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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 835837 times)

Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4935 on: December 03, 2017, 12:25:40 pm »

I bought Project Zomboid ages ago and only installed it for the first time now. Funny how it goes, playing it for a couple of hours made me quite and start Cataclysm instead. The reason is simply UI. Despite Cataclysm lacking graphics, things like reading books, looting containers and building stuff is just so much easier in it UI-wise. It seems that the older I get the less interest I have in wasting time with clumsy UI.
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Puzzlemaker

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4936 on: December 03, 2017, 02:49:49 pm »

I bought Project Zomboid ages ago and only installed it for the first time now. Funny how it goes, playing it for a couple of hours made me quite and start Cataclysm instead. The reason is simply UI. Despite Cataclysm lacking graphics, things like reading books, looting containers and building stuff is just so much easier in it UI-wise. It seems that the older I get the less interest I have in wasting time with clumsy UI.

Yeah, ditto for me in regards to bad UI's.  Which is why I stopped playing Dwarf Fortress... I am still waiting for Toady to abstract the interface to make it easier for third party tools.  Despite that, it looks like the tools people have been using are getting better, so maybe I can jump back in again.  I am hoping that he goes back to the Eternal Voting since doing that is near the top.  Bleh.
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4937 on: December 03, 2017, 11:22:53 pm »

I've played both Zomboid and Cataclysm, and I have always liked cataclysm more mostly because there is more things to do and zomboid has always felt kind of lacking when it comes to thing you can do and places to go.
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MrWiggles

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4938 on: December 05, 2017, 04:04:58 am »

I got zombiod. Uh. Couldnt figure out how to bash a zombie with a melee weapon. Kept pushing them, and sometime knocking them down.
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Farce

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4939 on: December 06, 2017, 11:47:56 pm »

Zomboid freaks me out.  I'm not really sure why, I guess I'm just a wuss.  From what I've seen though, which is admittedly very little, Zomboid is the only zombie game currently out right now that could potentially fulfill my dreams of allowing for a rooftop safe haven where the undead can't get you because they can't climb.  I really need to check it out.

King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4940 on: December 07, 2017, 12:02:16 am »

Zomboid is the only zombie game currently out right now that could potentially fulfill my dreams of allowing for a rooftop safe haven where the undead can't get you because they can't climb.  I really need to check it out.
You can do this but they recently changed it to were the zombies can tear down the ropes that you can use to get in to your house and make it to were you can't get back in. Ladders don't exist yet so they aren't an option yet.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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nomoetoe

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4941 on: December 20, 2017, 02:18:10 pm »

Apparently the higher your strength stat the louder you yell, I learned this while I was playing around with debug and I had my strength stat really high, I yelled so loud that I deafened myself. Tested it a bit more to be sure. Fairly amusing.
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jocan2003

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4942 on: December 20, 2017, 04:58:11 pm »

Apparently the higher your strength stat the louder you yell, I learned this while I was playing around with debug and I had my strength stat really high, I yelled so loud that I deafened myself. Tested it a bit more to be sure. Fairly amusing.
DF like feature? Thats quite funny.
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SalmonGod

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4943 on: January 15, 2018, 04:23:04 am »

I think this is the longest I've ever seen quiet on the Cataclysm thread.
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Darkmere

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4944 on: January 15, 2018, 06:00:39 am »

I think this is the longest I've ever seen quiet on the Cataclysm thread.

I wonder if people were turned off by the development drama. I wasn't a fan of a few changes long before the fork thing happened, but I don't like the sound of things from the past year or so, so I've been waiting to see how the project ends up.
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King Zultan

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4945 on: January 15, 2018, 06:38:21 am »

I wonder if people were turned off by the development drama.
I know I am, I've actually thought of contributing to the game but every time I start looking at doing it, there's some drama that flares up and turns me away from even trying. I'm not sure why this game attracts so much drama.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Can I have the sword when you’re done?

Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4946 on: January 15, 2018, 12:33:27 pm »

It's also why I'd ended up not staying on the CDDA discord server. It's rather active, but things get heated on occasion. Back when I was on it, there was some salt due to one of the more controversial developers having joined in, when the attitude of many people there had been against some of the the people there.

Then the two of us got into an argument over something rather inane, we both handled it with our usual (mutual lack of) maturity, and it spilled over until Darkling himself (a former dev that'd been around as long as Kevin) quit the server.
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kulik

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4947 on: January 16, 2018, 02:17:24 am »

What was the outcome on the handguns accuracy, are they still broken?
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Robsoie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4948 on: January 16, 2018, 01:42:26 pm »

It's been a long time i have not tried it, so after quickly checking that discourse thingy that replaced their board, i found this interesting thread about having world size limits, sounds like a very interesting option.
https://discourse.cataclysmdda.org/t/limited-world-size/14616

There are builds for those wanting to test , though 64bits only :
https://github.com/CleverRaven/Cataclysm-DDA/pull/22718
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Cheedows

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4949 on: January 16, 2018, 07:16:03 pm »

What have been the notable features added to experimentals lately anyways?
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