Its a shame you cant reinforce them while installed though.
That would make it completely free to upgrade your engines.
As an aside, since Tiger Kungfu is still broken, I've been trying to see how long I can keep a 5+ stack of buffs going as a minigame.
Edit: Was messing around with a debugged cvd machine to see what oddities could be cooked up (diamond scrap suits are a thing apparently). What happened to diamond coating piercing weapons? It still partially exists in the code and the Flagging references on GitHub still mention that it can be done but it seems that someone either forgot to finish it or it's still undecided if they actually want it in the game or not.
Edit 2: Painkillers for CBM installation seems pretty controversial. Maybe a change to the first aid skill, similar to the survival skill and mushrooms, to let you know how much of a drug is a safe dosage would be be useful. Or at least how much of a dose will definitely kill you. Pretty much the same thing, really.
Edit 3: What's wrong with barns? All the farms I've found have barns with no interior whatsoever, it's just grass and dirt like the ground outside. Did someone think it was an animal pen and "fix" it like whoever tried to "fix" the Keltec KSG by making the gun have a volume of 1.76?
Edit 4: Actually, I said something about this before while complaining about the KSG's OCD inducing "fix", but what IS the point of the accessory slot on revolvers? The casings are automatically put into your inventory when you reload, not that you can actually put a brass catcher on revolvers anyways. Putting a shoulder strap on it isn't possible because it's a pistol and the remaining accessories are the bow stabilizer and arrow rest which are also incompatible for the same reasons as the shoulder strap.