Seems like your problem is that you're experiencing one type of world-gen and ignoring the UNBELIEVABLY VAST space of possible worlds you can produce.
What is the difference between setting bogeymen to 0 and setting elevation variance to 3200x3200 like I prefer?
Why should the defaults be changed when they're both easy and actually encouraged to be played with?
Continue playing
Start playing
Create a world
Design new world with advanced parameters
You don't have to hack into the raws to do this, just walk through a couple of menus and it's saved. Do you have some sort of sense that the game must be played exactly as our lord Toady set it down for us from on-high, because I'm pretty sure he never said or suggested anything of the like, I think he's quite glad that the community has embraced the options and ability to tweak and re-imagine things, that's one of the main reasons to move things into the raws as I recall... but this isn't even a raw tweak, it's an exposed option in the game itself, or one you can access with the init world_gen.txt file.
The implication there is that you're supposed to play with those settings, if you find something fun, great, if you find something that breaks, feel free to let Toady know if you can't find help fixing it or fix it yourself, but as long as you generate worlds with bogeymen: > 0 you're choosing to do so.
If you never played before today and were frustrated about this I'd be far more sympathetic, but the crusade "REMOVE THE BOGEYMEN RAWR" is silly... just disable them man, make a mod without them, find one like that, you're missing so much of the game to focus on one issue... how did Bruce Lee put it?
"It is like a finger pointing the way towards the moon. Do not focus on the finger or you will miss out on all that heavenly beauty."
Worth noting I used to have a huge rage problem, smashed controllers, destroyed keyboards, broken knuckles, it was actually straining my relationship and incredibly unfair of me to stress her out over my playing a damn game...
Then I discovered df, and you know why your argument seems so weird to me?
Despite all the crazy stupid nonsense ways I've had things screw me over, I have never gotten mad at this game, because there is always more to see and do, more ways to screw up, more ways to succeed, and it's just amusing even when it does go bad.
You're talking to a former rage-case that was cured by the game you're ranting about: that might be a sign you should reconsider your argument.