2. The team sizes are too small and you can't have a relaxing game where you can faff off and do whatever you want. If one person sucks on your team, the game gets so much harder.
3. I seriously doubt the matchmaking algorithm. Constantly you get 5 - 6 man premades versus teams of solos. I know levels are just a measurement of how long someone has played but yesterday we saw a whole lot of level 2 - 7 versus our premade of level 20 - 40. I may like winning, but I think stomping every single game is a bit excessive.
6. A lot of the map designs leave a lot to be desired. I think there's way too much walking involved especially considering how fast people die in this game. When you're getting stomped you will spend way more time walking than doing anything else. Sure you can pick Symmetra and get a teleporter, but her teleporter is her ultimate...
2: I'm pretty sure they are trying to push the whole esports bullcrap which is why teams are so limited. There's less time for the "pros" to showboat if it's 12v12 or whatever.
3. Matchmaker is probably broken because of open beta, no time for the MMR to spread out, low player count, etc. But yeah - it sucks, I'd guess ~50% of my games have ended with one team or the other locked in spawn because it's spawncamped by a drastically superior team. Matchmaking (instead of server-based system) is also worse because you can't swap teams to even the skill gap out or to even the teams if people leave, so you end up with a lot of games that are just a waste of everyone's time.
6. I agree, most of the maps just feel
bad. Long walks to get to the front line, then it's usually super easy to lock down the point.. especially with heroes like bastion who vaporize you in something like 0.05 seconds if you don't realize he's there when you turn the corner. So you end up throwing yourself at the enemy team over and over, dying over and over, and spending more time walking than playing. Again - I think it's because it's designed for "esports" and people playing competitively, not for random people just having fun.
Ultimately I think it will be successful because people will buy anything with blizzard's name on it, but it's never going to be a huge hit like TF2 was (is?). Most players are not esports "pros" and will be turned off by the game being designed and balanced around that.
I don't really plan on buying it, but a lot of my friends are so I might end up getting it anyway because of peer pressure but meh, it's ok but it's not $40 good imo.