Right i guess there is no point in talking about it anymore because apparently wide torpedo spreads are laser pointers and BBs make dramatic changes to course every 10 seconds.
Guess Wargaming needs to add Kaitens to make DDs usable.
Lol. Bud. Wide torpedo spreads are what you use for random blind fire. If you eat shots from one of those, you deserved to get hit.
I'd make a video, but thankfully someone else has done it for me.Note:
2:40-4:00: This is a perfect example of what you're refusing to understand. There's no DD in sight, but the player knows that they're alive and un-spotted, so he periodically changes course. Both times he's swung about 90 degrees before the spreads pop up on his screen, and both times they miss cleanly. If he was playing like the [self-censorship here] that complain about constantly being torpedoed when they do nothing to prevent it, he'd be dead because he would have eaten that first full spread while sailing in a straight line, or the second if he happened to not die to the first.
4:15: He's just spotted a DD, and the DD starts laying smoke. The player
instantly starts turning to present his stern and open the distance. I'm assuming you'd just continue sailing along the same course and then act shocked when a spread came out of the smoke and down your throat? Also note how this forces the DD to chase him, allowing him to put shots in and preventing the DD from getting off torpedoes. A few seconds later, another spread comes out of nowhere, presumably from the second still-hidden DD. If he hadn't kept turning away and opening the distance, those would likely have hit as well.
Shortly after, the visible DD swings around for an attack run. He immediately does another flat-S curve, ensuring that after he kills it he's already nearly clear of the spread. After that, he
continues to turn, and sure enough, the invisible DD's spread comes in on a course that would have hit if he'd kept sailing in a straight line.
That's the first six minutes. This isn't just for you, this is for everyone: WATCH THAT. That's a perfect example of how to play against torpedo spam. By the six minute mark his Wyoming had been the target of... huh, six or seven, maybe? Yeah, six or seven full spreads of torpedoes. Not a single one hit, and none of those misses were down to luck, merely some simple common-sense maneuvering and situational awareness. The player himself admits that he's not particularly good, and that's the point: you don't
need to be good to not constantly die to torpedoes, you just need to have a lick of common sense (and not get targeted by the full torpedo load of a high-tier Japanese CV whose driver knows how to crosshatch, heh).