Hey there, i wanted to know how you build your fortress. I mean, not the way you do them, but the way you drop this around. Do you begin big? Or begin small but in a way you can expand? Im really curious. I never had contact with this community outside of the wiki and I don't know how other people do this.
Heres my recurring pattern that I use for almost all my "normal" fortress :
(For exemple, i'll take my older fortress for the moment, which looks like any of the others)
THE ENTRANCE
A long corridor. I think its pretty common since you can drop a large amount of traps. For this fortress only, I went for a more military-based defense with 20~ speardwarf rolling every year and a HQ squad - I love Warhammer - composed of my Elite Swordsman and my Baron. The only thing in this floor is the archery range, barracks, and fortifications, fishery, and the melee barracks next to small armor/weapon stockpiles. (PS : I used Bridges as drapes)
A HUGE ASS STOCKPILE
An entire floor dedicated only for stockpiles OF EVERYTHING. I changed it in my next fortress, separating Finished goods from Raw materials. You can also see the refuse, at the bottom, which is not linked with the inside.
KITCHEN + FARMS
Dropped my farms and food just below the stockpiles, and it works on the same expendable pattern.
WORKSHOP + VOMITS
Originally, i went for a large empty room filled by workshop. But then, my non-dorf brother came into my room, and said it looks horrible. So I devided everything by industries. It was my first fortress to have all the possible industries, that I know, at least. (I also had so many dog that I decided to compress them all in the kennel. Im a horrible person)
ABANDONNED-EARLY RESIDENTIAL AREA + THRONE ROOM + 1st DINING HALL
Made a
fucking gold throne incrusted with amethist, thing that i've never done before. All the bedrooms are empty, I just lack the willing to remove them.
ABANDONNED-EARLY RESIDENTIAL AREA 2 + GOOD AMOUNT OF DINING HALLS AND GARDENS
Same here, bedrooms empty, but the gardens were also rooms before.
RESIDENTIEL AREA +
USELESS NOBLE ROOMS + HOSPITAL
Nothing really fascinating to say here. I went on a compact design, but not very efficient. Its the end of the centralized stairway, and it has two stairways, one leading to catacombs and the other to the jail which I won't show because I never use it.
WHAT I UPGRADED AFTER THIS ONE
- Bigger centralized stairway
- One floor between two floors for water/magma circulation
- Sometimes changing organisation of workshops and stockpiles (multiple floors, immediate stairway between workshops and stockpiles which didn't passed by the central one)
- I tried various things, such as water wheel, which even with the help of the wiki I couldn't make work, and the construction of towers onto the fortress for my archers.
NOW YOUR TURN !