So, in the interests of continuing to actually talk about the game, and goodwill, I'll try one more time. Maybe we can do this without constantly bad-mouthing people I consider friends, to whom you have absolutely no knowledge of my background nor interaction? That'd be really neat.
@mech4: I haven't booted up gimp for a couple days but your art is sitting at the top of my to do list once I do, I'm really excited about it. I don't have access nor time for graphics on my wed-fri job.
I do however have time for a bit of writing. I'm working on a few big lore and npc related projects right now but I'm stoked about one that adds a choose your own adventure element to starting NPCs. You can either choose through dialogue to have amnesia, in which case they randomly give you a handful of choices, or you can assert through dialogue that the NPC has amnesia, and guide them through the backstory yourself. In the end, you'll find out all kinds of stuff about how you survived the cataclysm, what happened to you, and who you're travelling with.
For example (this is written in my "notes to self" format. Each header represents a different conversation topic, each bracketed portion is the topic a given option links to.
>talk-startingnpc-cya
Hey there. Looks like we're safe.
-for now. How much do you remember? (Cya1)
-i can't remember how I got here. (Cya2)
>Cya1
Not...not much to be honest. Can you help jog my memory?
-Sure. Let's start with "who am I"? Do you remember me? (Cya1-who1)
-Do you remember how we made it here? (Cya1-escape1)
>Cya1-who1
No... I feel like I should, though.
-Yeah, you really are forgetting a lot. We're family! (Cya1-who2family)
-You must really have been hard hit to forget your best friend (Cya2-who2friend)
-That stings... but it's not your fault after what we went through. I'm your [boyfriend/girlfriend], remember? (Cya1-who2lover)
-Oh no. Please tell me you remember. I'm your [husband/wife]! (Cya1-who2spouse)
-It's me. [Name], from work? (Cya1-who2coworker)
-Maybe. We met during <the_cataclysm>. We've been through a lot in the past couple days, but before that I don't think we'd ever seen each other. (Cya1who2newfriend)
-Not really. We only just met. (Cya1who2unfamiliar)
Eventually I hope to have quest options like "dad, we have to do something about mom. We can't just leave her like that."
In terms of humble but amazing additions I'm also super keen on the rooftops getting added to the game. I'm working hard on pestering a coder to help me work out a system for parkouring between rooftops, or using your wings to glide across the street. Also maybe zip lines.