Once more unto the Breach...
Round 1
Prestonian Artillery 1 firing: 2+5 vs. 5 (Weyland Raiders1) = Damage 2 - Armour 2 = no damage
Prestonian Artillery 2 firing: 2+5 vs. 6 (Weyland Raiders1) = Damage 1 - Armour 2 = no Damage
Round 2
Prestonian Artillery 1 firing: 3+5 vs. 4 (Weyland Raiders1) = 4 Damage - 2 Armour = 2 Damage
Prestonian Artillery 2 firing: 2+5 vs. 6 (Weyland Raiders2) = 1 Damage - 2 Armour = no Damage
Weyland Raiders1 firing at Free Police Company1: 2+2 vs. 4+1 = 1 Damage - 2 Armour = no Damage
Weyland Raiders2 firing at Free Police Company1: 2+2 vs. 5+1 = 2 Damage - 2 Armour = no Damage
Weyland Raiders3 firing at Free Police Company1: 6+2 vs. 5+1 = 2 Damage - 2 Armour = no Damage
Round 3
Prestonian Artillery 1 firing: 2+5 vs. 3 (Elbreth Medieval 1) = 4 Damage - 2 Armour = 2 Damage
Prestonian Artillery 2 firing: 1+5 vs. 3 (Elbreth Medieval 1) = 3 Damage - 2 Armour = 1 Damage
Weyland Raiders1 fighting Free Police Company: 3+4 vs. 2+3 = 2 Damage - 2 Armour = no Damage
The Eel fighting Free Police Company: 4+6 vs. 5+3 = 2 Morale Damage
Weyland Raiders2 firing at Free Police Company1: 3+2 vs. 2+1 = 2 Damage - 2 Armour = no Damage
Weyland Raiders3 firing at Free Police Company1: 5+2 vs. 3+1 = 3 Damage - 2 Armour = 1 Damage
Morale Shock Free Police Company: 6+1 vs. 1+4 = 2 Morale Damage
Round 4
Prestonian Artillery 1 firing: 5+5 vs. 1 (Elbreth Medieval 1) = 9 Damage - 2 Armour = 7 Damage -> Medieval Infantry I destroyed!
Prestonian Artillery 2 firing: 1+5 vs. 2 (Elbreth Medieval 2) = 4 Damage - 2 Armour = 2 Damage
Weyland Raiders1 fighting Free Police Company: 5+4 vs. 1+3 = 5 Damage - 2 Armour = 3 Damage -> Free Police Company retreats
Capitulation? -> 4 Prestonian Garrisons capitulate
COME ON YOU COWARDS! ONCE MORE UNTO THE BREACH! ONCE MORE OR ILL STOP UP THE WALL WITH THE DEAD! screaming at the top of their lungs the Weylanders charge once more, expertly deflecting the enemy canister shot with their heavy shields, once upon the prestonian mercenaries a brutal and bloody melee begins, while behind them elbrethian reinforcements come up the hill, not so well equipped and far slower in their heavy plate armour the pikemen get cut down by the canister shots while the rest only add to the press at the gates.
Finally after some gruelling fighting the Eel and his men break through the enemy lines into the castle proper, the ragged defenders draw up for one last ditch attempt at defending, but then decide to capitulate to the Elbrethians and the Weylanders, seeing as the losses would lead to nothing more than anger their enemies.
Castle Black has been taken!
1 Unit of Medieval Infantry has been destroyedPrestonian Defenders1 x Free Police Company: WS 3, BS 1, Health 4, Armour 2, Morale 10, Movement 1
1 x Free Police Company: WS 3, BS 1, Health 2, Armour 2, Morale 10, Movement 1
2 x Artillery: WS 0, BS 5, Health 5, Armour 0, Morale 10, Movement 1(0)
Elbreth and AlliesQueen Erika Sigurdson - Wounded
Ambros von Hoffenburg - Strategist
1 x Hospitaller Sister Knights: WS 2, BS 3, Health 10, Armour 1, Morale 15, Movement 1, can heal 1d5 of any one unit after a battle
5 x Militia: WS 1 , BS 1 , Health 10, Armour 0, Morale 10, Movement 1,
4 x Medieval Infantry: WS 3, BS 0, Health 10, Armour 2, Morale 10, Movement 1,
4 x Line Infantry: WS 2, BS 3, Health 10, Armour 1, Morale 10, Movement 1,
2 x Artillery: WS 0, BS 5, Health 5, Armour 0, Morale 10, Movement 1(0),
3 x Dragoons: WS 1, BS 3, Health 10, Armour 2, Morale 15, Movement 2,
Jarl Halfdan "The Eel" - Wroth
4 x Weylandish Raiders: WS 4, BS 2, Health:20, Armour 2, Morale 20, Movement 1
1 x Weylandish Raiders: WS 4, BS 2, Health:9, Armour 2, Morale 20, Movement 1