There are many, many areas that need flooring, and I,ve booted the save to designate a few. There are about 300+ squares inside the turbine hall, and what's more, everything underneath the turbines is now considered outside as well, so the tunnel for water evacuation spawns grass as well. Yay! So gotta floor that as well, not that it'll do any good when we reopen the turbines, which should be in a long long time since I'm moving the river soonish.
I'll also check for various areas that we may have missed, hidden in random nooks and crannies.
As for rebooting the fortress, I'm not even sure waiting for the next version would be much better, since we'll just get version 49.01, and then 30 new builds will appear and somebody will update and we'll have a buggy save again. If we were to change, I'd either grab 40.24 which is more likely to stay as is and not cause issues, or hell, run 2012 to avoid fucking tree fucks. Actually, I'll create a poll to know how overseers (and the very patient/insane readers feel about this idea. I mean yeah, reboots suck, but we're talking about what, six turns over the course of a year? We'd get about half of that done by next month if we got motivated players and a non-horrible savefile. Especially considering I'd run a new registration process, which will hopefully cleanse the turn list of people who registered 6+ months ago and died. I'd just send a mass message to everyone registered for a turn. Those who manifest interest would keep their place in the turn order, others will be left out until they re-apply. So anyone waiting for a turn would not be losing their spot.
I'll let the poll run, and see where it is heading. Whether I'll be continuing this thing or switching to a rebooted fort on thursday shall be decided by a vote.