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Author Topic: You Are King! - The Steam Age - Chapter I: Liberty [Game Thread]  (Read 20341 times)

Iituem

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #90 on: April 19, 2015, 07:50:08 pm »

The Fluidity of Time...



Erika knelt by Anate's side.  His eyes were closed, and she thought he might be sleeping.  She touched the young man - older than herself, in truth - on the arm and spoke softly.

"Norn?  It's me.  The Princess." Erika chuckled to herself, a sadness to her voice.  "Erika, between us.  Nobody's really watching.  I came to check on you, to fill you in if you care for it, and to offer my apologies.  Let's start with those.

"I'm sorry.  There was a miscommunication of orders, somewhere along the chain the flag bearers ended up with the wrong message and the wrong orders were given.  I gave command for the cavalry to ride to your aid, to capture the Factor and give succour to your men.  Instead, they struck the left flank and captured the prisoners there.  Your men could have been saved.  You could have been saved.  There's nothing I can do now, but to honour their memories and see that their kin are taken care of.  All I can give you is my apology, and this truth.  The sacrifice of the men of this town, your sacrifice, was not in vain.  Sheepy Hollow stands free, for the first time in centuries.  Its men, its women and children, can look to a life with their heads held high, never ashamed to be Elbrethan.

"To fill you in, then.  The town is taken.  The Factor escaped, and that is regrettable, but she can be recaptured.  The people are poor, and hunger gnaws at them.  Their generosity, despite their poverty, has allowed a feast this night in celebration of the victory.  If you can come, you should, but I expect we will leave on the morrow.  I will arrange for help to carry you, if needed, or a horse if you can ride.

"If you have anything to ask, please say it, Anate.  If not, know that I am with you, my most noble companion."




Once again, Erika found herself in a foul mood.  That utter barbarian! she cursed to herself.  All of our prisoners in bondage, all of them shipped off to Weyland already!  Now what can I bargain with, hm?  What has the Jarl left me to sway their command with?  His life?  Any commander worth his salt would accept an honourable death rather than betray his kinsmen.  I can't offer him his men's freedom or lives.  I have nothing to give him.  I might as well shoot the poor bastard myself.

Calm yourself, Erika,
she thought, in an echo of her brother's voice.  The Princess stormed past the guards to one of the chambers set aside for her.  The mercenary commander would have been brought to the rooms the Factor had used to entertain.  This was not one of them.  The situation is not unsalvageable.  Be creative.  Our enemy has been surprised.  They fell for the ruse.  What will they think of me, hm?

Erika sat down in front of a large mirror and unbound her ponytail, red hair billowing out.  She studied it and frowned.  No time to really do anything with it.  Loose would have to do.  She spent a few moments with a brush making it look wilder.  She opened up a box of make-up and started applying it, choosing colours and blush that would give the look of one trying a little too hard.

Well, they certainly won't expect a sixteen year old girl to have outfoxed them.  Flavia, perhaps, but not some nobody pretty girl with a good name.  Ah, but Flavia isn't running the game, is she?  No, Flavia's sharp, but she doesn't have the money.  The Eel has the money.  So what do they really expect, then?  A savvy young girl, or a savvy old commander behind her?

Erika studied her features.  Yes, too much rouge and a lipstick that failed to quite mesh with her complexion, but both of high enough quality to be expensive.  She rummaged through a chest next to her, pulling out and discarding various dresses until she found one frilly enough for her needs.



Ipswitch goggled for several moments before he realised who the apparition before him was and stood to attention.  Marson had already pulled off a confused salute to the wayward girl before them.  Wild red hair, too much makeup and a bright summery yellow dress at odds with the weather.  A matching pair of yellow ribbons had been tied into her hair, and the girl skipped towards the doors.  She looked twelve and trying to be older, not sixteen.

"Oh, Ipswitch, you lovely man!" the creature said in a saccharine, girly voice.  The voice snapped suddenly to that of the Princess.  "Arrange a twenty minute gap in security next to this prisoner's tent during the feast.  Make it easy for him to run, but not to get hold of a weapon and come seeking revenge, understand?" The Princess' sharp green eyes opened into wide, childish emerald orbs.  "Oh, do open the door, sweetie!"

A confused Ipswitch opened the door, revealing a sumptuous room with a dinner service laid out for two, bearing a scrumptious roast beef dish on both plates and a bowl of apples in the centre.  A couple of glasses and a wine bottle completed the set.  Sat on one of the chairs was the police commander, washed and combed.  His plate was untouched.

Erika half skipped to the other chair and plopped herself down, then reached for one of the apples - and stopped, as if she had remembered something and pulled her hand away.  She put both of her elbows on the table and propped her head up on her hands.

She had originally planned to eat a little of the meal, to show that it wasn't poisoned, but her priorities had changed now.  Best to make the man sweat.

"Um, greetings, sir," Erika said, choosing an accent both more childish and more refined than her own, as one vacuous but well educated might have.  "It is so lovely to have you for dinner.  Mister Half-a-Dan says I shouldn't have any, because it will spoil my appetite for the feast, but that you should eat up because you maybe haven't eaten since this morning.  You really should eat up, it's a long way to the coast and you really don't want to get there all hungry.

"So I really wanted to see you, you know!  Mister Half-a-Dan said I shouldn't, but I'm the queen, so what I say goes, and I wanted to meet the handsome man in charge of all those soldiers.  Mr Half-a-Dan said I'd meet you later, and that you would help him show me how to make a flag with you, isn't that lovely of him?  But I wanted to meet you now, before dinner.

"So what's your name, what's it like living in Preston?  I mean, Elbreth.  I hope we'll be friends."


Erika smiled, waiting for the commander to interrogate her.



Erika sat in a room with three comfortable chairs and a fireplace, brushing the ribbons out of her hair with distaste.  She had already changed into a serviceable coat, trousers, shirt and vest for the feast, silver circlet on a side table for when she needed it.  A decanter of brandy and three snifters sat beside it, a half-inch of brandy in the one closest to Erika.

Parley knocked and opened the door.  "Master Harroway and Master Hassir for you, ma'am," he said.  Erika nodded to him and Alistair and Ssyrith were shown in.  The Princess gestured to the pair of free chairs.

"Welcome, gentlemen.  We have a little time before the feast.  Have a drink, if you wish.  The Factor had excellent taste, and I needed to get the taste of sugar out of my mouth after that last interrogation.  By the by, Hassir, I know it's your department, but I've arranged a window for a prisoner to escape during the feast and hopefully carry a spot of misinformation to the enemy.  I've written up a summary of what he's been told for you here, if you advise against it." Erika drew a small scrap of paper from her coat and left it on the side table.

"Now, then.  Magic.  Here is what I know already.  It is unpredictable, within given ranges.  Stories of it often mention spells either having little effect or breaking free of their caster's control, and yet I have heard of stable spells formulated along the Storm Coast.  Not everyone can do it.  Only a handful of people seem to be able to call themselves mages, but apparently it is almost ubiquitous amongst the hatcuri.

"That's it.  Here's but a small sample of what I don't know, and if you do, I should like to.  How unpredictable is magic?  Is its unpredictability limited to the intended scale of the effect?  Why can only a handful of people do it?  Is it inbuilt talent, or simply limited education?  Is it simply better taught amongst the hatcuri?  What powers it; does it come from within the mage, like speech, or from elsewhere like wind pushing the sails of a windmill?  What fundamental principles underlie it?  Is it an impersonal force, like gravity or the winds in the sky, or is it truly bargained from spirits and imps?  In what ways and manners can it affect the world, beyond the summoning of fire?  For that manner, how is fire summoned?  As an elemental force, or simply by the application of heat?

"If you can think of aught else, please feel free to say."




It had been a long, long day, and the feast could only do so much to allay Erika's weariness.  Songs were sung, music played.  What little food the townsfolk had, they brought out to feast upon.  The king in Erika could not help but recognise that each hearty mouthful here was a day of starvation for these desperate people.  Erika rose, and she waited until the quiet had spread across the tables along the town square.  She smiled, her voice reflecting the simple pleasure of addressing her people.

"Men and women of Elbreth.  My brothers, my sisters.  Traditionally, one starts a feast with a speech, but I know how hungry we are after today, and I thought I'd wait."  A ripple of laughter down the tables.  The smile dimmed, and a hint of soberness rang through Erika's voice, carried on the truth of her words.  "We've all been hungry, for too long.  Hungry for liberty, hungry for security, hungry for food.  Hungry, sick and tired.  The virtues of a king are the virtues of her people, the virtues of Cyclicism:  Temperance.  Charity.  Diligence.  Patience.  Kindness.  Humility.  Dignity.  Courage.  Prudence.  Justice.  Mercy.  Provision.  Today, each and every one of you has shown your charity in this food, this kindness to your fellow Elbrethan.  As your king, I will answer your charity with provision.

"Tomorrow, we march to liberate more of our people, but I leave you with this vow.  I will return, and when I do I will bring food and medicine and hope.  I am your king, and I will provide."




The door to the Princess' chamber opened a crack.  Erika sat bolt upright, drenched in sweat, levelling both of the pistols from beneath her pillow at the terrified maid.

"I - I -" the maid stammered.

"Spit it out, woman."

"I - I heard crying, ma'am, I thought to check if you were alright."

Erika studied the maid for a moment, then tilted her pistols towards the ceiling.

"Everything's fine.  Go back to work."

"Yes, ma'am."  The maid curtseyed hurriedly and left the room.

Erika re-set the safeties on her pistols and slid them back beneath her pillow.  She nestled back amongst the covers and tried to sleep, praying for no more nightmares.



The Princess met with her council in the strategy room the following morning.  She had changed into her usual marching outfit, pistols holstered and Winchester slung across her back.

"Ladies, gentlemen.  Once the men are decamped I intend that we march east, so if you haven't eaten, do.  Castle Black should have supplies and medicines held for the local garrison, and it makes sense as a point for taxes to go through on their way to Preston.  Liberating it should free up food and supplies to send back to the Hollow and to elsewhere.

"I also have another reason for picking Castle Black.  Our enemy was fooled by indications that we were heading east, straight for Preston.  Instead we turned south, on a course for Sheepstead.  Once again, we give indications that we will head east, perhaps striking for Preston or Miring.  They will have learned, and distrust this.  Therefore, they will expect us to continue south, to Sheepstead.  By heading for the Castle, we can continue to keep them second-guessing, and have the apparent option of being able to strike freely at Preston, Miring or Suul.

"As usual, speak now if you dispute the strategy, or have other advice to add."
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

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Deny

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #91 on: April 20, 2015, 03:55:42 am »

With Ambros

Ssyrith chuckled, "You just said it yourself, between your scouts and my agents, we can very likely track her down to a precise location, and as long as you are ready with a group of dragoons on standby, you can simply catch up to her and capture her yourself, though I must stress the importance that we capture her, she's no use to us dead."

Send out agents again to find the exact whereabouts of the factor, and share this information with our scouts and Ambros



Before the feast

Ssyrith's tail twitched for a moment, "I am afraid, your majesty, that in regards to how magic works, I can provide you with little more than what you would learn in any old textbook, my old master did not teach me too well in the fields of magic, and I must admit I wasn't much interested in his lessons on the subject to begin with, I was far more interested in alchemy. " He coughed for a moment, clearing his throat.

"Many of your questions your highness have may answers, a common misconception among your kind is that magic is a single practice, in fact there are many types of magic, with their practitioners working their magic in different ways. Humans, and in recent times Hatcuri, usually practice arcanic magic, which come through the use of spells and their own strength to effect the elements of the world around them, if one knows what they are doing it is fairly easy to control, though if you get it wrong it can have catastrophic results. It's limits generally depend on the knowledge and strength of the caster, not brute strength mind you, but the strength of mind and spirit, though it is possible to go over this limit, it generally results in the death of the caster." He paused for a moment to clear his throat.

"Spirit magic used to be the most common among Hatcuri, and it is still quite common, though humans tend not to practice it, and usually refer to it as Shamanism. It is also said to be the oldest type of magic there is, this type of magic is the kind where one makes deals with spirits, usually offering them blood or souls with a healthy does of binding to make sure they don't turn against you, though it really depends on what you ask them for. It is far more powerful than arcanic magic, though also much more unpredictable, the spirits are quite wild you see, and will often go wild once summoned, it has also been known for them to consume the caller should they find the binds places upon hem to be insufficient, and the offering unsatisfactory. Once unleashed these spirits can do just about anything, anything, but the more powerful the spirit, or spirits, the more powerful the binds must be and the greater the offering." His tongue darted out to lick his lips nervously at the next part.

"Blood magic is the final kind of magic I know much about, though that knowledge is limited, it is practiced by the Curiates more than anyone else, and generally works the same as arcanic magic, except the price is payed in blood, and that blood does not have to be your own. It is less versatile than arcanic magic, though it can be much more powerful, and due to the nature of their practice, blood mages can be, rather unstable or worse, psychotic, it's the main reason I never went to The Curiates myself. That and they are also rumored to practice daemon magic, which I know little about other than the fact that it involves summing daemons much like spirit magic involves summoning spirits."

"As for why magic is far more common in Hatcur, Hatcuri say it is because we are more gifted in the art than humans and as such are just naturally better at it, but I've been to Humatiaten, there are plenty of skilled human mages there. Among humans here, magic seems to hold far less prestige than it does in Hatcur, many humans outright despise magic and all who practice it, a pattern of thought which has lessened considerably if Locanil's books are to be believed, but hasn't dissipated. By contrast in Hatcur, magic is a well respected field, its practitioners are highly praised and paid, and have a great deal of power beyond their magics, magic is a fact of life for every Hatcur from hatchlings to ancients, while many humans can go their entire lives without seeing any form of magic. So while I cannot say that Hatcuri are better trained than the humans of these lands, there are certainly far more opportunities for a Hatcuri to study magic then there are for the humans of the Mirish Coast."


Ssyrith's head suddenly twitched up, as if remembering something,, before he finally took a look at the note the queen had passed him, "I have no problems with this plan, though I will see if I can monitor him. I believe meanwhile that your questions on fire might better be answered by Harroway."

Have someone try and secretly monitor the escaped prisoner as long as possible



At the meeting room

"Your plan is cunning your highness, even if it does have risks, and I will do my best, however my agents are beginning to get unwieldy and impatient, without proper funding or logistics, I'm afraid there's only so long I can keep this spy ring operational."

Send out more information to the Prestoners saying that we will be marching east, towards Preston
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In denial of sanity...

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Digital Hellhound

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #92 on: April 20, 2015, 06:30:46 am »

Anate's head swum with pain and the numbing herbs the sisters had fed him. They lessened the pain, but his thoughts had begun to whirl with no sense behind them, and he felt like he was looking down on himself from very far away. When the Princess had finished, his eyes opened and a weak smile appeared on his features, though both a little distant. ...'my Queen,' he managed, eyes flickering closed and open again. 'I knew you would be the one... victory... for all people. I knew...'

He groaned as a jolt of pain struck out from his wounds. Some clarity seemed to return to his eyes, and they met Erika's. Anate was silent for a moment and spoke with more strength in his voice. 'Yes... victory, but at a cost all too high. I... will find the Factor and bring her to justice. For those I lost. I will not rest until she answers for every one of them,' Anate said. He fell quiet for a moment again, looking down. A thought found its way into his mind. 'Who commanded the cavalry? Are you certain there was a... miscommunication? I do not wish to cast blame needlessly, but there are always those who fear and hate the people and what you might yet accomplish.'

'I will come with you, Princess. I would not miss this for anything. And I... should speak with the families of those who fell, and with those who survived. In the end, it was my choice to attack, and I must answer for it.'

--

Go on a stretcher, if needed. Try to find the survivors of the militia and see if they are still willing to fight for the revolution. Pledge to carry out justice on the Factor, no matter what it takes.
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GiglameshDespair

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #93 on: April 20, 2015, 03:27:14 pm »

The hospital-church

"No, you can't put dung on an injury! What your grandmother did or not, it's unhygenic...."
The hospital had been bustling. It was always surprising how many illnesses and pains the common folk dealt with in their daily life; it was both relaxing and not after the battle to deal with them. A collapsing beam caught in the fire had sent another half-dozen men to the hospital, cradling burns or broken bones.

She'd checked in on Anate, when he'd been unconscious, or close enough to it she didn't think he'd recognised her. She'd toured the injured militia, offering words of praise and comfort. She'd prayed for the dead - and there were many. Enemies and allies alike deserved a proper burial, to return to the earth and continue the cycle. Besides, rot unleashed vile humours that carried disease, and a plague or sickness would be devastating in a tightly-packed army camp.

Organise men to bury the dead, and run funeral services. Give the fallen enemy a mass service and bury them.

-----

Before the war-meeting

It was early. The sun had barely clawed it's way over the horizon. The Abbess with an abbey rose at dawn, as per normal. She'd slept restlessly, and her conscience felt heavy. As she travelled towards the Princess' tent, she thought on what she'd say.

She nodded to the guards outside the Princess' door and rapped lightly on it.

"Your majesty? Are you awake? It's the Abbess."
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Iituem

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #94 on: April 20, 2015, 05:54:29 pm »

With Norn

"Given how much of a tactical blunder it was, I am inclined to blame error over malice.  A true saboteur would have alerted the enemy, and a spy would have found a more subtle way to undermine us.  If you're looking to deal with the Factor, you may want to speak with Hassir.  He's likely to have the best guess as to her location, though you're in little state for a chase.  Either way, she's a target most useful alive.  We need what she can tell us about her people and their defences."



With Hassir

"Thank you, Hassir.  Any token spells you might know would be useful in this matter, however, no matter how petty they might seem.  On an unrelated note, when we head on the march I would like you to try and pick out some women from the army, ideally close enough to my appearance and height.  Decoys may prove essential in future."



With Santaria

One of the guards, Parley, opened the door to the Princess' chambers a crack and looked in.  He nodded to the Abbess and opened the door for her onto a rather lavish bedchamber formerly belonging to the Factor.  Erika sat at a small table with two chairs, eating a small bowl of porridge with a mug of weak ale.  A slightly larger pot of porridge with ladle was on the table, as well as a small jam jar, a cup of cream and a corked jug of more of the weak ale.  This morning she had changed into a light green vest over a white shirt, with matching trousers.

For a moment the Abbess caught sight not of her monarch but of an exhausted, haunted looking young girl thrust into a position of terrible power and responsibility.  Her eyes seemed sunken and hollow, her hand feeble on the spoon filled with porridge.  Then she seemed to notice the Abbess.  Erika drew in a breath, put life into her eyes and smile and was the Princess again.  She stood and motioned to the other chair at the table with perfect grace and bearing.

"Your Grace," she said, bowing her head slightly in acknowledgement.  "Take a seat, I'll fetch you a bowl."  The Princess took a silvered bowl from a cupboard and a spoon to match, setting them before the Abbess.  She added a pewter mug and poured the Abbess some ale.  The Princess sat back down again, picked up her silver spoon and grimaced at it. "A waste, in my opinion.  Not the food, I am grateful for the nourishment, even if I do feel like I am stealing it from my people's mouths.  The silver.  How many sacks of grain would this table service buy?  How many mouths would it feed, and for how long?"

Erika sighed and spooned some porridge into her mouth, chewing it thoughtfully for a moment before swallowing.  "In truth, not many and not long.  A family for a week, two at most.  But here in the Hollow, that would make the difference between life and death.  That's how bad things are.  But I understand the need for the silver as well, perverse as that may seem.  It impresses.  It is for show, for stunning those you would have power over.  Oh, you and I might look at this and see full bellies and warm coats for the people of this town, but without the trappings a woman in power is mocked.  Called a beggar, unworthy.  Is it not unjust that charity should be derided so?  But I understand it, and so I must preserve some vestiges of gilt and finery, if not the absurd opulence of the Factors."

Erika ate another spoonful of porridge and washed it down with some ale.  There was a hard look to her eyes.  "I've lived this life, you know.  Poverty.  I almost can't tell anyone because they might think me weak instead of strong.  When I was growing up, we were passed from household to household, honoured guests of nobility all across the Storm and Mirish Coasts.  An insurance policy, held against the day that some magnate or other wanted to seize Elbreth.  We were wined and dined, comfortably but not extravagantly, as we weren't a policy that paid out yet - only the possibility of one.  It was a vagrant life.  Nothing of our own.  Everything borrowed, or lent, or begged.  Noble beggars.  Always half in hiding."  Erika's lips set into a thin, bitter line.  "Dignity is a virtue, and we had so little.  Father, Mother, Sigurd, they managed to hold a veneer of dignity against the mockery of those who housed us, but I could never manage.  That's what being dependent on others robs you of.  Dignity.  Self respect.  The ability to say that you stand on your own two feet.

"And then they - and then my family was murdered."
  Erika gave a short, humourless laugh.  "Then I really became a vagrant.  I lived off the land for what, four, five weeks?  Like some wild thing out of a story.  Nearly starved to death that first week, until I finally landed a shot with Winchester.  I spoiled the rabbit trying to gut it, only got a sliver of edible meat out, and I ate it raw because I couldn't start a fire then.  Even so, best meal I ever tasted.  I threw it all up half a day later, of course.  Survived on berries for a bit.  One day I ate nothing but worms.  Eventually I found my way to one of the families who had housed us, after I'd taken care of something important to me.  Flavia thought I was a beggar when she found me.  Messed up hair, torn dress, rifle slung over my shoulder like some soldier of fortune.  She took me in, though, taught me how to use the gun.  How to skin and gut an animal, how to live off the land.  How to fight.  Not how to kill, but how to kill better.  Then she made contact with the Eel, amongst others, and now here we are."

Erika stared into her bowl of porridge for a moment, then seemed to realise where she was.  She broke into a smile. "Forgive me, Abbess.  I rarely get to speak in private.  What was it you wished to talk to me about?"
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

micelus

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #95 on: April 20, 2015, 07:21:54 pm »

With Hassir

Ambros nodded. "I best go and find our dear Factor then Hassir. I will have a replacement stand for me in our council meetings; please ensure the guards are aware that Colonel...Archibald? Yes Archibald is allowed in. Now, good day to you." With that, Ambros left command to his officers and roused the Dragoons. He'd lead the search this time around. He would not have the time to tell the Princess and so assigned a lesser officer to act in his stead.

Use Hassir's info (if successful) and try to capture the Factor before she reaches the Preston army. Lead the dragoons in the search.

War-Meeting

Hoffenburg was absent, a fact that the Princess had only learnt when he was not present at the meeting in the morning. In his stead was Colonel Archibald. He had served in the army since it's inception, always out of view from the major happenings. Usually he only took orders and now Hoffenburg had ordered him to take his place at the meeting. He listened intently to the monarch's plan, knowing this was the closest he'd ever been to 'High Command'. He started with the excuses.

"Forgive Lord Hoffenburg's absence, but he is currently leading a mission out on the field; I am his replacement." Of course she knows that; how else would you have gotten in?

"The plan is...is sound but Lord Hoffenburg requests that a few militia be left here to oversee the repairs on the d-damaged Preston artillery. He requests your permission, your majesty."
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You win Nakeen
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Inanna is my husbando

GiglameshDespair

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #96 on: April 21, 2015, 08:42:11 am »

Santari could appreciate the difficulty in being a young leader. She'd, however, had an iron core of faith in both the Royal Family and God to support her. Uneasy is the head that wears the crown... She bundled up her robe a little to allow herself to sit down. The robes of the mighty rarely are designed for comfort.

"There are too many who have had to claw out a desperate life, your Majesty.

I didn't ever know my parents. I grew up on the streets with my sister. Before I found the Sisterhood - or rather, they found me - I was an orphan on the streets, with nothing. I'd beg for scraps. Go hungry more often than not. There are three threats to children living on the streets. The cold in winter. The hunger, whenever. The sick souls that believe a child without a home is not a person, and the evils, petty and not, they inflict on them.

I was saved by God. The Sisters took me in when I tried to pickpocket the previous Abbess, if you'd believe it. My first try at it, and it saved me. My sister had always done her best to provide for me, but she'd become sick and I was desperate. But my sister just grew sicker and sicker, even in the Sister's care, and she returned to the Cycle, her purpose done. I'm sure that wherever her soul is, now, it leads a blessed existence. I'm sure, too, one day we will have a kingdom of God, where no children starve or beggars rot in the streets. A kingdom of plenty.

But to do that, we must fight. God helps those who helps themselves. I realise we need allies, but..."
The Abbess looked uncomfortable. "No man deserves slavery, your Majesty. Combined with their demands for working with us..." She played nervously with the spoon, before stopping herself. "I'm sorry, your Majesty. I'm still young, for my position, and I have little experience. But working with them sets me ill at ease. I'm sorry to burden you further, but... please, your Majesty. Let us try to reduce the evils they do as much as we can."
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Iituem

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #97 on: April 21, 2015, 07:16:56 pm »

War Council

Erika chewed her lip for a moment in thought.  "One regiment of militia, no more.  The town cannot support several regiments of soldiers, and we need all the forces we can to assault Castle Black.  Archibald, you can take care of co-ordinating scouting duties with Hassir until Hoffenburg rejoins us.  Don't risk a messenger to him to tell where we are headed until we get there, however.  Unless there are further considerations, we will march within the hour."



With Santaria

The Princess chewed and swallowed three spoonfuls of porridge in silence, her brow furrowed.  "The Weylanders are evil men.  Thoroughly so.  Everything we do here is the result of a deal with devils who seek carnage and greed on their own terms.  They were not the only men we could have sought aid from, but the others sought to put Elbreth in bondage as much as the Prestoners ever did."  Erika took a sip of ale to clear her mouth and laid the spoon down in the bowl.  "You can only bargain from a position of strength, Abbess.  You might think, looking at the force we command, that we have strength.  If we wanted to, could we not overpower the raiders - at great loss perhaps, but successfully?  Yes, if it came to it.  But the Eel doesn't just bring men, he brings money.  The men out there are patriots, men and women who fight for their country and not for coin.  They still need to eat.  Repairs to equipment, clothing and armour must be made.  All that is bankrolled by the Eel, for as long as this campaign runs.

"The Eel knows this, and he can hold his purse strings like a noose around our necks if need be.  This is why he does as he does, why he has rights to pillage, plunder and captives.  He knows he cannot take from Elbreth itself, that this would be going too far, but that he can do as he wishes with that which belongs to Preston.  For him, this endeavour is to fill his pockets as a bandit, not to liberate a people.

"I would not have enslaved those men.  I would have brought them into our army, made them our own.  Made our enemy respect and understand us.  Instead, they must fear us.  I do not wish it, but I cannot choose to stop it.  Yet."
  Erika held her eye contact with the Abbess.

"Bargain from a position of strength.  When we hold Sheepstead, when we have the funds to pay our army ourselves, then we can bid the Weylanders a heroes' farewell and leave them to their reaving.  Then we can oppose them, if we have to, without the fear that we'll run out of bread for our army tomorrow.  One day we might have justice for those taken today and in the days to come."


Erika sighed.  "Limiting their evil, that much we can do.  I know how I feel on the subject, but I ask your advice; is it better to give no quarter, or to spare foes only for them to be enslaved?"
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Shootandrun

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #98 on: April 21, 2015, 08:39:14 pm »

Before the feast...

Alistair remained silent for a short moment, letting Hassir answer most of the Princess's questions without passing a comment. Once the hatcuri had finished talking, he cleared his throat and spoke in turn.

"The capacity to work magic, as far as my understanding goes, is a trait one must be born with. As to its prevalence in Hatcur compared to human lands, well... Hassir probably has the truth of it - it is simply better accepted there. A good number of the potential mages of the Storm Coast are drowned as soon as their parents realize they possess the gift."

He frowned, but the expression faded quickly as he changed the subject.

"Now, as to its workings... I am only versed in arcanic magic, in truth, but at least I can perhaps instruct you there. According to some, the gift is a link between the mage's soul and the world - or perhaps a thousand links. They would explain our capacity as pulling these strings to nudge the world's workings in our favor; and to do the pulling, one needs both strength of will and skill.

I have always thought of it more as an analogy than a valid explanation. The truth is harder to describe - even with fire, which is the tool I am most versed with. When I summon the flames, I... Color the world with its idea, you could say. Fire has a higher meaning, an idea all can feel when they see it or hear the world - red warmth, beautiful and yet full of wrath, to be used but never truly controlled. I use this idea in my mind and impose it upon the world as I see it... And the world obeys. To use a second analogy, one could compare me to a painter - the world my canvas, and the paint, well, far more beautiful and far more dangerous than anything a normal artist would ever be able to employ.

Of course, there are many and more arcanists in the world, and some control different tools than me. Water and air, earth and thunder, light and darkness... I have seen all these things employed, and more besides. How reliable their spells are and how powerful their magic is depends from one to the other; for myself, though I do pack a punch, it is not the most trustworthy of tools."
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Iituem

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #99 on: April 22, 2015, 07:17:38 pm »

Collated Actions :-

"Interrogate" the police commander with an aim to convincing him that Erika is a complete puppet dancing to the Jarl's strings.  Get information if possible about troop dispositions, but primarily sow belief that Erika believes they will be marching on Preston - but that the Jarl doesn't tell her everything.  Arrange to have a window for him to escape during the feast.

March towards Castle Black, leaving a single regiment of Militia behind to guard artillery restoration and provide an escort for the finished piece, if and when it is completed.  A commander is given sealed instructions for Harroway indicating to rendezvous at Castle Black.  Take the roads for speed - if any dragoons remain, use them on scout swatting duty.
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GiglameshDespair

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #100 on: April 24, 2015, 11:48:09 am »

Santaria was silent for a while.
"...In truth your highness? Death. They can then return to the Cycle, and less evil is done in the world. But if we do so, you may get a reputation as a butcher. They'd feel more justified in inflicting their own evils." She could tell the strain the Princess was under, though, and knew that easing her burden was more important for now. If she made a critical error by being too tired, well...

A lot more evil could be done.

"Whatever you choose, your Majesty, I'll support you best as I can. On that note, have you been sleeping poorly? One of my sisters could make you a sleeping draught to introduce sleep. Dreamless, if necessary."
« Last Edit: June 29, 2015, 04:31:37 pm by GiglameshDespair »
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Ardas

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #101 on: April 26, 2015, 05:43:12 pm »

Erika

Quote
"Interrogate" the police commander with an aim to convincing him that Erika is a complete puppet dancing to the Jarl's strings.  Get information if possible about troop dispositions, but primarily sow belief that Erika believes they will be marching on Preston - but that the Jarl doesn't tell her everything.  Arrange to have a window for him to escape during the feast.

March towards Castle Black, leaving a single regiment of Militia behind to guard artillery restoration and provide an escort for the finished piece, if and when it is completed.  A commander is given sealed instructions for Harroway indicating to rendezvous at Castle Black.  Take the roads for speed - if any dragoons remain, use them on scout swatting duty.
[?] The bruised and wary officer of the Prestonian band looked at the frilly girl in front of him. Clearly he felt uncomfortable and somewhat confused as to the situation – why would this… child be interested in him?

“Well, Your Majesty… I… sigh. It’s tiring. Tiring and uninvolving job. I have nothing against your people and I’m not a native Prestonian….”

He talks at length about his experiences and listens to you carefully all throughout the meal. You can see that while he seems open enough, he’s not overly explicit on everything and tends to listen and pause at moments, as if making mental notes of things.



As the festive mood of the feast overtakes everyone in the town, from the lowest guard to the Princes herself, its not hard for Ipswich to send the guards to other places and have them join in the party. The promise of return with supplies raises everyone’s spirits and the rpincess is toasted as a saviour, sent by god to bring the justice to the Prston and prosperity to the land. Despite this being their last of weinter resources, people cannot help but to see the feast as a first symbol of the abundance that will follow the restoration.

[?] There are no obstructions for the Prestonian to sneak out, but he fumbles around, looking for a weapon. Even with most of the town happily buzzed and the growing darkness of the evening, a lone guard spots him in a different part of the town. However, the ‘Prestonian’ has enough wits about him to drop his search for a weapon and run, with a pursuit by a lonely guard who loses him soon after.




As Abbess and Princess shared some honest time during their breakfast, another person joined them. By the sound of riding boots on the floor and her steady steps, Erika knew who it was. Her constant companion and caretaker, but also subordinate as of late – something she did admirably, while managing to watch her at the same time. An early riser, Flavia looked fresh, with her hair combed back in her iconic ponytail and her old but tidy coat and knee breeches, with a sabre rattling at her side as she walked.

“Erika, I heard you didn’t sleep well last night. Is it the same thing again?” She approached and looked at the girl, before becoming aware of the nun. 

“Oh Abbess. How are the men and townsfolk? Spirits seem to be high…” she glanced at the princess again. “I know you have doubts, but we are past the point of retreat. You must be steady of purpose.”

The general pulled up a chair for herself and sat with the back of the chair to her chest, resting her folded arms in front of her.

“You want to know something? I didn’t find you by chance, you know. A lot of people were looking for you, luckily I got there first. The folks that your parents dealt with? Yeah, there were two kinds, and one of them sold you out. I was with the other lot. You probably know a lot about your own history, so this is just the icing on the cake. You will do more good if you act, rather than hoping for the best. But you know that much already. “

The usually curt and direct soldier looked at the girl in front of her with a rare kindness in her eyes. “Can you feel it in you though? Can you live the life everyone expects of you, or is this just logical motion you are going through? Because this will be you till the end of your days.”



Flavia stood, observing the maps and listening to the information. She said little, until the decision to march towards Castle Black became apparent.

"Erika, I don’t know how much intelligence you had about the place, but I assure you, Prestonians won’t care that much about the castle as you might think. Don’t get your hopes up about the place. But the continued feint of attack towards Preston is bold.”

She paced around the map and approached Erika, to look over her shoulder and the map. She pointed at the Sheppy Hollow and Sheepstead and drew a line between them

“But this is a second time we will be feinting something like that, and yet we moved to the side to take Sheepy Hollow. I hope you got something planned, otherwise they will spot the diversion and will crack down on us. because as it stands, we will be making a clear move for the capital.”



Late spring 720a…

March towards Castle Black, leaving a single regiment of Militia behind to guard artillery restoration and provide an escort for the finished piece, if and when it is completed.  A commander is given sealed instructions for Harroway indicating to rendezvous at Castle Black.  Take the roads for speed - if any dragoons remain, use them on scout swatting duty.

[4] The army readies to march on Erika’s orders soon after the feast. The columns of men and artillery behind them would be on a long and tough slog through the country, had the suitable trails and roads were not prepared. Luckily for you, Castle black lies on the border of northern Elbreth, forming a natural entry point into the Central Elbreth. You march is unimpeded by any forces and the country seems peaceful, with the summer already in the air with warmer days and brighter weather.

[3] The castle is an old feudal structure, with a small settlement around it. A former monastic seat, the ascetic architecture and formidable walls present a menacing sight, yet they could not withstand an extended artillery barrage if pressed. It’s clear that the castle has not seen much military action in decades, but you can see the flag of Preston hoisted on one of the towers. The place seems to be occupied, but not alert to your presence.

What are your orders, Princess?


Ssyrith Hassir

Quote
Send out agents again to find the exact whereabouts of the factor, and share this information with our scouts and Ambros

Have someone try and secretly monitor the escaped prisoner as long as possible

Send out more information to the Prestoners saying that we will be marching east, towards Preston

[2]The agents are unfortunately running out of motivation and the ones forced ot cooperate quietly depart from service. What information you had about factor the only one thing remains true – she made her way towards the closest concentration of troops in Elberth. As far as anyone is aware. Shepstead is the focal point for the occupation forces in the country.

[5] The person designated to follow the escaped officer did a splendid job – you know that the man made it out and headed for the safest place he was aware of, among his own soldiers. As it happens, the closest concentration of troops is in... Yeah, the same place as the biggest concentration of Preston troops. He did seem to be sold on the idea of an attack on Preston, but where that information was relayed to remained a mystery to the agent. 

[1] While you attempt to fuel more information, you find yourself short on agents and ways to do it. Prestonains are on full alert and way of your attempts and the only thing that saved you from failure and the whole manoeuvre being uncovered as a sham was the incompetence of the remaining agents, who did their job half-heartedly.


Anate Norn
   
Quote
Go on a stretcher, if needed. Try to find the survivors of the militia and see if they are still willing to fight for the revolution. Pledge to carry out justice on the Factor, no matter what it takes.
[3] While it causes you a great pain, you manage to get out and slowly moving around the place, you gather what few men remained of the militia. Too few for a unit, but they hear your vows and give you an encouraging shouts. They decide to remain with you and protect you as much as they can, forming a guard. They also seem sympathetic to your concern for the common man, but without any overt political colouring.


Abbes Santaria

Quote
Organise men to bury the dead, and run funeral services. Give the fallen enemy a mass service and bury them.

Your sisters are efficient and organize burial and prepare graves with help of soldiers and townsfolk. There are not many who have fallen on either side, but those who did are treated with respect and care. If brutality in battle and she shock caused to the enemy was a measure of Elbrethian warfare, then this was an occasion to display respect and civility that is often lost in battle.

The service is attended to by the townsfolk, who pay their respects and even few flowers are laid on the graves of Prestonians, although out of deference rather than any outright love.


Hoffenburg

Quote
Use Hassir's info (if successful) and try to capture the Factor before she reaches the Preston army. Lead the dragoons in the search.

Hassir’s failure stops you in your tracks. The only thing you can discern are the tracks and signs that lead along the main roads towards Sheepstead.
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micelus

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #102 on: April 27, 2015, 12:00:02 am »

Hoffenburg returned to the army at the head of the royal dragoons with shame in his mind. His face did not show it, being placid as usual. Hassir's spies had gone nowhere and thus, Hoffenburg found nothing but traces of the Preston retreat: old campfires, tracks, burnt lumber and fragments of half-eaten food. All led to Sheepstead. He had been too late.

Dejected, he reported his failure to the Princess just as she set up her camp, hidden from Castle Black's sentries.

"Unfortunately your majesty, my mission was a failure. The Factor has now clearly escaped and it is guaranteed that she will trouble us in the future..."

Breathing deeply, Hoffenburg looked toward the enemy castle. "But I suppose that is no longer our concern. Castle Black must be quickly taken. I propose we take the surrounding village, surround the citadel and then blast open the citadel's walls. If surrender does not follow, a volley of magic from your royal mages" Hoffenburg thought of the fireballs that had engulfed the enemy regiments "should hurt their morale. If still no surrender comes, then and only then should we try to storm the castle."
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Iituem

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #103 on: May 13, 2015, 05:01:21 pm »

At breakfast, a week ago.

Erika looked at her porridge for a moment, laying the spoon down on the bowl.  She took a breath, then exhaled.

"I can.  I shan't lie, I came into this for revenge at first.  I'm not opposed to any, if it should come up, but I've learned a lot these past two years.  How our people are exploited, how our nation has been run into the ground.  I've watched the failings and corruption of the Confederacy, how would-be elected rulers use their terms for little more than burgling the treasury.  I've seen how the Jarl treats the defeated in war, how the weak are punished for weakness."

Erika smacked her fist on the table, rattling the cutlery.

"I will not stand for it.  There is a sickness to the world, to our people, that needs curing.  Be it by faith, education, science or fire and the sword, we will fix this broken realm.  If the sacrifice is my life, even if it is a long one, then it is one I must pay, by Sigurd and the gods."



At the strategy table.

"I don't imagine the Prestoners care about this castle.  I really only care about the food and supplies it holds.  As for the diversion, well, I like to layer my diversions.  After taking Castle Black, Preston will expect me to go one of two ways - to Preston for vengeance or Sheepstead for liberty.  The strategic goal is the liberation of Elbreth - and I can achieve that by taking Preston if I have to.  Either they mobilise their forces north, in which case we strike Sheepstead, or they mobilise south and we take Preston.  Burn it to the ground with Harroway's fire if need be, but make it the collateral to release our people.  If they split their forces, we can either pick a target of choice or take out the divisions of their army in the field.

"As for Black, Hoffenburg's strategy is sound.  Blast open the gates and the surrounding walls, take the village and then halt - I want Norn there with a white flag to discuss their surrender.  Norn, be extremely generous with their terms.  If they surrender, they will be relieved of their arms and flags but otherwise allowed to go free - once we are on our way.  Full amnesty, and make it clear that if you're not back in an hour and a half with some sort of settlement we will shell the castle to the ground and move in to claim the ruins."


Take a high position with the artilerry and blast open the gates and away part of the walls around the gates of Castle Black, assemble the troops at a safe distance and then send Norn as a truce negotiator.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

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GiglameshDespair

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Re: You Are King! - The Steam Age [Game Thread]
« Reply #104 on: May 30, 2015, 02:17:55 pm »

At breakfast

Santaria smiled.
"You have my loyalty to the death, your Majesty."

She could feel it, a divine message. Erika would save the realm. Return the light, even if it burned her to ashes...

-----

At the strategy table

"It sounds fine enough a plan, your Majesty."
She was no strategist, but it seemed a solid enough plan. "My Sisters will offer any of their injured medical care, of course. Perhaps we can spread the cause of the righteous in them as we do so."
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