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Author Topic: Overwatch  (Read 168879 times)

Egan_BW

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Re: Overwatch - Released
« Reply #330 on: June 01, 2016, 06:03:51 pm »

TF2 style and just leaving your beam on one reliable player.
ur medicing wrong
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MaximumZero

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Re: Overwatch - Released
« Reply #331 on: June 01, 2016, 06:28:02 pm »

Crossbow medic best medic.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

TherosPherae

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Re: Overwatch - Released
« Reply #332 on: June 01, 2016, 07:13:31 pm »

Points of interest: A) go to masteroverwatch.com and see if you're ranked. Apparently, a bunch of the pros are ranked on this site. Wolfeyez and I are both on the list.
huh. Apparently, I am not, in fact, the world's worst Mercy; I'm actually like the 9500th best. Who knew.

Still need practice though
« Last Edit: June 01, 2016, 07:32:09 pm by TherosPherae »
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Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

Neonivek

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Re: Overwatch - Released
« Reply #333 on: June 01, 2016, 07:33:54 pm »

Anyone ever get the impression that the fights these super heroes get in... are a LOT more bloody then even normal police shoot outs?

Overwatch is like if Marvel was nothing but the Punisher.
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Egan_BW

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Re: Overwatch - Released
« Reply #334 on: June 01, 2016, 07:42:23 pm »

Everyone's superpower is Gun and everyone's weakness is Bullet.
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Neonivek

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Re: Overwatch - Released
« Reply #335 on: June 01, 2016, 07:49:56 pm »

Everyone's superpower is Gun and everyone's weakness is Bullet.

And when I think about it the technology they often use aren't anything that is exceptional for the universe they live in (quite a few of them use standard issue weapons).

Maybe... the Overwatch universe should train better cops.
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EnigmaticHat

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Re: Overwatch - Released
« Reply #336 on: June 01, 2016, 08:21:59 pm »

The Overwatch definition of superhero isn't the same thing as DC or Marvel.  They aren't vigilantes, they're former soldiers, scientists, and criminals who happen to be in a position to make a difference.

The shorts also make it pretty clear that these guys are a big deal compared to the average fighter this universe.  See: in Alive and Dragons, the squishy snipers casually take out several armed guards at close range.
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Neonivek

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Re: Overwatch - Released
« Reply #337 on: June 01, 2016, 08:39:46 pm »

The Overwatch definition of superhero isn't the same thing as DC or Marvel.

Superhero: a Hero with Super Powers. There are exceptions generally (which is a Superhero styled hero) but yeah that is the definition.

But judging that they all carry guns and their powers seem to be exclusively geared towards combat, yeah I am going to go with that they are either Vigilantes or NRA representatives.

Ones with a life outside of vigilante work... but then again most heroes who aren't Batman do.
« Last Edit: June 01, 2016, 08:43:18 pm by Neonivek »
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Flying Dice

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Re: Overwatch - Released
« Reply #338 on: June 01, 2016, 09:22:34 pm »

TF2 style and just leaving your beam on one reliable player.
ur medicing wrong
Wow, that line was pulled farther out of place than a suitless D. Va hooked by Roadhog.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

EnigmaticHat

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Re: Overwatch - Released
« Reply #339 on: June 02, 2016, 12:28:30 am »

The Overwatch definition of superhero isn't the same thing as DC or Marvel.

Superhero: a Hero with Super Powers.
You are being so obtuse right now.
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Cthulhu

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Re: Overwatch - Released
« Reply #340 on: June 02, 2016, 12:38:31 am »

Neonivek's made a career of being aggressively obtuse.
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Shoes...

Flying Dice

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Re: Overwatch - Released
« Reply #341 on: June 02, 2016, 01:06:18 am »

Loving Roadhog more and more. He's turning into my go-to guy for carrying really oblivious teams that aren't terrible mechanically. That pick potential on the hook counters a lot of stuff that tears up unorganized teams, the self-heal means you don't need to rely on whatever idiot pulled healer, and his ult is basically just a free few seconds where nobody can touch the objective. <3 fatty, just stand beside the cart and tell all the Tracers and Pharahs to fuck off.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Vibe

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Re: Overwatch - Released
« Reply #342 on: June 02, 2016, 02:31:57 am »

Great game. A few balance issues that I don't really mind that much (McCree, Widowmaker), but other than that it feels fantastic to play. Typical Blizzard game polish.
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Flying Dice

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Re: Overwatch - Released
« Reply #343 on: June 02, 2016, 07:17:33 am »

Yeah, Widow... like, give the sniper a hitscan weapon and mobility, sure, but don't also give them good CQC tools. For how simple her kit is she's got too much in it, given that she can oneshot almost anyone. Hanzo at least has the tradeoffs of requiring you to be able to aim and play at mid-range instead of from the back of the map.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

MaximumZero

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Re: Overwatch - Released
« Reply #344 on: June 02, 2016, 07:21:45 am »

I gotta say, the only thing I really want them to add, aside from more maps, is an audio cue when you hit someone. That ding from TF2 is just so damn satisfying to hear.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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