End of Turn 3.
Big Ol' Fire: Lol, brighter future. I'll be here all week, folks!
cult: 250 cultists
inquisitors: 25 inquisitors
Volker-hands: First order of business after getting summoned: destroy all thorn bushes on Earth.
cult:
inquisitors: 75 inquisitors
Dar Gold: Lost cultists? Who cares?
cult: 25 cultists
Items: Knows where to find dragon blood, has Orb of Stalwart 4
Rituals: Basic horticulture
inquisitors:
Quar-splosion man: Take that, Goldy!
cult: 100 scholars, 50 cultists
Items: rumors of Orb of Stalwart 3
inquisitors: 25 inquisitors
Leechmaster: Doesn't like homoerotic lumberjacks
cult: 50 cultists, 50 lumberjacks
items: Access to Orb of Stalwart 2 (in acid bog), wood
inquisitors: 25 inquisitors
Crystal queen: These peasants had better know their place
cult: 75 angry housewives, 50 cultists
Items: Access to Orb of Stalwart 1
inquisitors:
NFL: About to be removed from the game due to inaction
KZ-Jello: Meat for the meat gods!
cult: 100 cultists, 50 "smart" cultists
inquisitors: 75 inquisitors
Arcing Mist-elf: Finally got some moderately intelligent beings to work with!
cult: 50 beasts, 50 satyrs, 25 minotaurs, 25 centaurs
inquisitors:
Hon Shadow: Frustrated with interdimensional postage
cult: 75 "smart" cultists, support of president
inquisitors:
Fisherman: All da fishies will be mine!
cult: 145 cultists
inquisitors:
Speedy Speedoman: Leader #5 is such a good worker
cult: 215 cultists, 5 skilled leaders (50% chance of 3 becoming 4)
Items: dragonblood
inquisitors:
Zomboss with really long name: All your fish monsters are belong to us
cult: 100 gravekeepers, 100 psychopaths
Items: Stagnant orb, partially gathered dragon blood
Rituals: Salmoning ritual [req stagnant orb and dragon blood]
Base (Grand Mausoleum): Iron gates
inquisitors:
Meme-aster: Gonna spread like wildfire
cult: 76 cultists
inquisitors: