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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 827592 times)

n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4965 on: January 26, 2018, 04:39:12 pm »

all guns... wow.
45 seems a bit much even for pistols and buckshot.
Welp, looks like I'm not going to be picking this one back up anytime soon.
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Cheedows

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4966 on: January 26, 2018, 05:53:51 pm »

What's with all the different forks now, like other people said makes it a bit confusing on which one to pick up if we want to give an experimental a whirl.
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Robsoie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4967 on: January 26, 2018, 06:45:12 pm »

Is that gun bigger dispersion value moddable ?
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duckman

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4968 on: January 26, 2018, 07:20:25 pm »

What's with all the different forks now, like other people said makes it a bit confusing on which one to pick up if we want to give an experimental a whirl.
A number of unpopular/controversial and untested design decisions over the past year-and-a-half or so was the start of it.
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4969 on: January 27, 2018, 06:47:54 am »

This kind of shit is why I stayed on an older experimental, and might never update.

Also I wish they never messed with the overmap specials, you know the thing where there can only be 72 mandatory specials per overmap it's just annoying and they said on github that they could increase the number but I haven't see that they have.
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but anyway, if you'll excuse me, I need to commit sebbaku.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4970 on: January 27, 2018, 02:09:58 pm »

 Well, with different forks, it would be nice if there where simple buttons to download them off the main page, for the less tech-literate of us and those who don't check github.
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Damiac

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4971 on: January 28, 2018, 10:01:50 am »

How does Mr. Grenades feel about all the forks? Would he actually be OK with links to them alongside the main one?

I know the politics have gotten nasty from time to time.
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zaimoni

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4972 on: January 28, 2018, 12:06:24 pm »

Forks generally contain changes he has openly rejected, if not outright banned the proposer for.
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Skeeblix

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4973 on: January 28, 2018, 04:17:52 pm »

Sad to see this once great game turn into a spergfest of unfun additions and pointless minutiae that do little to improve the quality of the game, and also the appearance of all this nasty political drama and assholery that has spawned amongst the community. Guess we'll never see a real stable release again, what a shame.
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iceball3

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4974 on: January 28, 2018, 10:22:48 pm »

I know insofar as much that grenade probably wouldn't openly decry the likes of  cthulhu's fork due to the hypocrisy involved, but has at least once or twice dove into CDDA forum discussion threads and plucked out posts on grounds of being "irrelevant" because they mentioned the fork.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4975 on: January 29, 2018, 12:59:00 am »

I know insofar as much that grenade probably wouldn't openly decry the likes of  cthulhu's fork due to the hypocrisy involved, but has at least once or twice dove into CDDA forum discussion threads and plucked out posts on grounds of being "irrelevant" because they mentioned the fork.

This. I would definitely consider that a thinly-veiled hint of animosity. It really says something that Coolthulhu had, back when I was a forumite on there, expressed exasperation with some of Kevin's actions. At one point he got to the point of saying "I don't know why I bother anymore" or something along those lines, back when Kevin nixed a legit bugfix for some stupid reason.
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

SalmonGod

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4976 on: January 29, 2018, 01:57:15 am »

That really is a shame, because Cataclysm is one of my favorite roguelikes.
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
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Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4977 on: January 29, 2018, 02:18:51 am »

And I'll admit I greatly enjoyed my time as a contributor way back in the day, at least the actual feeling that I was benefiting someone else besides myself like most of my modding ideas. But both Kevin and I were (and still are) the argumentative type, so things kinda just went downhill over time.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

SalmonGod

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4978 on: January 29, 2018, 02:21:52 am »

So what's the most stable, playable, recommended build at this point?  Or is that question alone liable to get a fight going?
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In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

iceball3

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4979 on: January 29, 2018, 02:29:04 am »

I guess cthulhu's is a good start due to the ranged weapon fixes.
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