Anthaju opens his psi-net chat client from the underworld
Sand_Kitty: Curse you, Dice God! You have gotten me sent to the underworld! Now Beer_Bitch is gonna take over the world!
Dice_Meister: Sorry to hear that bro, but you know I don't take sides. Want me to send you some dice to apologize?
Sand_Kitty: No! That won't bring my brothers and sisters back!
Dice_Meister: Too late
Sand_Kitty has received summon_dice.exe
Sand_Kitty has logged out
Humanity
Attack CARP's... nothing... I guess:
[irrelevant] They attack CARP's nothing. Nothing happens.
Attack Unescargot directly
[6] They charge recklessly and get many killed in the fight, but in his weakened state Unescargot can't hold himself together, dissipating into a fine mist (Unescargot is dead)
End of Turn 18.
score:
Unescargot (DEAD): summoned, getting old
-cultists: 130 cultists, 10 infiltrator cultists (infiltrating Rabe, can open gate to his base), 5 high morale empowered wealthy cultists, 5 annoyed empowered wealthy cultists, 10 wealthy cultists, 8 cultists in high places, 100 trained cultists, 3 veterans, professional journalist hirelings, limited connection to president, all disheartened
-Items: veteran memoirs
-Inquisitors: 40 lightly armed inquisitors, 10 inquisitors, inquisitorial demolition hirelings, know where you're hiding, inquisitors active
-Other: host of ihatecarp.com, knows ritual of fading strength, knows self banishing ritual, hated by humanity, knows power swap ritual, knows yoga, knows ritual of summon oranges {req chalk}
--Puff Puff (dispersed): plush toy that looks just like him
Tavern wench:
-cultists: 15 heavily armed cultists
-Items: Swelteringly hot base in the desert (breached), has dragon blood, has mercury
-Inquisitors: 90 inquisitors, 80 well trained inquisitors, 50 lightly armed inquisitors, 5 inquisitors in high places, Inquisitors activated
-Other: well known, moderately bad PR, leaderly campaign started well, refugee organization made, knows stability summoning {req mercury, consumes orb of stability, can sub Dragon blood [causes injury]}, knows ritual of summon oranges {req chalk}
--Crux the mad (DEAD): killed 10% of Earth's population
TROG (DEAD): summoned, vanished into the abyss
-cultists:
-Problems: despised by humanity
-Items: has dragon blood
--GORT(DEAD): 124 mummies
--KONG(lightly wounded): hallucinating
Anthaju(DEAD): summoned, resting in peace
-cultists: 55 cultists, 15 reapers
-Items: has a flooded pyramid with a shoddy shack on top for a base, has money, prepared self banishment ritual, has metal, has dragon blood
-Inquisitors: 3 strong mummy inquisitors, 20 inquisitorial reapers, inquisitors activated
-Other: has weighed Unescargot and TROG, knows self banishing ritual, destroyed Orb of Stalwart 4, knows ritual of fusion, bad PR
Koshu:
-Cultists: 175 cultists, 200 heavily armed cultists guarding, 80 empowered insane cultists
-Items: has a tool shed base surrounded by booby traps, has a few spaceship components, has extra spikes
-Inquisitors: 155 armed inquisitors, 182 inquisitors, have weak siege engines set up, inquisitors activated
-Other: excellent PR, satellite launched, knows "cascade" ritual, knows sacrificial summoning ritual {requires Dragonblood, consumes 500 sacrificial cultists}, knows ritual of rain of fire {consumes dragon blood and thermite}
Rabe (uninjured): summoned, can drown people and detect beards/alcohol
-Cultists: 1911 cultists, 400 heavily armed cultists, 100 trained heavily armed cultists, 100 hallucinating cultists, 30 hallucinating cultists (guarding), 50 hallucinating armed cultists, 10 contagious hallucinating cultists, 1 old hallucinating cultist (guarding for Puff puff), 25 recognizable cultists, 15 hallucinating recognizable cultists
-Items: has sturdy base with defenses (+lightning rods, humidifiers, and 20 gun turrets), has a bunch of metal, has bricks and concrete, has a bunch of molds/casts for stuff (weapons, armor and missile shells are the important ones), knows location of Lunar Orb of Stalwart, has colorful chalk, has dragon blood
-Inquisitors: 200 inquisitors, have ornate mansion base, inquisitors activated
-Other: KI website and company set up, posters put up, campaign for president started, destroyed Orb of Stalwart 1, second in command to carp's faction, mixed PR, founded Miskatonic University, requested Koshu's permission to summon him, knows ritual of summon oranges {req chalk}
--Miskatonic University: has book of power swap ritual, knows power swap ritual, researched Orb of Stalwart
DF CARP: rather calm, thinks TROG is carp, ageless and better with psychic power, regained swimming power and control of carp
-goal: CARP LIFE
-Cultists: CARP LIFE DON'T NEED HELP *sniffle*
-Items: CARP LIFE DON'T NEED MATERIAL GOODS
-Inquisitors: inquisitors destroyed Orbs of Stalwart 3 and 5
-Other: CARP LIFE 4 EVAR, has turned into a DF carp (it's what you always dreamed of), destroyed the focus stone, going crazy, detested by humanity
--GOEARERKSFLES (DEAD): unending hunger, mass: 200, physique +2
Rosabel:
Cultists: 251 cultists, 100 slightly healthier cultists, 50 assassin cultists
Items: has dragon blood, has gold block, has dynamite
Inquisitors: 30 inquisitors, inquisitors have destroyed Orb of Storms 1 and Orb of Stalwart 2
Other: good PR, has humanity's sympathy, buried the dead, knows gold summoning ritual {req gold block, dragonblood, tallow candles, causes weakness}, knows ritual of summon oranges {req chalk}
Other: Poison widely available, 10% of Earth's population gone, cascade impossible, everyone is on psi-net