma: -1
Intelligence: -1
Willpower: +2
Fate: 0

Intuition: -1
Handiwork: 0
Conventional Weapons: -1
Unconventional Weapons: 0
Exotic Weapons: +2
Auxiliary Systems: 0
Medical Tech: 0
General Knowledge: -1

((Ronald is now reimagined as guy who solves all problems via liberal application of doom hands and amps, and screws up fatally in most other situations. This can only end in hilarious TPK))
((Edit: no longer hilariously broken))
« Last Edit: March 22, 2015, 10:49:10 pm by Wolfkit »
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Peradon

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #3 on: March 22, 2015, 10:22:26 pm »

Ok, what do I do? I haven't been on any missions, so do I need to do anything?
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swordsmith04

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #4 on: March 22, 2015, 10:30:42 pm »

Ok, what do I do? I haven't been on any missions, so do I need to do anything?
You still have to restat your character for the new system, you just don't have the extra points from missions.

Peradon

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #5 on: March 22, 2015, 10:33:15 pm »

Ok, so I basically just have to recreate my guy?
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tryrar

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #6 on: March 22, 2015, 11:47:31 pm »

-snip-
« Last Edit: March 23, 2015, 10:23:05 am by tryrar »
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Re: A Sudden Reality Shift: New System and respec thread
« Reply #7 on: March 22, 2015, 11:56:54 pm »

You should have -3 in stats, and -10 for skills I think.
Stats: -1 -2 =-3
Skills: -1-2-3-4 =-10
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Lenglon

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #8 on: March 23, 2015, 12:00:17 am »

what is "Fate"?
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Wolfkit

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #9 on: March 23, 2015, 12:03:23 am »

what is "Fate"?
Dunno, PW isn't saying anything
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syvarris

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #10 on: March 23, 2015, 12:03:39 am »

((Ya did.  Bonuses in each category go like this:
For a cumulative total bonus of +1, you need a cumulative total penalty of -1.
For a cumulative total bonus of +2, you need a cumulative total penalty of -3.
For a cumulative total bonus of +3, you need a cumulative total penalty of -6.
For a cumulative total bonus of +4, you need a cumulative total penalty of -10.
You can't get any higher than that.

Key word in your case is 'cumulative'.  You only applied the diminishing returns to the +2, rather than lumping them all together into a +4.

@Leng

Join IRC and ask.  PW is answering questions.  He said it was heavily buffed.  People were guessing that it's a sort of 'last chance' roll to not die.))

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #11 on: March 23, 2015, 12:05:47 am »

Can you guys save a transcript of that please? Can't really come on irc for now, so it'd be nice to have.
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Lenglon

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #12 on: March 23, 2015, 12:07:46 am »

Can you guys save a transcript of that please? Can't really come on irc for now, so it'd be nice to have.
+1
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Nunzillor

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #13 on: March 23, 2015, 12:08:17 am »

01010100 01100101 01101011 (Tek)

Spoiler: Base: (click to show/hide)

Spoiler: Level up (1 mission): (click to show/hide)
« Last Edit: March 23, 2015, 08:23:24 pm by Nunzillor »
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NAV

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Re: A Sudden Reality Shift: New System and respec thread
« Reply #14 on: March 23, 2015, 12:09:03 am »

-2 to -1 is 10
-1 to 0 is 5
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